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infos produit
Conflict: Denied Ops
Eidos Interactive
Compatible Xbox360™
Utiliser votre assistant personnel pour être informé lorsque cet article sera en stock .
Eidos Interactive
Compatible Xbox360™
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Pas de Protection Territoriale |
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wait Indisponible, envoyé une fois en stock
Prix: US$ 49.90
compatibilité
caractéristiques
- Two-Man Tactics Switch between team members at any time in single-player mode for maximum control, or have a friend join your game through either online, system link or split-screen.
- Explode Your Enemies Levels are built around massive fire fights with a continuous stream of enemies, and tons of exploding objects littered around the level to help your cause.
- Destroy Everything Obliterate your enemies with explosions, demolish buildings, blow through walls and destroy almost anything in the environment.
- Accessible Action In single-player mode, give commands to your team mate simply by pressing or holding a single button. Concentrate on the action, not complicated menus or control schemes.
- Puncture-Tech Utilize strategic destruction made possible with new Puncture-Tech technology developed by Pivotal Studios. Blast open new pathways, shoot unaware enemies through walls, or create holes in your cover to generate firing paths.
description
Venezuela is left in a state of civil war after the government was brutally overthrown by a military coup. With factions fighting to reinstate democracy, the U.S. government has offered their assistance, though the new government regime has threatened to deploy nuclear weapons if the U.S. meddles in Venezuelan affairs. The threat needs to be neutralized, and the U.S can't risk nuclear war.
The CIA Special Activities Division operates in isolation and secrecy. If captured, any link with the U.S. Government will be denied.
Conflict: Denied Ops is a highly accessible co-op FPS featuring massive, extremely explosive firefights across destructible environments. Work as a team to utilize the specific skills of each operative and experience the ultimate in destructive satisfaction with tons of exploding objects and an endless barrage of terrorists who are begging to be blown to hell.
The CIA Special Activities Division operates in isolation and secrecy. If captured, any link with the U.S. Government will be denied.
Conflict: Denied Ops is a highly accessible co-op FPS featuring massive, extremely explosive firefights across destructible environments. Work as a team to utilize the specific skills of each operative and experience the ultimate in destructive satisfaction with tons of exploding objects and an endless barrage of terrorists who are begging to be blown to hell.
plus d'infos
| Date de sortie | Feb, 12. 2008 |
| Langues | English |
| Genre | Action |
| Origine | Version Asie |
| PAX-Code | PAX0002030021 |
| Catalog No. | 900-34969 |
| Code Produit | 5021290034969 |
liens utiles
avis des clients
| Note moyenne des commentaires: |
|
(3.5 sur 5) |
| Nombre de votes: | 7 |
Vous connaissez Conflict: Denied Ops? Dites ce que vous en pensez!
Voici le(s) 5 dernier(s) commentaire(s) selectionné(s) sur un total de 7. Notez que les opinions émises dans les commentaires de nos clients ne reflètent pas necéssairement celles de l'équipe de Play-Asia.com.
legiongrey2000 (4) on 10, Aug. 2010 09:18 (HKT)
cool
This is a great game my sister and I love it, it is good just to pickup and while away a few hours.
This is a great game my sister and I love it, it is good just to pickup and while away a few hours.
popopopongi (3) on 14, Oct. 2009 12:56 (HKT)
Not bad...
this game is not boring.
But I don't like this because I wasn't able to change weapons.
this game is not boring.
But I don't like this because I wasn't able to change weapons.
qfbejrm (3) on 12, Sep. 2009 01:47 (HKT)
A lot of action
This videogame is a regular game. Have a lot of action but is not really good. Is only to play a few times.
This videogame is a regular game. Have a lot of action but is not really good. Is only to play a few times.
wesleyhaw (1) on 15, May. 2008 09:42 (HKT)
Grrrr...
I agree, looks can be deceiving. (the cover) but when you play it, my goodness, no fun at all.
I agree, looks can be deceiving. (the cover) but when you play it, my goodness, no fun at all.
PuNiao (365) on 18, Mar. 2008 18:57 (HKT)
Conflict: Denied Ops
Armies of the world are trained differently. Let's face it. Soldiers from the US Marines, Delta Force and the Commandos would probably have a field day prioviding who is better. In the world of video games, it's the equivalent of asking if the guys at Rainbow Six are better than the guys at Call Of Duty than the guys at Socom, and so it goes on. But what is guaranteed is that any of those guys can probably wipe out the duo from Conflict: Denied Ops. Yet another first-person shooting game, Conflict: Denied Ops is the first of the Conflict series that strips away the squad-based tactical gameplay, and goes for the two-person tag team set-up. The end result is a game that is not different from the many FPS clones on the shelves. You command two guys, namely machine-gun toting Lang and sniper Graves. Lang is African-American and more about brawn, while Graves is Caucasian and faster on his feet. Differences between both characters, whom you can opt to control at any time during the game, are clearly laid out and it is up to the player to decide which soldier is the best person for the job. In Conflict: Denied Ops, you cannot switch weapons, as is the norm in most FPS games. Instead, you switch characters, and the game developers have made a big deal out of this. But how different is switching characters - Lang and Graves, each with a different weapon - than simply switching the weapons themselves? Duh. What's also irritating is that in Campaign mode, you might be better off fighting solo. Whenever you're under fire, your partner will not help you, unless you order him to. Rather than waste time coordinating a flank, I'm better off taking down the enemy forces on my own. The graphics, while pretty, are what I call the sunlight effect: While detailed, the reflection of the sun on everything gives buildings, vehicles and walls a bright, glowing effect. If the action is indoors, it's as if the walls are doused with oil, such that everything has a shimmering look. Unreal. Overall, Conflict: Denied Ops is a generic military tour rather than tour de force. This game plays like any decent FPS and its two-player co-op campaign is more fun than a solo effort, as you can now rely on your partner's skills.
Armies of the world are trained differently. Let's face it. Soldiers from the US Marines, Delta Force and the Commandos would probably have a field day prioviding who is better. In the world of video games, it's the equivalent of asking if the guys at Rainbow Six are better than the guys at Call Of Duty than the guys at Socom, and so it goes on. But what is guaranteed is that any of those guys can probably wipe out the duo from Conflict: Denied Ops. Yet another first-person shooting game, Conflict: Denied Ops is the first of the Conflict series that strips away the squad-based tactical gameplay, and goes for the two-person tag team set-up. The end result is a game that is not different from the many FPS clones on the shelves. You command two guys, namely machine-gun toting Lang and sniper Graves. Lang is African-American and more about brawn, while Graves is Caucasian and faster on his feet. Differences between both characters, whom you can opt to control at any time during the game, are clearly laid out and it is up to the player to decide which soldier is the best person for the job. In Conflict: Denied Ops, you cannot switch weapons, as is the norm in most FPS games. Instead, you switch characters, and the game developers have made a big deal out of this. But how different is switching characters - Lang and Graves, each with a different weapon - than simply switching the weapons themselves? Duh. What's also irritating is that in Campaign mode, you might be better off fighting solo. Whenever you're under fire, your partner will not help you, unless you order him to. Rather than waste time coordinating a flank, I'm better off taking down the enemy forces on my own. The graphics, while pretty, are what I call the sunlight effect: While detailed, the reflection of the sun on everything gives buildings, vehicles and walls a bright, glowing effect. If the action is indoors, it's as if the walls are doused with oil, such that everything has a shimmering look. Unreal. Overall, Conflict: Denied Ops is a generic military tour rather than tour de force. This game plays like any decent FPS and its two-player co-op campaign is more fun than a solo effort, as you can now rely on your partner's skills.
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