aka. Final Fantasy Tactics A2: Grimoire of the Rift
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Just like Final Fantasy Tactics Advance and Final Fantasy XII, Final Fantasy Tactics A2: Fuuketsu no Grimoir takes place in Ivalice. There are seven playable races in the game: Hume, Moogle, Viera, Bangaa, Seeq, Nu Mou and Gria. Chronologically, the game takes place some time after Final Fantasy XII.
Similar to Final Fantasy Tactics Advance, Luso was a mischievous boy who lived in the real world until he was punished for a prank he pulled just before summer break. Locked away in the library, Luso finds an old book and writes his name on it. The book then transports him into the world of Ivalice. Rather than wishing to return home, Luso decides to venture the world farther. However, unlike in the previous installment, the main character travels to the real Ivalice, instead of a creation of his imagination born of strong feelings; this fact is reinforced by the reappearances of familiar characters such as Vaan and Penelo.
Too much for its own good Not my favourite FF Tactics game - too much to do, and most of it not worth doing. It's just getting to complicated with too many quests, races, etc. If you're an FF nut insists on going through everything then you'll lap this up. If not, consider some of the older versions.
What a deep game! Final Fantasy Tactics A2 Grimoire of the Rift is a great game. It is by far not simple, as the varieties of missions are huge, from hunting a person's favourite pet to hunting a wanted criminal. If you have played Final Fantasy Tactics Advance or even Final Fantasy Tactics, get this game. It is well worth the money. The story is similar to Final Fantasy Tactics Advance, as the description states, but there are 2 new races (Seeq and Gria) and the old judge on a chocobo is no longer on the field. Once enemies go down, unless spells or items are used, they are right off the field, meaning new tactics are needed. Also, weapons and such have also expanded catalogue-wise, and also how to obtain them. There are so many innovative systems that it is almost impossible to highlight into a review. Overall, there is no reason why this game should be avoided. 5 stars from me!
Always love FF tactics Have you ever play FF tactics before? If you have then you must like this game more than before, but if you have not than you must like this game also. It means everyone should love this game
Content heavy; Substance light Despite its elaborated title, Final Fantasy Tactics Advance 2: Grimoire of the Rift isn’t particularly generous in explaining what the game entails. Truth is, it can’t. The paper-thin plot is substantiated only by the huge number of quests. Most involve fighting hordes of monsters, making up the hours and hours of hallow game play.
Luso Clemens, while serving detention one day, found himself warped into a world entirely different from his own. The ticket back home is by completing a mysterious diary with experiences he would face in the new world that greets him. Story is never a strong point of FFTA2.
Grind fest it is, FFTA 2 is not without its charm. There is great room for customisation in the form of numerous jobs and skills, most of which unlock-able by doing more quests (gasp!). The sheer invitingness of Ivalice, a world that is increasingly elaborated with each new Final Fantasy title threatens to suck you into “Just one more battle”. Sound, while mostly regurgitated from Final Fantasy XII, is an excellent companion when exploring the large world of Ivalice.
FFTA 2 isn’t a great game that it was made out to be, but it packs plenty of content that could just be your cup of tea.
I LOVE THIS GAME I absolutely adore this game. It provided me with endless hours of gameplay and the story plot, though simple yet endearing for me. There were more races and jobs to do and quests are interesting apart from the usual story quests! It's a great game all in all!