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product info
SOCOM: U.S. Navy SEALs Fireteam Bravo 2
Sony Computer EntertainmentCompatible with Sony PSP™
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No Region Protection | more choices | |||||||
1-5d Usually ships within 1-5 days
Price: US$ 14.90
List price:US$ 39.90
You save: US$ 25.00
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description
WHEREVER FREEDOM IS THREATENED, THE SEALS ARE THERE.
Command a secret subset of the most elite and deadly fighting force on the planet.
Defend America and her allies through broad combat experiences including dynamic non-linear missions, 40 deadly and authentic real world weapons, multiple terrain types, weather conditions, enemy types, and encounter possibilities.
Command Equity system provides rewards for how well core aspects of a mission are completed, while Local Influence rewards those who help local causes and limit civilian casualties. Use them to gain access to new weapons, equipment, intel, air-strikes and local support.
Battle through 10 new multiplayer maps, as well as most of the original Fireteam Bravo maps, and three new game types (Tug of War, Capture the Flag, Target) playable in Infrastructure Mode and Ad Hoc modes. Enhanced Crosstalk with SOCOM: U.S. Navy SEALs Combined Assault, including a single story arc, and all new action events and unlockables.
Association with Naval Special Warfare ensures realistic SEAL team tactics,missions, weapons and character movements.
Asymmetrical mission structure allows players to play missions in any order they want. Completed mission areas can open new missions and objectives for the player to complete.
Command a secret subset of the most elite and deadly fighting force on the planet.
Defend America and her allies through broad combat experiences including dynamic non-linear missions, 40 deadly and authentic real world weapons, multiple terrain types, weather conditions, enemy types, and encounter possibilities.
Command Equity system provides rewards for how well core aspects of a mission are completed, while Local Influence rewards those who help local causes and limit civilian casualties. Use them to gain access to new weapons, equipment, intel, air-strikes and local support.
Battle through 10 new multiplayer maps, as well as most of the original Fireteam Bravo maps, and three new game types (Tug of War, Capture the Flag, Target) playable in Infrastructure Mode and Ad Hoc modes. Enhanced Crosstalk with SOCOM: U.S. Navy SEALs Combined Assault, including a single story arc, and all new action events and unlockables.
Association with Naval Special Warfare ensures realistic SEAL team tactics,missions, weapons and character movements.
Asymmetrical mission structure allows players to play missions in any order they want. Completed mission areas can open new missions and objectives for the player to complete.
further info
| Release Date | Nov 13, 2006 |
| Genre | Action |
| Version | US |
| ESRB Teen Titles rated T (Teen) have content that may be suitable for ages 13 and older. Titles in this category may contain violence, suggestive themes, crude humor, minimal blood, simulated gambling, and/or infrequent use of strong language. |
|
| PAX-Code | PAX0001209499 |
| Catalog No. | UCUS-98645 |
| Item Code | 711719864523 |
| Players | 1-16 |
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customer reviews
| Average rating: | Too few reviews (min 3 reviews required) |
| Total votes: | 2 |
If you are familiar with SOCOM: U.S. Navy SEALs Fireteam Bravo 2, why not let others know?
Showing the last 2 reviews, out of a total 2 reviews. Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the Play-Asia.com team.
x (34) on 03, Jun. 2008 17:42 (HKT)
SOCOM 2
if you enjoyed the first game, you'll PROBABLY love this. it expands on everything that was going on in the first game but makes some things, like access to weapons, a little more complicated. now there are a variety of missions available at any given time, giving the feel of more open gameplay. less-lethal play is encouraged to help unlock extra weapons (although this may make the game more of a chore for people who loved headshot-sniping), and weapons don't become available until they are unlocked with points earned by succeeding at missions. these elements give the game a more tactical feel, but may make it more tedious for people that just want to jump into the missions and blow away bad guys.
if you enjoyed the first game, you'll PROBABLY love this. it expands on everything that was going on in the first game but makes some things, like access to weapons, a little more complicated. now there are a variety of missions available at any given time, giving the feel of more open gameplay. less-lethal play is encouraged to help unlock extra weapons (although this may make the game more of a chore for people who loved headshot-sniping), and weapons don't become available until they are unlocked with points earned by succeeding at missions. these elements give the game a more tactical feel, but may make it more tedious for people that just want to jump into the missions and blow away bad guys.
sp4d0n1 (3) on 27, May. 2008 06:24 (HKT)
SOCOM Fireteam Bravo 2
Yeah, it's a nice game, but I thought it got annoying by the third hour and so. Again, it's a nice game, beautiful, good sound effects and soundtrack, realistic, but if you want a awsome shooter, you better look for Syphon Filter: Logan's Shadow [or Dark Mirror, the one before] or Metal Gear Solid Portable Ops.
Yeah, it's a nice game, but I thought it got annoying by the third hour and so. Again, it's a nice game, beautiful, good sound effects and soundtrack, realistic, but if you want a awsome shooter, you better look for Syphon Filter: Logan's Shadow [or Dark Mirror, the one before] or Metal Gear Solid Portable Ops.
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