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product info
Boom Blox (EA Best Hits)
Electronic ArtsCompatible with Nintendo™ Wii
For JPN/Asian systems only.
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1w Usually ships within 1 week
Price: US$ 34.90
| Add to cart | or | save for later |
features
- Throw, grab, and blast - Use fun action gestures with the Wii remote to cause strategic destruction in levels like Tiki-Tower-Topple and Medieval Mayhem.
- Nearly 400 Brain-Busting Challenges
- Fast-paced Multiplayer Action - Play with or against your friends in co-op, versus, or 4-player games.
- Make It Your Own - Unlock characters, worlds, blocks, and props throughout the game and use to build whatever you can imagine in Create Mode. Remix any level and share what you create with friends via WiiConnect24.
- Over 30 Wacky Blox Characters - Tackle the action and interact with a cast of entertaining characters including Marion "Fluffy" McCluck, a chicken that lays Bomb Blox, and a Boots Beaverton who likes to make them explode.
description
BOOM BLOX is the must-have Wii game for Summer 2008. This action-puzzle game is the first game developed in collaboration between EA and director and producer, Steven Spielberg. Perfect for kids 8-12 years old and fun for the entire family, BOOM BLOX offers action-packed destruction that takes Wii play to a new level of enjoyment and creativity. BOOM BLOX is also available across major carriers for the mobile phone.
further info
| Original Name | ブーム ブロックス (EA BEST HITS) |
| Release Date | Dec 16, 2010 |
| Genre | Puzzle |
| Version | Japan |
| CERO A (Free) | |
| PAX-Code | PAX0003209073 |
| Catalog No. | RVL-P-RBKJ |
| Item Code | 4938833020390 |
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customer reviews
| Average rating: |
|
(4.5 out of 5) |
| Total votes: | 3 |
If you are familiar with Boom Blox (EA Best Hits), why not let others know?
Showing the last 3 reviews, out of a total 3 reviews. Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the Play-Asia.com team.
uberLAB (29) on 28, Jan. 2013 13:43 (HKT)
a lot of fun
this game is a lot of fun...so much that you forget how long you've been playing.
make sure you get some rest in between...or you'll find your arms aching!
this game is a lot of fun...so much that you forget how long you've been playing.
make sure you get some rest in between...or you'll find your arms aching!
damiand (26) on 14, Oct. 2009 16:28 (HKT)
Truly amazing
What a game, what a classic.
What a game, what a classic.
PuNiao (365) on 30, May. 2008 21:41 (HKT)
Boom Blox
If action has a name, it has to be Steven Spielberg. The auteur has dipped his creative fingers into video games and if Boom Blox is any indicator, good things are coming, Part Jenga, part dominoes and part puzzle, Boom Blox reminds me of a carnival game where you toss a baseball to knock over a stack of wooden blocks. Exclusive to Nintendo Wii, the game makes full use of the Wii remote that doubles as a baseball. In each level, players are faced with towers of wooden blocks filled with gems. You must topple the stacks to get the gems. In many of the levels, using one throw to create a domino effect that topples all the towers gets you the gold award. One thing that works well in the game is physics. Hitting a piece of the tower at the right angle causes it to fall fowards, backwards or sideways with great realism. With the Wii remote, the game can detect the force of thr throw, which is important. Nudging a block with the baseball might be all it takes to topple a tower, whereas a forceful throw might case the shower to shatter instead. As the game progresses, so does gameplay. Some blocks might disappear or detonate when hit. But others detonate only when hit by another block of the same type. This is where precision throwing comes into play. There are also levels where instead of plain destruction, you have to remove blocks one by one to prevent the tower from falling. Electronic Arts (EA) did a great job with the controls which now act as your fingers. You can gently pull blocks from the tower or tug at them forcefully. Mastering the easy-to-use controls is a must in approaching this simple but addictive game but be warned - constant playing can cause pain in the elbow. There are also levels where you end up shooting zombies and cowboys. The action gets repetitive after a while, but the puzzle aspect keeps the game fresh. Alas, the duration of the game was rather short and I completed 72 per cent in just two days. The graphics are also rather simplistic and well, blocky. Even the characters are wooden blocks with faces superimposed on them.
If action has a name, it has to be Steven Spielberg. The auteur has dipped his creative fingers into video games and if Boom Blox is any indicator, good things are coming, Part Jenga, part dominoes and part puzzle, Boom Blox reminds me of a carnival game where you toss a baseball to knock over a stack of wooden blocks. Exclusive to Nintendo Wii, the game makes full use of the Wii remote that doubles as a baseball. In each level, players are faced with towers of wooden blocks filled with gems. You must topple the stacks to get the gems. In many of the levels, using one throw to create a domino effect that topples all the towers gets you the gold award. One thing that works well in the game is physics. Hitting a piece of the tower at the right angle causes it to fall fowards, backwards or sideways with great realism. With the Wii remote, the game can detect the force of thr throw, which is important. Nudging a block with the baseball might be all it takes to topple a tower, whereas a forceful throw might case the shower to shatter instead. As the game progresses, so does gameplay. Some blocks might disappear or detonate when hit. But others detonate only when hit by another block of the same type. This is where precision throwing comes into play. There are also levels where instead of plain destruction, you have to remove blocks one by one to prevent the tower from falling. Electronic Arts (EA) did a great job with the controls which now act as your fingers. You can gently pull blocks from the tower or tug at them forcefully. Mastering the easy-to-use controls is a must in approaching this simple but addictive game but be warned - constant playing can cause pain in the elbow. There are also levels where you end up shooting zombies and cowboys. The action gets repetitive after a while, but the puzzle aspect keeps the game fresh. Alas, the duration of the game was rather short and I completed 72 per cent in just two days. The graphics are also rather simplistic and well, blocky. Even the characters are wooden blocks with faces superimposed on them.
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