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Nintendo 64 (Japanese Version) [¤G¤â³f«~] Nintendo
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«ö¦¹¥i±NÁY¹ÏÅܧó¤jªº¹Ï¹³©ó Nintendo 64 (Japanese Version) [¤G¤â³f«~]
 
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- CPU: MIPS 64-bit RISC CPU (customized R4000 series)
- Clock Speed: 93.75 MHz
- MEMORY: RAMBUS D-RAM 36M bit
- Transfer Speed: maximum 4,500M bit/sec.
- RCP: SP (sound and graphics processor) and DP (pixel drawing processor) incorporated
- Clock Speed: 62.5MHz
- RESOLUTION: 256 x 224 ~ 640 x 45 dots
- Flicker-free interlace mode support
- COLOR: 32-bit RGBA pixel color frame buffer support
- 21-bit color video output
- Z buffer
- Anti-aliasing
- Tri-linear filtered MIP-map interpolation
- Perspective correction
- Environment mapping
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Nintendo 64 Game Console features 64 bit graphics, CD quality sound, 14 Button controller with built in joy stick, Plug and Play with included stereo cables, Real time rendering, 32 bit RGB pixel color, and 640 X 480 resolution.
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PAX0001590010 |
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NUS-S-HA |
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4902370502527 |
³o²£«~©|¥¼¦³µû½× Nintendo 64 (Japanese Version) [¤G¤â³f«~]
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