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product info

Shipping at US$ 3.40
 


Too Human
Microsoft
Compatible with Xbox360™
Asia No Region Protection more choices
Usually ships within 1-5 days  Usually ships within 1-5 days
Price: US$ 49.90

  buy together with
The Castle of Shikigami III / Shikigami No Shiro III
Compatible with Xbox360™
Price: US$ 109.80
Combo price: US$ 106.80
You save: US$ 3.00


Click on a thumbnail to see more pictures for Too Human


  further compatibility
NTSC-J  
 
NTSC-U/C  
 
PAL  
 
Xbox360™ Regional Compatibility Guide

  features
  • The excitement of an action game is combined with the creative economy features and social experiences of a typical RPG
  • With a wide array of weapons, armors, cybernetic implants, and skills, players have an unprecedented level of customization with their characters
  • Using a sophisticated blend of seamless melee and high-tech weapons combat, players have the power to vanquish foes near and far
  • Experience the full excitement of combat through a dynamically driven presentation system that portrays the combat with cinematic quality
  • Perform Baldur's elaborate and complex combat maneuvers, and chain together rapid-fire attacks and combos with ease
  • Conquer the world alone or with friends in advanced, online two-player co-op gameplay through the Xbox LIVE service
description
Step into the world of Too Human, the epic action-game for Xbox 360™ from famed developer Silicon Knights®. As the Cybernetic God Baldur, you get thrust into the midst of an ongoing battle that threatens the existence of mankind.

An ancient machine presence has forced the God’s hand. In the first of a three part trilogy, Baldur is charged with defending mankind from an onslaught of monstrous war machines bent on eradication of human life.
interested in this?

further information
Release Date Aug 21, 2008
Language Voice: English, German, French, Italian, Japanese; Text: English, Japanese, German, French, Spanish, Italian, Korean, Traditional Chinese, Simplified Chinese
Genre Adventure
Version  Asia
PAX-Code PAX0001201662
Catalog No.  JZ6-00052
Item Code  882224450065
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useful links
customer reviews
Average rating:   (3.5 out of 5)
Total votes:   6

If you are familiar with Too Human, why not let others know?

Showing the last 5 reviews, out of a total 6 reviews. Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the Play-Asia.com team.

newinjapan2002 (143) on 07, Sep. 2008 16:01 (HKT)

Total dissappointing
I was once hyped for this game but sadly it's just another disappointment.
The game looks mediocre and plays mediocre. If you enjoy total lack of immersion Too Human is just the ticket! The mind-numbingly boring right stick swirling which makes up the majority of combat will have you streaming with tears of boredom in no time. Add to this a revoltingly bad targetting system and you have gunplay that's 3/4 luck and 1/4 hope. Baldur would rather spin around and shoot at walls, or butterflies, or even enemy bullets rather than any one of the horde of 3000 irate robots charging at him.
The camera is one of the worst ever designed and implemented in a game.
The story is sort of interesting but with only 4 levels in the game it really doesn't get much chance to flourish. It's over as soon as it gets started. I don't think SK really get the idea of what a trilogy is. Cutting one normal length game up into 3 very small pieces isn't it. The story will appeal to Norse mythology fanatics and people with low standards but seriously, nothing worth getting excited about.
Level design. Now given there's only 4 of the things you'd think SK would give you 4 action-packed and interesting levels to sink your teeth into. Wrong. The levels are all very similar (basically corridor running) and bland.
The game can be played with 2 player co-op but this game was meant for 4 player and it shows. It feels like a game that had its guts ripped out mere moments before release. You can see it in the character classes, the level layouts, everything. The game was meant to be played with 4 people to get the most out of it, but due to SK's weak development skills we missed out on that too. Oh, and don't think you can jump online with a buddy and go through the story mode, the story is cut out of the co-op game, so you have to play single player to see it. So Too Human feels like a MMO dungeon crawler that only lets you play by yourself, or with 1 friend. Nice thinking again SK!
And to finish off the loot in this game isn't even all that interesting or cool either. The whole game is just amateurish.
If anyone is still reading this please, just buy something else. Too Human is trash. SK set out to make a great dungeon crawler, but obviously neither Denis nor the team "get it" when it comes to making one. 2 big thumbs down.

[Do you think this review was helpful? ]

splaga (8) on 03, Sep. 2008 22:25 (HKT)

Avoid.
Combat control is imprecise, air combat seems to be there purely for an achievement, and it feels very detached, as you simply push the right stick and watch as he does the work.

You can get interrupted mid heavy attack by a mini-boss hitting you but you can't cancel it yourself with a roll or jump. Health only drops from enemies, so once things start to go downhill they just keep getting worse, because you're attacking a single thing at once, and they're all belting you. You will die. Often.

But it doesn't matter! Because death is inconsequential. You just get shunted back a touch and you're good to go. What a great way of dealing with a badly designed combat/enemy system, well done guys.

The talent system is an obvious afterthought and pathetically implemented to boot, the combo system that only has three charges and shares itself between ruiners, spider bombs and battle cries, and the loot system makes stuff drop so often you'll be going through the painfully setup menus every 2 minutes to change gear.

The camera is a joke and the level design is worse than Halo 1. Yes, apparently it can be done.

When it comes down to it, little of all that matters, because this is an RPG, yet they've decided that the creatures should level up to always be a challenge the player. Completely against the entire logic of an RPG and leveling in one. Why level us up, drop new gear, or allow access to older areas if you've going to make the challenge the same all the way through?

Just say no, everyone.

Get Mercenaries 2 (although that appears to have disappointed as well), or Warriors Orochi or something. Seriously, Kingdom Under Fire : Circle of Doom is better than this, and that's saying something. Get that if you really need a hack and slash. At least the story in KUF:CoD is completely bonkers and not half way there like this.

[Do you think this review was helpful? ]

KrateroZ (1) on 03, Sep. 2008 18:44 (HKT)

Perfect for fans of this genre
Too Human is for fans of this genre (Action-RPG with loot hunting) fantastic - it has it's issues (camera), but it's a very addictive game with excellent art design and very good music.

And after playing through the singleplayer mode (appr. 12-15 hours) the game can be played in 2 player online coop mode for loot hunting ... I love this game! :)

[Do you think this review was helpful? ]

backudog (1) on 28, Aug. 2008 04:18 (HKT)

great fun!
Forget what the above reviewer says, i played the demo and thoroughly enjoyed it, yes it can get a tad repetative but its still a great game. controls are fluid , looks ok (not as nice as some '360 games but still pretty enough), sound great, interesting story (norse gods are real and are cybernetically enhanced warriors living amongst, and protecting, humans from robotic demons/monsters!) all in all a fun title i thought.

[Do you think this review was helpful? ]

polish_mobb420 (2) on 26, Aug. 2008 23:43 (HKT)

Too Human
The demo proved that the game was bad. Too BAD I had to try it. For a game like this to be in the works 4 years it's unacceptable to be this bad. Insomniac can make a classic in a couple of months while I'm disappointed with my purchase.

[Do you think this review was helpful? ]

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