Geo Blocks introduces a real 3 dimensional battle system to a SRPG
Over 270 customizable characters
"Class World" adds 40 battle stages per character. 40x270=10800 stages!
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With high-definition graphics, including beautiful high-res 2D sprite art and stunning spell effects, one of the most highly-acclaimed and beloved strategy RPG series is making the jump to the next generation of gaming with Disgaea 3: Absence of Justice for PLAYSTATION®3. Re-enter the world of Disgaea and experience all of the humor, zany characters, thrilling action, and unmatched excitement in this all-new 100+ hour adventure!
Nippon Ichi rules, off course with help to Atlus' publish another great game with excelent price and disponibility, this is the oportunity to get the best grid-turn-based game in this console, there are not game equal and our lenguage for long time. run in 1080p beat enemies with bestial combos and you no doubt to get one.
Nice game There is nothing to say, another hilarious srpg from the Disgaea saga, with more of the same and some new mechanics, Disgaea 3: Absense of Justice gives the player a fun and challenging time.
More of the same... and we love it. Whenever you see a Nippon Ichi game, the first two words that probably pop in your head (assuming you're familiar with their games, naturally) are "ludicrous levels of damage" and "humor". With Disgaea 3 it's no different. Disgaea 2 had been sadly lacking in the last department - at best it made me chuckle a couple of times. But it just didn't have the flair that made Disgaea fun and famous in the first place.
In Disgaea 3 they've made amends for that little mistake. The game breaks the fourth wall fairly often, with jokes such as "demons are lazy so instead of levelling up skills everything is bought with mana now" (referring to the changes of the Weapon Mastery system). Speaking of changes, the Weapon Mastery system is gone; to acquire new skills, now you must create new, higher-tier characters so they can learn other abilities. The Dark Assembly remains, though now it's called Homeroom (the entire game is high-school flavored), but the basic principles of it remain the same - bribe your way through, toss demons around or beat the everliving snot out of them to get things done. Changes to individual characters such as increasing movement range or throwing ability are no longer resolved via Dark Assembly; rather, you must enter that character's Class World and pay for the upgrades with mana - which you can acquire during the journey itself.
Gathering specialists for your items has also become somewhat easier due to the new club system. For those of you familiar with Soul Nomad, you can now assemble a classroom, assigning seats and clubs to each character - doing so enables several benefits, including but not limited to allowing a character to gain a portion of experience or mana from another character.
The graphics remain as beautiful as ever, and the attacks remain as ludicrously overpowered as ever. The game is all-around fun, despite the initial learning curve.
There is no multiplayer, which might disappoint some, but then again no SRPG has ever been built so it could be played that way.
For all of you familiar with Nippon Ichi work, it's more of the same, and the same is awesome. (Yes, there are endgame cameos, though some of them are DLCs).
For Disgaea Fans All of Disgaea games are good or great. This game also a good game to play. the weak points in graphic, it's not like for PS3 or HD graphic, it's just like PS2 graphic.