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Games » Nintendo DS™ » Games by Version » Japanese Version Games » The Legend of Zelda: Phantom Hourglass
product info
The Legend of Zelda: Phantom Hourglass 
NintendoCompatible with Nintendo DS™
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- This is a used item. If not otherwise mentioned below, spine card is included for titles that originally came with spine cards.
- The stylus makes controlling Link easier than ever. Tap on the screen to make Link move, or sweep the stylus around him to swing the sword. Players can even draw a path for his boomerang and send it flying into hard-to-reach targets.
- Players can stash the map on the top screen for quick reference or drop it to the touch screen to make notes, study enemies, or chart a path for their boat to follow while they man the cannons.
- Compete with a friend over a local wireless connection: Guide Link through special dungeons to capture the Triforce or command the forces that oppose him.
description
The epic story of The Legend of Zelda: The Wind Waker continues as Link finds himself lost and alone in unknown seas in a new adventure. Featuring intuitive touch-screen controls and innovative puzzles, The Legend of Zelda: Phantom Hourglass offers new challenges for fans of the series and an easy-to-grasp introduction for gamers new to The Legend of Zelda. But time grows short, and only the Phantom Hourglass can buy Link the minutes he'll need to survive.
Many months have passed since the events of The Legend of Zelda: The Wind Waker, and Link, Tetra and Tetra's band of pirates have set sail in search of new lands. They come across a patch of ocean covered in a dense fog, in which they discover an abandoned ship. Tetra falls into danger when she explores the ship alone, and Link falls into the ocean when he attempts to rescue her. When he washes up unconscious on the shores of a mysterious island, he is awakened by the sound of a fairy's voice. With the aid of this fairy, he sets off to find Tetra and his way back to the seas he once knew.
Many months have passed since the events of The Legend of Zelda: The Wind Waker, and Link, Tetra and Tetra's band of pirates have set sail in search of new lands. They come across a patch of ocean covered in a dense fog, in which they discover an abandoned ship. Tetra falls into danger when she explores the ship alone, and Link falls into the ocean when he attempts to rescue her. When he washes up unconscious on the shores of a mysterious island, he is awakened by the sound of a fairy's voice. With the aid of this fairy, he sets off to find Tetra and his way back to the seas he once knew.
further info
| Original Name | ゼルダの伝説 夢幻の砂時計 |
| Release Date | Jun 22, 2007 |
| Language | Japanese |
| Genre | Action Adventure |
| Version | Japan |
| CERO A (Free) | |
| PAX-Code | PAX0001685091 |
| Catalog No. | NTR-P-AZEJ |
| Item Code | 4902370516081 |
| Players | 1-2 |
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customer reviews
| Average rating: |
|
(5 out of 5) |
| Total votes: | 19 |
If you are familiar with The Legend of Zelda: Phantom Hourglass, why not let others know?
Showing the last 5 reviews, out of a total 30 reviews. Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the Play-Asia.com team.
JoyS (45) on 12, Mar. 2012 12:47 (HKT)
Very creative
This game knows how to make people MAX interested with the touch-screen pen. Very creative way to solve problems... this software allows you to experience the full capability of NDS console. Blowing off candle lights with its microphone... just EPIC. XD I didn't like the storyline, though... It's not bad, either...
This game knows how to make people MAX interested with the touch-screen pen. Very creative way to solve problems... this software allows you to experience the full capability of NDS console. Blowing off candle lights with its microphone... just EPIC. XD I didn't like the storyline, though... It's not bad, either...
andrescapo_ (118) on 03, Nov. 2011 01:25 (HKT)
Gotta love Zelda games
Phantom Hourglass is the first Zelda game for the DS system, it follows the classic zelda formula, having dungeons to explore, items to find, puzzles to solve and entertaining bosses to kill.
This game implemented the Stylus controlled Zelda games, and even when people think it can be annoying or not convinient, the game does an awesome job and the controls are perfect (except for rolling, which was fixed for Spirit Tracks).
New and old items get a innovative way to use thanks to the Stylus based controls, such as drawing a path for a Bombchu to follow.
Also, another important and cool feature added thanks to the Stylus is the writing on maps, to take note of hints, or to mark important things required to solve puzzles.
The graphics are just as cute as they were in Wind Waker, using the same Toon Link style. Sound effects and music don't fall behind either.
On the bad side, the game has a dungeon called Temple of the Ocean King, which has a time limit, and resets every time the palyer leaves it. Its required to come in, because each time the player ventures in it with a new item, he/she can delve further in, to find a new piece of sea chart to explore new places outside and reach the next dungeon. The good thing is that every new item allows for a shortcut on the previously visited floors, this way the "re-exploring" of floors is shorter, but its still annoying to have to see the same exact place between every temple done.
Closing this, the game is awesome, and a must have for any DS owner... or 3DS owner.
Phantom Hourglass is the first Zelda game for the DS system, it follows the classic zelda formula, having dungeons to explore, items to find, puzzles to solve and entertaining bosses to kill.
This game implemented the Stylus controlled Zelda games, and even when people think it can be annoying or not convinient, the game does an awesome job and the controls are perfect (except for rolling, which was fixed for Spirit Tracks).
New and old items get a innovative way to use thanks to the Stylus based controls, such as drawing a path for a Bombchu to follow.
Also, another important and cool feature added thanks to the Stylus is the writing on maps, to take note of hints, or to mark important things required to solve puzzles.
The graphics are just as cute as they were in Wind Waker, using the same Toon Link style. Sound effects and music don't fall behind either.
On the bad side, the game has a dungeon called Temple of the Ocean King, which has a time limit, and resets every time the palyer leaves it. Its required to come in, because each time the player ventures in it with a new item, he/she can delve further in, to find a new piece of sea chart to explore new places outside and reach the next dungeon. The good thing is that every new item allows for a shortcut on the previously visited floors, this way the "re-exploring" of floors is shorter, but its still annoying to have to see the same exact place between every temple done.
Closing this, the game is awesome, and a must have for any DS owner... or 3DS owner.
fabiohnk5 (73) on 11, Jun. 2011 13:29 (HKT)
Great Zelda's Game for DS
All the spirit of the wind waker is in this new chapter of the Saga. Just buy and enjoy with one of the best game for Nintendo DS.
All the spirit of the wind waker is in this new chapter of the Saga. Just buy and enjoy with one of the best game for Nintendo DS.
o.flpwcz (12) on 11, Oct. 2010 06:49 (HKT)
A good follow up to wind waker
I am happy to see that the universe described in "The wind waker" has been put to use in a new Zelda game.
The graphics are good enough (especially during boss battles) and the control scheme works well (except for the roll). The new items are well thought and adapted to the touch screen.
I also have to say that unlike many people I enjoyed the central dungeon, which isn't that repetitive since new items let you get to hidden chests and shortcuts on the floors you have already played.
Overall, I preferred this game to its sequel (spirit tracks). I just wish the story was a little longer.
I am happy to see that the universe described in "The wind waker" has been put to use in a new Zelda game.
The graphics are good enough (especially during boss battles) and the control scheme works well (except for the roll). The new items are well thought and adapted to the touch screen.
I also have to say that unlike many people I enjoyed the central dungeon, which isn't that repetitive since new items let you get to hidden chests and shortcuts on the floors you have already played.
Overall, I preferred this game to its sequel (spirit tracks). I just wish the story was a little longer.
WillCKnave (1) on 10, Sep. 2010 13:19 (HKT)
A nice ARPG for the handheld
I was looking for a nice action RPG aside from Falcom's Ys series.
At first I was skeptical of the stylus control system with no way of turning it off but to my surprise, the game controls really well and boss fights feel intense enough.
The last Zelda I played was A Link to the Past. More than a decade later, Phantom Hourglass still plays like a Zelda, which is good.
I must say, bushwhacking for rupees is still as addictive X)
I was looking for a nice action RPG aside from Falcom's Ys series.
At first I was skeptical of the stylus control system with no way of turning it off but to my surprise, the game controls really well and boss fights feel intense enough.
The last Zelda I played was A Link to the Past. More than a decade later, Phantom Hourglass still plays like a Zelda, which is good.
I must say, bushwhacking for rupees is still as addictive X)
The Legend of Zelda: Phantom Hourglass
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