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Mobile Suit Gundam: Giren no Yabou - Axis no Kyoui V

Mobile Suit Gundam: Giren no Yabou - Axis no Kyoui V

Bandai Namco Games
Compatible with Sony PSP™ (PSP™)
Works on all systems sold worldwide.
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Become the commander of great armies and lead your men off to war. Your main responsibility is to emerge victorious through the battle. Plan your strategies and learn about the chronology of Gundam battles. Before the great war could happen, you have to collect information on your enemies through spies, develop and produce weapons as well as other important tools.Based loosely on the Gundam series' stroryline, you can recreate numerous scenarios with the characters, rescue your favourite character from certain death, put newly invented weapons to use and all in all, create your own history.■前作PSP®「アクシズの脅威」がヴォリュームアップして堂々登場!■ギレンの野望とは?プレイヤーは地球連邦軍、ジオン公国軍などの総司令官となり、全軍を率いて敵軍と戦う「戦略級シミュレーションゲーム」です。戦闘指揮だけではなく、諜報、開発、生産、作戦の発動など、様々な要素の指令を行います。戦略・戦術の両面を駆使して自軍を勝利に導いてください。各シナリオは宇宙世紀の歴史に沿って進みます。プレイヤーの選択や、采配の結果によって様々な「if」の展開が訪れます。もしあのキャラクターが生き残っていたら?あの兵器が実戦投入されていたら?などガンダムの歴史のifを堪能できます。

further info

Original Name  ギレンの野望 アクシズの脅威V
Official Release Date Feb 12, 2009
Genre Turn-based
Version  Japan
  CERO A (Free)
PAX-Code PAX0002519638
Catalog No.  ULJS-00178
Item Code  4582224492664
Players  1


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Average rating:  Too few reviews (min 3 reviews required)
Total votes:1

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Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the team.

cody0999999 (9) on 31, Mar. 2011 10:16 (HKT)
A Great Gundam for those with alot of free time
I love how you can control most of the aspects of the game. It is very long, and time just flies while you play. I would have like a more friendly interface for English speaking users as I had to test everything to learn many of the controls. You may also need to print out a guide like I had to so you could pick the path you wanted to travel ( Original route or one of the alternate routes the game offers) Finally the turn aspect was a bit off putting as in my case the enemy AI loved to spam a ton of weak units and tied up my forces for turns at a time. The count down to the end of the first half also was a disappointment to me as on turn 100 I thought I still had that turn to fight, but made Zeon surrender or sign a peace treaty with the Federation when they had one base left. Just for the first half of the game I logged over 20 hours so you shouldn't have to worry about beating the game quickly at all.
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SN: 228 | 1007 { 58 } | | WS: 1 |