This game is a great and successful sequel of the Tales of Symphonia. Like expected, the graphic is well done, the gameplay is so much better but the World Map isn't like it used to be. That's why I find it the only negative thing about this game and that is the new World Map. Other than that, It's a fantastic game!
The story of Tales of Symphonia is independent from the other installments of the extensive Tales series. The game is set in a country called Silvaland, which shares a paradoxical relationship with nearby Teseila in which prosperity for one means suffering for the other. The story begins with Silvaland descending into ruin with its only hope being a teenage girl named Colette Brunel. As a descendant of the Mana Tribe, Colette has the power to restore Silvaland. This blue-eyed blonde is accompanied by her friend, a teen boy named Lloyd Arving, who was orphaned at a young age and raised by dwarves. Later, they will be joined by a white-haired twelve-year-old mage with the odd moniker of Genius Sage.
Tales of Symphonia is the first of the series to be in full 3D; even the traditional Linear Motion battle system are not spared from this graphical change.
Cool Game for ps2 this 2D game is really fun to play. the story of this RPG game won't make you bored to play, always make you want to continue playing. ;3
it has some alternative ending. so it's enjoy to play more than one playthrough to see some different ending.
the music background sound is also good :D
Wonderful game! A wonderful sequel to Tales of Symphonia. The battles have an enjoyable flow and you can enjoy it no matter how many times you play. The graphics have also gotten better compared to the previous game. The voice actors of the characters are all talented and well-done. The monster system is strange and new to Tales, but it proves to be quite enjoyable, allowing you to collect and watch your monsters get stronger.
Nova(4) on 14, Sep. 2009 15:39 (HKT)
PlayStation 2 review. Just making sure that this is for the PS2 version of this game (only released in Japan, thus is NOT in English).
Coming from the PAL Tales of Symphonia (which is in the slow 50hz in terms of gameplay), this game is marvelous. It flows so much faster, the battles are wonderful, and it has extra features from the GCN version such as new Hi-Ougi's/Mystic Artes, and new boss attacks. I recommend this to any Tales fan! I'd suggest playing the English version first if you don't understand Japanese.
Best RPG on the Wii! I've never played Tales of Symphonia on the GameCube before, but I've always loved the Tales Franchise, so I thought I'd give this one a try. Plus, I want a great RPG game for my Wii. Please keep in mind that I'm playing the Japanese version of this game, with the original cast including Kugimiya Rie as Marta. My opinion on the English version of this game is really different, especially in the sound departement, because of the horrible english dubbing.
Story: As I said, I've never played the original Tales of Symphonia on the GameCube before. So I can't compare it with this game. I've got to say I love the story in this game though. It's long, and you'll be spending a lot of time looking at a cutscene. One interesting feature I love in this game is that whenever you press C when standing and doing nothing, a box will pop up and a random conversation between the characters in your party would come up. They'll talk about the current situation and their graphics is anime-like. The character's expression would change according to their dialouge of the current situation.
Gameplay: The battle system is awesome. It's real time, but you don't really have many attacks to perform. A button's a normal attack, up to 3 combos. Joystick and B button's a normal Arte attack (some kind of special attack) and C button is for a higher Arte attack. I just love the fact that it's real time. There're no wild random encounters on dungeons. You can see the monsters instead, and can choose to fight them or not. It's hard for levelling up, but I like it better than many random encounters. They've added a Monster capture system, where you can capture a monster and train it, feed it and make them fight in your party.
Graphics: It's pretty good, but it doesn't push the Wii's limit. But it still looks great! Especially on cutscenes.
Sound: Many reviewers complain about the English Voice Acting of this game. And after hearing several videos on the english dubbing, I've got to say it's really, really terrible. As for me, since my Wii's Japanese, I got the Japanese version of this game, with the original casts such as Kugimiya Rie as Marta (she's one of my favorite voice actresses ever, and she voiced Shana from the Shakugan no Shana anime). The original Japanese dubbing really fits the personality of each character. It's really awesome, and sound is a big factor in this game since almost all cutscenes are voiced. As for the game's soundtrack, it's pretty good. I love the opening theme.
Characters: On an RPG game, characters are important. And I have to say that Emir, the main character is annoying. Really annoying. But I kind of got used to that. Marta is awesome, so she covers the annoying Emir. Character development throughout the game is superb. Character development is deep, which is important.
This game turned out to be what I was really looking for. I love the story, I love the characters and I love the voice acting. The game have many long cutscenes, which I love. Overall this game gave me some 100 hours of fun. Definitely the best JRPG on the Wii. I'm reccomending this game to anyone, even those who haven't played the original Tales of Symphonia.