Nick named fondly as totomono, Ken to Mahou to Gakuen Mono made use of all the tropes in the fantasy and magic school genres to bring you the unique world of 3D dungeons and a school RPG. The freedom to create your own character and the vast number of events have captured the hearts of many fans.
The sequel gives you more customization options. Make your own character, there are more races to choose from and job options. Unlock more plotlines and watch the characters perform all the scenarios. The game will be even more realistic, with climate changes and open air sceneries.
The sequel utilizes the wireless communication fully, swap items with other players, with each other's help.
Not much change A slightly better UI from the first, more map designs, a little more complex character creation, more textbox, and still no animation. Acquire increased the requirements needed to create some of the 'higher ranked' characters which in turns forces the player to create more characters. Characters and environmental design increased but not much to look forward to. Maps in the prequel follows the order of LCR (left, center, right) where the center has a portal to the dungeon maze. This sequel however, has it's own set of map for each area and the map branches out to other maps requiring the user to remember where each portal in each map goes to.
If you enjoyed the first, you'll like playing this just as much, if not more.