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features
Like the next-gen SKUs, Altair on the PSP reacts to the terrain fluidly, diving through holes and climbing ledges with only the creative application of the Free Run button
Altair and his environments are beautifully rendered to maximize the PSPs visual capabilities
Collect Templar Coins and Treasures on the PSP, connect to your PS3, and share value across both SKUs. Additionally, as players unlock Health and Weapons upgrades in Assassins Creed 2 PS3, the same upgrade will be unlocked in Assassins Creed: Bloodlines PSP
description
Assassins Creed: Bloodlines on PSP is the first Assassins Creed game on the PSP. It follows the story of Altair right after the events of Assassins Creed as Altair tracks down the last Templars who fled the Holy Land and retreated to the Island of Cyprus.
further information
Release Date
Nov 20, 2009
Genre
Action
Version
US
ESRB Mature Titles rated M (Mature) have content that may be suitable for persons ages 17 and older. Titles in this category may contain intense violence, blood and gore, sexual content and/or strong language.
Showing the last 1 reviews, out of a total 1 reviews. Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the Play-Asia.com team.
Assassin's Creed: Altair's Chronicles The original Assassin's Creed for the Xbox 360 and PlayStation 3 was highly anticipated - for once, you could blend into crowds, scale walls and perform acrobatic stunts, just like an assassin. So it isn't much of a surprise that another game from the series would appear. Altair's Chronicles is not a sequel, but a prequel to the events in the original game. As the assassin Altair, you seek to recover a chalice that could end the Crusades for good. Being an assassin, you'll have to travel around cities via rooftops, dodging traps, hacking up guards when you're compromised, and finding out information about the chalice step-by-step. There's no huge, intricate plot like in the original - Altair's Chronicles focuses more on action than the storyline. Much of the game has you travelling from one point to another in well-designed levels, like a platformer. There are checkpoints littered after almost every major point in a map - it won't hurt as much when you die. Unless you are really careful, you can die a lot - you can even die just by runniing into a very obvious spike. But since you have infinite lives, you can just keep going and going until you get to the next checkpoint. Some enjoyable mini-games break up the pace - there's one where you have to pickpocket a person within a time limit, and an interrogation one that has you poking circles like the DS music game Osu! Tatakae! Ouendan. Assassin's Creed: Altair's Chronicles is a decent attempt to bring the series to the DS. Unfortunately, the enjoyable gameplay is somewhat marred by the lack of polish in its controls and visuals. Or, like me, you could just treat Altair's Chroniclesas a way to see how assassins get brutally slaughtered by the environment. Your character has far too many lives, anyway.
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