Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore
Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more
Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved
Choose to pacify or kill, target multiple enemies at once with the new dual-target system, and shoot with one hand while suspended with the other
Utilize the latest technology in Laras upgraded inventory to navigate the world
description
A new advancement in exploration-based gameplay. As fearless adventurer Lara Croft explore exotic locations around the world, each designed with an incredible attention to detail resulting in breathtaking high-definition visual fidelity that creates truly believable world and delivers a new level of challenge and choice.
ESRB Teen Titles rated T (Teen) have content that may be suitable for ages 13 and older. Titles in this category may contain violence, suggestive themes, crude humor, minimal blood, simulated gambling, and/or infrequent use of strong language.
Showing the last 5 reviews, out of a total 8 reviews. Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the Play-Asia.com team.
Best Graphics Ever! If u are a Tomb Raider fan, u should play this game. Its environment graphics are soooo beautifully designed makes it looks so real just like you were there (places like Thailand). However, some levels are kinda difficult to pass if you don't follow the walkthrough. Overall, its the best game in this series after TR Legend & Anniversary (on PS2 version).
PuNiao(365) on 28, Jan. 2009 17:16 (HKT)
Tell Lara I love her This year sees the return of two very famous archaeologists. While the aged Indiana Jones limps his way back into the cinemas, the ever-graceful Lara Croft has managed to flip and somersault into another globetrotting adventure, Tomb Raider: Underworld. Continuing from where Tomb Raider: Legends left off, Tomb Raider: Underworld follows Lara's quest for her mother's whereabouts. Mixing Norse and Arthurian legends, among others, the storyline is a stretch as Lara seems to be the only one able to discover ancient structures - sitting there in broad daylight - with ease. Still, story substance is not what fans look for in a Tomb Raider game but the puzzles and actions of the title character. Developer Crystal Dynamics has done an excellent job on this score. The puzzles are now on a larger scale. Chambers and levels are stretched across underwater caverns and hidden fortresses and the experience is enhanced by our favorite heroine's greater movements and agility.
Simple actions like jumping off a ledge and shooting a grappling hook imbue Lara with greater flexibility. She can now point her twin guns at separate targets so players do not get rushed from the side when Lara is focused only on the on-screen enemy. Now also more action-oriented, she can kick and smash enemies, aside from shooting circles around them. This places Tomb Raider: Underworld more into the action genre, instead of the more traditional puzzle one. From ledge swinging, motorcycle riding to monster killing, these actions now form part of the puzzle, instead of having Lara simply jump, swing, pull and let go. This time, think of Lara finding a lever, attaching it to the wall, pulling it and opening a gate and having to get on her bike and zip to the gate before it slams shut. With the greater agility comes new problems. The camera pan is at times not fast enough to track Lara's movement and when she is swinging, the camera can automatically change directions without your input.
The controls can get rather frustrating during the more intense jumping portions as a change in camera angle can affect the jump's direction, which ends with Lara screaming and plummeting to her death. Even as Lara has been upgraded, someone had forgotten to do the same to the enemies, making them typical roadkill. They are not wont to put up much of a fight, especially as Lara has unlimited ammunition, and when she finally gets to use Thor's might hammer, she is practically invincible. Puzzle-wise, the intricate settings make for a larger scale problem but not much more difficult. As long as you explore every chamber, you will come across all the items needed to activate that hidden door or switch. As for design, Lara has ditched the braids for a ponytail and changed her wardrobe. No worries, players still get to choose to equip her in the fullest of equipment or the barest of necessities for each level. With the detailed graphics that include water droplets sliding down Lara's body, no one can complain that this is not the most beautiful Lara yet.
Too short! TRU is definitely one of the best games in TR series if we speak about Lara’s evolution. She’s more perfect than ever! She’s got new abilities like shooting while hanging on a ledge, shoot two enemies at once or even kick enemies and drop them down. There’s also an adrenaline bar which allows her to perform head shots when it’s full. And a new weapon was added to her inventory: a Tranquilizer Gun so if you don’t like killing the animals as you judge is too non-ecological, now you’ve got this choice. It makes the game more dynamic too. The graphics are good (PC Version is better. Well, if you’ve got an excellent card). The soundtrack is nearly unnoticeable like all TR games. The SFX is a bit annoying specially inside caves. You’ll want to turn it down a bit after 2 levels.
The game itself is not something most fans were expecting for such a powerful console like PS3. The graphics are good. You can enjoy the environment perfectly. But there are some bad points. First: the game is too short. Only 7 levels and it’s not lack of space in Blu-Ray (against 18 levels in TR II and it was PS One!). It gets repetitive as the levels concepts are too similar. It’s not like TR II, III or Legend where you have different worlds with different aspects like the buildings in Japan, the boat adventure in Venice or the small town in Peru. It seems games producers are making games in a hurry.
Second: if you enjoy Lara’s outfits, you will be disappointed by the lack of creativity among them. When you begin a new level, you’ve got a chance to choose a different outfit. There are about 8 of them but all similar to each other.
Third: the Extras section is cliché. Trailers, storyboards, concepts. And you cannot select a specific level like previous titles. After you finish the game, you’ll be prompted to play the Treasure Hunter game (you can play the game again only to collect treasures. All doors and puzzles are solved for you).
As a TR fan, I expected more from a game like TR but you can enjoy it for about 7 hours.
A great game with a few glitches One of the best games ever made in TR series. The gameplay is excellent. The graphics are good but there's still that lack of reality like when she walks on mud it's just like she's walking on asphalt or when she stands under a waterfall or even walk in shallow water she can't get wet. Only when she swims around. There's a new good thing for the ecological ones. Now you don't have to kill the animals. You've got a Tranquilizer Gun just like in Metal Gear and you can put the puppies to sleep. It's ecologically correct, the game gets more dynamic and you enhance its difficult because they wake up after a few seconds. The sound is complex and it's not too annoying like previous ones. There's also a few extras (I haven't check it out yet). Now for the glitches during gameplay: sometimes when you load a game, you cannot see your treasures/rewards acquired so far. If you exit the game and resume it again, this problem is solved. In 3rd stage, Lara loses her flashlight god knows how and I couldn't find a solution for that. Her flashlight is back in the next stage. I do not know if the PS3 version features those problems. My copy hasn’t arrived yet. This is a review for the PC Vr.
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