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product info
Warhammer Online: Age of Reckoning (DVD-ROM)
Electronic ArtsCompatible with PC CD-ROM
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Europe | more choices | |||||||
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Price: US$ 8.90
List price:US$ 9.90
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features
- Realm vs. Realm (RvR) gameplay means you will never fight alone, but as part of an army of allied players sworn to defend your homeland and conquer enemy Realms. Your every action-every quest completed, every battle fought-contributes to the war effort and can turn the tide of battle, bringing victory to your Realm!
- Experience the camaraderie of fighting side-by-side with allied players against otherwise insurmountable odds in groundbreaking Public Quests. These cooperative PvE encounters unfold across multiple stages and allow solo players to experience the glory of RvR.
- Embark on the endless quest to complete the Tome of Knowledge and unlock Warhammer lore, detailed monster information, new abilities and rewards, and major story plotlines. The Tome is also the story of your life in the game, tracking your achievements to share and compare with others.
- Explore massive Living Cities that become more or less prosperous based on a Realm�s overall performance in the ongoing war. Navigate a maze of twisting streets, visit the local tavern, explore a dark under-city, and meet colorful personalities in a city full of adventure.
- Advanced guild features give unprecedented control to leaders and members, and make guilds an integral part of the war efforts. Guilds can create unique heraldry, capture and claim keeps, and earn Guild Tactics as they grow in power along with their members.
description
War is everywhere in Warhammer® Online: Age of Reckoning (WAR), the new fantasy MMORPG from Mythic Entertainment, the creators of Dark Age of Camelot. WAR features next generation Realm vs. Realm gameplay that will immerse you in a world of perpetual conflict for years to come.
Experience the glory of Realm vs. Realm! Declare your allegiance and join hundreds of thousands of mighty heroes on the battlefields of Warhammer Online: Age of Reckoning to experience the epic nature of war. Enter a grim fantasy world where the armies of Order (Dwarfs, High Elves, and Empire) and Destruction (Greenskins, Dark Elves, and Chaos) collide to determine the fate of nations. Invade enemy lands, besiege imposing fortresses, and sack sprawling capital cities for the glory of your Realm. Wield devastating magic and deadly weapons, battle monstrous creatures, and join your brothers-in-arms in epic Public Quests. Climb the Bastion Stair, carry your Guild Banner into battle, and unlock the secrets of the Tome of Knowledge as you travel the world. Sharpen your blade and prepare to unleash your inner mutation-the Age of Reckoning has begun and WAR IS EVERYWHERE!
Experience the glory of Realm vs. Realm! Declare your allegiance and join hundreds of thousands of mighty heroes on the battlefields of Warhammer Online: Age of Reckoning to experience the epic nature of war. Enter a grim fantasy world where the armies of Order (Dwarfs, High Elves, and Empire) and Destruction (Greenskins, Dark Elves, and Chaos) collide to determine the fate of nations. Invade enemy lands, besiege imposing fortresses, and sack sprawling capital cities for the glory of your Realm. Wield devastating magic and deadly weapons, battle monstrous creatures, and join your brothers-in-arms in epic Public Quests. Climb the Bastion Stair, carry your Guild Banner into battle, and unlock the secrets of the Tome of Knowledge as you travel the world. Sharpen your blade and prepare to unleash your inner mutation-the Age of Reckoning has begun and WAR IS EVERYWHERE!
further info
| Release Date | Sep 18, 2008 |
| Subtitles | English, Italian, French, Spanish |
| Genre | RPG |
| Version | Europe |
| PAX-Code | PAX0003934820 |
| Item Code | 5030930068288 |
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customer reviews
| Average rating: |
|
(3.5 out of 5) |
| Total votes: | 4 |
If you are familiar with Warhammer Online: Age of Reckoning (DVD-ROM), why not let others know?
Showing the last 3 reviews, out of a total 3 reviews. Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the Play-Asia.com team.
keith.bourque (2) on 17, Jun. 2009 13:48 (HKT)
Excellent product.
Well balanced PvP combat in an engaging setting. Lots of "Wow did I really just survive that" and "I'm a GOD" type moments to be had. I've been playing for about 2 months now and I don't regret subbing for a second :)
Well balanced PvP combat in an engaging setting. Lots of "Wow did I really just survive that" and "I'm a GOD" type moments to be had. I've been playing for about 2 months now and I don't regret subbing for a second :)
salman01 (23) on 16, Dec. 2008 15:48 (HKT)
played this game and its worse
there is no balance between chaos and light classes.you battle it out and u will always see that light will win .same problem as blizzard have with classes .which greatly hurts the game.i will recommend lord of the rings .the rings of moria.
there is no balance between chaos and light classes.you battle it out and u will always see that light will win .same problem as blizzard have with classes .which greatly hurts the game.i will recommend lord of the rings .the rings of moria.
PuNiao (365) on 04, Oct. 2008 18:46 (HKT)
Going for the kill
Nothing beats the pure exhilaration of blasting an enemy to smithereens or hacking him to bits and Warhammer Online: Age Of Reckoning (WAR) offers plenty of opportunities for this. Right from the word Go, players from both Chaos and Order can plunge themselves into Player-versus-Player (PvP) scenarios where they face off against one another in battle to secure specific objectives on a small map. For example, there are variations of Seize The Flag, where teams have to control different locations to score points for their realm. As with most PvP-centric games, range is king. The much-lauded collision detection, which disallows players to simply run through other players or opponents, means that controlling or setting up choke points in certain areas of the maps will be vital for victory. This also means that when you are bolting from an enemy, you might well be blocked by the slow poke of a teammate in front of you, hastening your demise. With increasing levels, players are given more toys to play with, like "area-of-effect" spells which can harm or stun multiple targets at the same time. The PvP battles range from small, capture-the-flag scenarios to huge castle battles where you can access siege machines to lay waste to the enemy's battlements. Character classes are, generally balanced. Sure, stealth classes can get up close and personal to let you taste their cold steel blade, but they die easily because of their light armor. Wizards have high damage output but, similarly, get close to them and they are toast. A high hit-point melee class is only as durable as the amount of heals he has. The most crucial part of any battle is the coordination and, in the numerous battles I have taken part in, the successful ones tend to be those with players talking through their Ventrilo chat programs. Alright, charge!
Nothing beats the pure exhilaration of blasting an enemy to smithereens or hacking him to bits and Warhammer Online: Age Of Reckoning (WAR) offers plenty of opportunities for this. Right from the word Go, players from both Chaos and Order can plunge themselves into Player-versus-Player (PvP) scenarios where they face off against one another in battle to secure specific objectives on a small map. For example, there are variations of Seize The Flag, where teams have to control different locations to score points for their realm. As with most PvP-centric games, range is king. The much-lauded collision detection, which disallows players to simply run through other players or opponents, means that controlling or setting up choke points in certain areas of the maps will be vital for victory. This also means that when you are bolting from an enemy, you might well be blocked by the slow poke of a teammate in front of you, hastening your demise. With increasing levels, players are given more toys to play with, like "area-of-effect" spells which can harm or stun multiple targets at the same time. The PvP battles range from small, capture-the-flag scenarios to huge castle battles where you can access siege machines to lay waste to the enemy's battlements. Character classes are, generally balanced. Sure, stealth classes can get up close and personal to let you taste their cold steel blade, but they die easily because of their light armor. Wizards have high damage output but, similarly, get close to them and they are toast. A high hit-point melee class is only as durable as the amount of heals he has. The most crucial part of any battle is the coordination and, in the numerous battles I have taken part in, the successful ones tend to be those with players talking through their Ventrilo chat programs. Alright, charge!
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