Prepare to Die Again:
In 2011, gamers were subjected to a gaming experience like no other; in Dark Souls, a practiced methodical approach in the face of overwhelming odds took players to a time reminiscent of old school games where difficulty was a welcomed feature, unlike modern titles and their tendency for hand holding.
Lauded as one of the most difficult games of this generation, nothing surpassed the feeling of defeating the game's sadistic trials and gaining a sense of true achievement. Dark Souls became an overwhelming hit, and those who had the perseverance to brave through found themselves masochistically wanting more.
A New Level of Difficulty:
With the announcement of the sequel, Dark Souls Fans voiced their biggest fear: that the sequel's difficulty would be watered down for the sake of attracting a new audience. Despite this, From Software's development team has ensured that the punishing difficulty remains; veterans and newcomers will be assaulted by new challenges adding to the experience – enemy AI has been completely improved with reactive and adaptive tactics tailored to deal grief to the player, boss fights forgo any sense of predictability, and new environmental traps are engineered for many a frustrating return post death.
The Souls of Many, Online:
Dark Souls II continues in the series approach towards a psuedo-online experience, but different from it's predecessors are the new dedicated servers. For serious PvP Dark Souls players, this perhaps is the biggest change; no longer are lagging back-stabs an issue.
Also, in support of this change, the “Humanity” mechanic has now been changed to “encourage” online play – there are now punishments for constantly playing offline, but easier means to access the online features, such as message leaving, finding jolly-cooperation, summoning and covenant features.
Imminent Beautiful View, Imminent Despair:
Graphically, Dark Souls II achieves new heights compared to it's predecessors Demon Souls and Dark Souls; aside from the new advanced lighting technology, every detail and texture is extremely well realized, creating an extremely immersive experience. Enemies and bosses look even more foreboding making for great visual clues for would be explorers.
|Original Name||黑暗靈魂 II|
|Official Release Date||Mar 11, 2014|
PRE-ORDER HIGHLIGHT: Dark Souls II
RELEASE HIGHTLIGHTS: Dark Souls II and Titanfall!
Dark Souls 2 Trailer - VGA 2012
|Average rating:||Too few reviews (min 3 reviews required)|
Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the Play-Asia.com team.
Dark Souls 2 are almost brutally the same as Dark Souls. You will die...oh yes you will, but the chance to stay living is longer than Dark Souls. It is not easy, but some part of the mechanic in Dark Souls 2 make it easier to survive, if you are skill enough.
The graphics in my opinion is better in Dark Souls, but Dark Souls 2 is a nice looking game, no doubt. The world is larger and more varied, and you will love every minutes of it.
Play Dark Souls 2, you won't regret it !
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