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產品資料

運送於 US$ 3.40
 


Armored Core 4
From Software
適合於 Xbox360™
亞洲版 NTSC J more choices
會於 1 - 5 天內寄出  會於 1 - 5 天內寄出
價錢: US$ 44.90

  "買多件"優惠
The Idolm@ster (Platinum Collection)
適合於 Xbox360™
價錢: US$ 79.80
"買多件"的折扣價: US$ 77.80
您已節省: US$ 2.00


按此可將縮圖變更大的圖像於 Armored Core 4


  進一步的兼容性
NTSC-J  
 
NTSC-U/C  
 
PAL  
 
Xbox360™ 遊戲兼容列表

  特點
  • Multiplayer functionality allows up to eight players to battle online.
  • Join one of six factions specializing in different aspects of battle.
  • 30 missions played out in detailed futuristic 3D environments.
  • Fly through canyons and rip through cities battling multiple enemies.
  • Deploy "Quick Boost" and "Over Boost" features for precise explosive movement and precision control of AC units.
  • Engage "Primal Armor" the all-new defense shield that adjusts its strength according to specific battle conditions.
詳細描述
Armored Core®, the mech action game that defined the mech genre is back to take on next-generation platforms! Armored Core® 4 reinvigorates the brand by offering an all-new storyline, new environments, and online capability. The 10th anniversary of the acclaimed franchise will be punctuated with a leap to next-generation platforms that will ensure the highest quality in both gameplay and visual performance.
更多資料
原本的名字  Armored Core 4
發行日期 2007年05月17日
語言 Japanese
類別 動作
版本  亞洲版
PAX-Code PAX0001583686
產品目錄號  DFA-00002
產品編號  882224485364
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有用連結
Play-Asia.com 不會對以下的額外連結之內容負責。

  • Official Website (Japanese)

  • 客戶意見
    平均等級:   (4.5 out of 5)
    總共投票:   3

    如果你熟悉這產品 Armored Core 4, 何不跟我們分享你寶貴的意見 ?

    顯示最後 3 個評論, 總共有 3 個評論。 以下評論只代表顧客的個人意見, 一概與Play-Asia.com無關。

    PuNiao (218) on 17, May. 2007 08:49 (HKT)

    Armored Core 4
    If you're new to the Amored Core 4 (AC) series, be warned - 20 fingers are not enough to play this game well. Between flying with the thrusters, managing the overboost and countering enemy missile strikes with your own, you'll have your hands full just staying on your feet. The Armored Core series has always been about two things - designing your giant robot warriors or "mechs" and taking them into battle. But hardcore mech fans will probably spend more time in the garage than on the battlefield. There, you can customise just about everything about your mech, from the type of legs to the armanents carried.

    Just like its predecessors, AC places a great emphasis on the customisable process, with each and every part having a distant effect on your mech's performance. Added one too many cannons to your mech? You'll have to choose four legs or tank treads if you want to keep your aim true while firing your huge guns. If you prefer to get up close and personal with your foes, AC4 lets you do that, too. Outfit your mech with laser blades and good boosters to give yourself the advantage of speed. A nice feature of the design system is the ability to let the system auto-balance your mech's stabilisers. This means players unfamiliar with the stabilisation settings can just pick the weapons they want and let the system optimise the rest. This is a friendly option for less experienced players.

    After you've completed your tweaking, it's time to head out. And this is where the cracks in the shiny facade of AC4 begins to show. The mission system of AC4 is pretty standard - as a mercenary, you accept jobs for cash. Complete these jobs, and you can spend your hard-earned money on better parts in the shop. Each mission, however, can be painfully short, with some lasting no more than a minute or two. So, just as you're beginning to get into the groove, the mission announces itself complete and you're yanked back to the mission select screen. The graphics, while much improved from AC4's predecessors, could still do with a little more polish, especially in indoor battles. Mission design was a bit of a mixed bag.

    Developers From Software have clearly thought a little harder about the tasks they throw at you. In one mission, you're expected to freefall into a giant chimney and destroy the enemies lurking in the structure beneath. This would be easy, if not for the ground-based cannons firing at you. To succeed, you must dodge the enemy fire and still manage to avoid the sides of the chimney at the same time - talk about frantic. The level design, however, is still as barren and sparse as ever, with little life or soul to the areas you'll venture into.

    Despite the nitpicks, the action is still solid, after all, this is a game that lets you build and pilot a spider-legged mech with giant plasma cannons on each shoulder. If you can look past the inconsisten mission design and the bewildering controls, there is a solid core of fun to be had.

    [Do you think this review was helpful? ]

    PuNiao (218) on 17, May. 2007 08:47 (HKT)

    Armored Core 4
    If you're new to the Amored Core 4 (AC) series, be warned - 20 fingers are not enough to play this game well. Between flying with the thrusters, managing the overboost and countering enemy missile strikes with your own, you'll have your hands full just staying on your feet. The Armored Core series has always been about two things - designing your giant robot warriors or "mechs" and taking them into battle. But hardcore mech fans will probably spend more time in the garage than on the battlefield. There, you can customise just about everything about your mech, from the type of legs to the armanents carried.

    Just like its predecessors, AC places a great emphasis on the customisable process, with each and every part having a distant effect on your mech's performance. Added one too many cannons to your mech? You'll have to choose four legs or tank treads if you want to keep your aim true while firing your huge guns. If you prefer to get up close and personal with your foes, AC4 lets you do that, too. Outfit your mech with laser blades and good boosters to give yourself the advantage of speed. A nice feature of the design system is the ability to let the system auto-balance your mech's stabilisers. This means players unfamiliar with the stabilisation settings can just pick the weapons they want and let the system optimise the rest. This is a friendly option for less experienced players.

    After you've completed your tweaking, it's time to head out. And this is where the cracks in the shiny facade of AC4 begins to show. The mission system of AC4 is pretty standard - as a mercenary, you accept jobs for cash. Complete these jobs, and you can spend your hard-earned money on better parts in the shop. Each mission, however, can be painfully short, with some lasting no more than a minute or two. So, just as you're beginning to get into the groove, the mission announces itself complete and you're yanked back to the mission select screen. The graphics, while much improved from AC4's predecessors, could still do with a little more polish, especially in indoor battles. Mission design was a bit of a mixed bag.

    Developers From Software have clearly thought a little harder about the tasks they throw at you. In one mission, you're expected to freefall into a giant chimney and destroy the enemies lurking in the structure beneath. This would be easy, if not for the ground-based cannons firing at you. To succeed, you must dodge the enemy fire and still manage to avoid the sides of the chimney at the same time - talk about frantic. The level design, however, is still as barren and sparse as ever, with little life or soul to the areas you'll venture into.

    The game itself is in Japanese, and comes with a English-cum-Chinese manual. And once you learn your way around the menus, the language barrier is not too high. Despite the nitpicks, the action is still solid, after all, this is a game that lets you build and pilot a spider-legged mech with giant plasma cannons on each shoulder. If you can look past the inconsisten mission design and the bewildering controls, there is a solid core of fun to be had.

    [Do you think this review was helpful? ]

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