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  Alone in the Dark
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Alone in the Dark ¿¡ ´ëÇÑ ´õ ¸¹Àº »çÁøÀ» º¸½Ã·Á¸é ¾öÁö ¼ÕÅéÀ» Ŭ¸¯Çϼ¼¿ä.


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  • Action oriented gameplay that features intense “edge of your seat” thrills and twists
  • Immersive free-roaming, interactive environments intricately based on NYC’s Central Park
  • Episodic Structure: 30 to 40 minute episodes grip you in a constant, high level of intensity
  • Story written by Lorenzo Carcaterra (NY Times Bestselling author of “Sleepers” and “Apaches”)
  • Wide range weapons to destroy both enemy agents and eventually the source of the evil itself
  • Vehicles not only offer a means of transportation, but become actual game mechanics which are part of puzzles and solutions to in game challenges
  • Eden’s new TWILIGHT engine creates a lavishly detailed game world with highly realistic effects such as moisture, reflections and advanced cinematography
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The game that started the popular survival horror genre returns better than ever! Players control Edward Carnby, the main character from the original Alone in the Dark, on a thrilling journey through a dark and terrifying re-creation of New York’s Central Park where Carnby must discover the truth behind a dark conspiracy.

With inspiration from the presentation style of popular action TV dramas, Alone in the Dark will be split into a number of distinct episodes. With approximately 30-40 minutes of gameplay comprising each episode, the structure of Alone in the Dark pulls you into world that delivers a fiercely gripping and terrifying experience. Each time the player launches a saved game, the episode will begin with a video summary of the previous episode to quickly re-immerse the player in the story and removing the need to remember where they were or what they were doing. Every episode will close with a nail-biting cliff-hanger ending to rattle players’ nerves, and if the player is leaving the game a video teaser of the next episode will play to leave them wanting more.

Alone in the Dark will provide a complete next-generation, action packed experience within a highly detailed, free roaming environment, featuring a mixture of real-time physics and full environmental interaction. The game will mark a new beginning for the Alone in the Dark series.
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Ãâ½ÃÀÏ Jun 26, 2008
¾ð¾î Text: English, Korean, Traditional Chinese; Voice: English, Korean, Chinese (Mandarin)
À帣 ¾×¼Ç ¾îµåº¥ÃÄ
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PAX-Code PAX0002175031
»óǰ ÄÚµå  4710841416446
ÀÎ¿ë  1
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Æò±Õ Æò°¡:   (2.5 5°³ Áß¿¡)
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Alone in the Dark»óǰ¿¡ ´ëÇØ Àß ¾Ë°í °è½Ã´Ù¸é, ´Ù¸¥ ºÐµé¿¡°Ôµµ Á¤º¸¸¦ Á¦°øÇØÁÖ¼¼¿ä.

Àüü 3 ¸®ºä Áß¿¡ ¸¶Áö¸· 3 ¸®ºä º¸±â. ¸®ºä¿¡ ¿Ã¶ó¿Â ¾î¶² Àǰߵµ ÀúÈñ ȸ»ç¿Í ¾Æ¹«·± °ü·ÃÀÌ ¾øÀ½À» ¾Ë·Áµå¸³´Ï´Ù.

newinjapan2002 (143) on 21, Aug. 2008 15:09 (HKT)

Simply Average
People hoping for something as good as the original Alone in the Dark can keep waiting because they won't find it here.
This new AitD title is packed with promise but fails to deliver on all of it.
Rent it or buy it cheap. There's no need to rush for this one.

[Do you think this review was helpful? ]

PuNiao (263) on 20, Jul. 2008 19:25 (HKT)

Alone in the Dark
Not to be mistaken as a remake of the 1992 original, Alone In The Dark is the fifth title in the series. You play the protagonist, Edward Carnby, who is suffering from amnesia and finds himself in New York City, which has been possessed by demonic forces. While Edward battles serpentine monsters, demented humans and evil black goo, he has to fight the feeling that he was somehow responsible. Alone In The Dark plays like an adventure game involving plenty of puzzle-solving through experimenting with objects around you or combining items in your inventory. Although the gameplay is linear, there are many ways to get around obstacles. Apart from jumping, shimmying and rappelling, you can bash, blow up, short-circuit or set fire to obstructions. Weapons come in the form of pistols and common implements. The latter serve as melee tools which you can use to bash, hack and smash your foes with. However, fire is always you best friend in Alone In The Dark for it illuminates and clears your path. It is also the only way to eradicate your foes permanently.

Like the adventure game of old, Alone In The Dark punishes you with many deaths as part of the trial-and-error puzzle-solving process. There are also many unexpected "sudden death" events. So, check your anger management issues before getting into the game. In this episodic game, graphics and sceneries of a chaotic New York City and an eerie Central Park are created with impressive light, shadow and water effects. The scares that Alone In The Dark put you through feel genuine - disintegrating roads and massive explosions conjure a real sense of chaos. Aided y well-directed cinematic action sequences and haunting music, Alone In The Dark feels like a Hollywood movie. Now the bummer. The biggest problems are the clumsy controls and bad camera angles. Strafing is replaced by turning and the camera is often consistently positioned, so Edward walks like he is blind.

The "Use" key differs in action between first-person and third-person perspectives. I wasted time vainly trying to put out fires by swinging an extinguisher in third-person when I should have been spraying it in first-hand. Using the keyboard and mouse was a painfully slow, clunky and unresponsive experience. Things improved after I replaced them with an analogue controller but not before tearing my hair out. The much-maligned driving sequences are actually not as bad as some reviewers complained about, once you get used to the awkward handling and the unnatural lightness of the controls. For a game that emphasizes the clever use of inventory, it has a not-so-clever way of administering it. Inventory is accessed via a "heads down" display. You need to look into your jacket to retrieve and combine items - all this while monsters continue their onslaught. Alone In The Dark is an ambitious title with a polished cinematic horror atmosphere. However, its poor execution of the basics ruined what could have been a great game.

[Do you think this review was helpful? ]

Alone in the Dark¿¡ ´ëÇÑ ¸®ºä¸¦ º¸½Ã·Á¸é ¿©±â¸¦ Ŭ¸¯Çϼ¼¿ä.

 


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