Shin Sangoku Musou 5 (aka. Dynasty Warriors 6) is Koei's latest installment in their popular hack and slash series. Shin Sangoku Musou 5 is said to greatly vary from past games in the series as players are now able to make their character swim, climb, control rowboats, destroy walls, and be able to pull off "unlimited combos" with the use of the new "renbu" system.
Dueling from Shin Sangoku Musou 3 is set to return, but this go-around is quite different from the earlier installment. Duels take place on the battlefield and the nearby soldiers will circle around the two fighters, instead of the duel being on a random plain that was not there seconds before. The A.I. has also be enhanced: enemies are now able to adapt to the players actions, i.e. if the player continually attacks enemies from behind, they will adapt to this and attempt to avoid the player's attacks.
Wild animals such as wolves and tigers are also in the game, and can attack the character or on some occasions, become allies. Sneak attacks and ambushes have been implemented, as well as the increased importance of strongholds.
It's not bad but if you're not a fan, don't bother... I've loved Koei's Warriors series and it's no surprise that i would recommend this for anyone who has a PS2, no PSP or PS3. (PSP has the same game with a new addition of Meng Huo's story, while the PS3 has the original game, empires and strikeforce special)
Frankly, i bought it because i wanted to play the additional musou modes - the ones add-on from the original game and so far, it's been pretty okay. You may have to bear with PS2's limitations but overall, if anyone can take playing Orochi Musou on PSP, playing it on PS2 is actually quite the luxury!
The english voice-overs are nothing to write home to, but it will suffice. As long as i am having fun, i'm not really bothered by it! :)
I would recommend this for fans who don't mind adding this title (or the PSP version) to their collection, if not, don't bother. Fans won't blame you if you don't try, just don't flame it in the wrong way!
Not bad... Well the game system is good, the storyline of course not difficult to understand, the speed is not bad.
However if the game is a little bit more complex...
maybe the next piece.. but try out.
Could be better. If you're not a fan of the DW series thus far, this game isn't likely to change your opinion. At all.
If the gameplay was monotonous for you before, it's worse now. The 'renbu' combat system that this game utilizes sounds sophisticated enough, but involves little more than mashing one attack button, give or take the odd block.
The graphics are impressive for the series, but fairly stock-standard for the next-gen consoles. Having said that, though, most people don't buy a game for the pretty graphics. They buy it to enjoy it.
Here's a tip for you; don't buy this game. I love this series, have done since Dynasty Warriors 2, but this game is a sore spot for me. I've unlocked the characters I like and left it at that, and I don't intend to play much more of it again.
Dynasty Warriors 6 If you are a big fan of the Chinese classic, Romance Of The Three Kingdoms series, then Dynasty Warriors 6 is the game for you. In this hack-and-slash action game, you play as one of the dozens of famous generals who fight historical battles of the era. Heroes include the honourable Guan Yu, who is today worshipped as the Chinese God Of War, and the indomitable Zhang Fei, who single-handedly hled off an army of 10,000 on a bridge because they feared him. Each general has different strengths and weaknesses and some like Guan Yu and the evil Lu Bu can ride the legendary swift horse Red Hare. While most are "warrior class" generals, several can wield magic like Sima Yi who can call upon a rockslide to bludgeon an entire army to death or Lu Xun who can command fire. Your generals are very strong and can cut down hundreds of foot soldiers effortlessly but often face stiffer opposition from enemy generals. Despite what initially looks like a brainless button-mashing game, skill and intelligence are needed to excel in this title. Charging head-on into chief villian Lu Bu, for instance, is a sure recipe for disaster. Success often means planning your attack to weaken the enemy's army and helping your allied generals before going after the big boss together. As you kill the soldiers and complete sub-quests like "kill generals A and B within 10 minutes" you gain experience points (XP) which level up your heroes and make them more powerful. To maximise the XP you can get, and make your heroes as powerful as possible, you must fight smart and fast. Too slow, and you will lose the XP kills to computer-controlled allied generals.
For veterans of Dynasty Warrior, version 6 is the first one available in high-definition on the Xbox 360 and PlayStation 3, and the graphics are simply the best-to-date. Also new is the Renbu combat system where the strength and style of your attacks improve as you build up your Renbu gauge, usually through killing tens to hundreds of soldiers in quick succession. One important thing to note is that you can get only the English version of the game for the PS3. Xbox 360 fans will have to cope with the Japanese version. That's because PS3 games are region-free but not Xbox 360 titles. If like me, Guan Yu, Lu Bu and Sima Yi are in your blood, this is the title that will make you get a PlayStation 3.
the best one yet? well, i didn't really need the question mark because this installment IS the best game among the series.
however, it's only because that this is a game for the next-gen consoles and looks amazing compared to its predecessors.
while the much more interactive maps, fluid-fighting motions, and still stupid AI is very attractive,
this is Dynasty Warriors "6."
i, personally, have a lot of respect for Koei for its excellent games and the success of dynasty warriors franchise is quite a boastful quality of Koei.
however, game company such as koei must be sensible enough to put effort into its sequels.
for example, such games as Final Fantasy and Tekken (and many other series games), while keeping the same format, genre, and style, their steps taken were WAY more distinguished, clear, and for the better (mostly).