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features
This is a used item. If not otherwise mentioned below, spine card is included for titles that originally came with spine cards.
Brilliant experience from a legendary game designer. From Dave Jones, the creative mastermind behind Grand Theft Auto and Lemmings, comes Crackdown, an explosive masterpiece set to define open-world, free-form next-generation gaming.
True next-generation visuals. Harnessing the power of Xbox 360, Crackdown players enforce justice against the backdrop of a crime-ridden metropolis that is massive in scale, monstrous in scope and meticulous in detail. The unique presentation style employs a highly stylized rendering technique that turns the game into a living graphical novel.
Cooperative gameplay for double the mayhem. From the games initial concept to final design, Real Time Worlds focused on delivering dynamic, engaging cooperative gameplay for double the carnage, action and intensity.
3-D free-form gameplay. For the first time ever, an urban playground has been created to encourage players to explore and exploit the full width, depth and height of a city. Players wage war on the crime syndicates by taking part in high-octane chases on foot and on wheels while using any appropriate route along, around, across, over, under or through the environment. Freedom abounds because it is up to the player to determine how best to complete the nonlinear objectives in a myriad of wild and creative ways.
Over-the-top action. All strategies and tactics are acceptable, provided players reclaim the streets by unleashing the awesome abilities inside each agent. As players develop and hone their gameplay skills, their agents genetic tendencies will increase, allowing players to realize their agents full potential. Players will be able to run at dazzling speeds, take death-defying leaps, handle the most incredible weapons, perform impossible vehicular maneuvers, move massive objects and deliver bone-crushing blows.
Music as environment. More than 100 licensed tracks, spanning a wide range of styles and genres, give audio identities to characters and locations in Crackdown. The music coupled with a next-generation use of 5.1 surround sound will let gamers know just from the music and sound effects they hear which crime syndicate is headed their way.
The environment as a weapon. Is a character low on ammo? No problem. Thanks to an amazing amount of props and a deep physics system, players can use whatever they can get their hands on as weapons trash cans, vehicles, even people to clean the streets of crime. In Crackdown, the effects of the players actions stay in place much longer than in other open-environment titles, giving gamers a far greater range of options when setting the scene for mass destruction. If players gather vehicles to create a barricade, they will be there when the they return with more. Gamers can create an arrangement of explosives and come back later to set the explosion. Crackdown remembers, and reacts, to the players actions within the game world.
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description
Crackdown pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground. Enforce justice by any means necessary in a crime-ridden urban center built to encourage the exploration of the full width, depth, and height of the city. Coupled with highly innovative co-op gameplay, a first for the genre, and an interactive world where nearly anything can be used as a weapon, create a volatile cocktail of action as you clean up the streets.
Crackdown is developed by Scotland's Real Time Worlds exclusively for Microsoft Game Studios and Xbox 360. Real Time Worlds is led by Dave Jones, the creative mastermind behind some of the most innovative and best-selling video games including the global blockbuster Grand Theft Auto and the legendary hit Lemmings.
Showing the last 28 reviews, out of a total 28 reviews. Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the Play-Asia.com team.
Brilliant This game is very versiltile, unique in the fact you can go anywhere, great for playing with friends online. much fun to be had, highly reccomended.
Plain Fun There is not too much about this game, since there since is a DEMO avaiableon XBOX Live,
but nevertheless I shall give a small comment about CD.
The graphics are very impressive!!!
You can see the whole world from the top floor of the agency tower, you can even see cars driving around in the distance... and no loading times or choppy gameplay during the play. The explosives are impressive too ( unfortunately there were no rocket launcher avaiable during the demo play... )
The game has funny achievements as well! And the new DL content is also recommendable!
Dont think twice, sooner or later you are going to buy this game anyways!
Must buy!
Language Fixed Turns out, the game automatically sets the UI to CHINESE if the console LOCALE (note, NOT language) is set to "China". Why it would assume all people in China reads Chinese, I have no clue. By selecting a different location via the "Initial Setup" other than China (in my case, closest is HK), the menus in Crackdown came up in english. I am happy again. :-p
Language Info Wrong I just got the Asia Version of Crackdown, thinking that it would be bilingual, but beware: MENUS/UI are in CHINESE, audio is ENGLISH. So if you do not understand CHINESE, you will find it very frustrating playing this game.
Better than GTA Never been a massive fan of GTA so when people compared the two I was a bit dubious about getting it. However I'm glad I did as you have a massive ammount of freedom in game to go almost anywhere you like and once you get your skills up it gets even better.
Crackdown Tae Lee, global product manager for Microsoft said recently that "Crackdown is an action-driving hybrid conceptualised by creator Davod Jones, whom he might be aware was responsible for such franchises such as Grand Theft Auto (GTA)." When you start Crackdown, the similarity between Jones' prior and current work immediately become obvious. A living, breathing city to freely explore? Check. A protagonist whose skills get increasingly robust the more you employ them? Check. Cool vehicles to drive? Car-jacking? Police opening fire should you choose to slaughter bystanders? Checkmate.
Tae proceeded to elaborate on how Crackdown takes the "go anywhere, do anything" formula of GTA one step further. As a genetically enhanced super-soldier produced by The Agency (think CIA or FBI), you are tasked with freeing the vast reaches of Pacific City from 21 criminal kingpins, the sequence of which is completely up to you. "Truly free-form," said Tae.
The game's non-linear approach raised questions about its narrative flow; questions Tae tactfully evaded. In time to come, I would discover Crackdown to be devoid of any compelling storyline the one factor many might argue to be the driving force behind GTA. Drop the GTA expectations, however, and you will find in Crackdown a delightful platform action title, more akin to a modern 3D Mario game.