Bring any noun to life by writing or typing it in the notepad! All objects behave as they would in real life. Flee from aggressive monsters, save a fairy princess, or swim under the ocean with a mighty whale! Whatever you imagine will come alive!
Hundreds of unique scenarios that range from simple (get the Starite out of a tree!) to complex mechanic based puzzles. Solve puzzles in dozens of completely unique ways
Numerous environments, multiple game modes, and unlockable content provide a lasting and enjoyable experience!
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The premise is simple: The player uses the touch-screen to help their character, Maxwell, acquire the star in each level by solving a series of puzzles. The twist is, in order to solve each puzzle the players use the notepad to write down objects that are used to reach the goal.
This game is all about experimentation, imagination and endless replay value. Think of any person, place or thing, write it down, and watch it come alive! Write Anything,
Solve Everything!
Fun but flawed You will get out of this what you put in. If you aren't able to think out of the box you may struggle. Having said that, rope is a very versatile tool that helps on many occasions. Despite its comprehensive dictionary, all item interactions are pre-determined. So, if you wanted to hit a book with a plant (for example) it just won't work. The biggest fault however is using stylus control for control of max. He runs when you want him to walk, often fails to jump when you want him too, and because the stylus is used for everything commands are often misinterpreted. As in the subject, its still fun, but not a perfect game by any means.
Island(1) on 11, Nov. 2009 03:52 (HKT)
Innovative, but some features let the game down Scribblenauts came with very high hopes after the previews I had read. The main, and best, feature is that you can type in just about anything you can think of, and you get it. Within a few constraints, objects behave like you would expect — cats chase mice, piranhas eat meat, and electrical appliances stuck into water kill everything in the water. The aim of each level is to collect a Starite, which either appears after you have completed some task, or just has to be found.
The touch-screen controls, however, tend to be very frustrating. Because the same touch is used to move Maxwell (the protagonist) and objects, as well as attach objects, you'll find yourself making several attempts to do almost anything. It can get very frustrating.
Sharkie(2) on 09, Nov. 2009 19:00 (HKT)
Far from perfect, but fun as hell! The idea of Scribblenauts is brilliant, and the generation of different items, beings and things works like a charm. Not everything you think of can be created, sadly, but most can, and it's always fun to see what your new idea looks like in the game. And how it acts with other things. There will definitely be surprises in that area, so feel free to go crazy trying different things out.
Controls, however, are not so good. Basically the character goes to the place you touch with your stylus, if it can, but in tighter spots and when you're in a hurry there will be chaos. Which sometimes gets quite frustrating. There are two kinds of levels in the game: puzzle and action ones. The puzzles work much better for me because they're more about thinking up things and not running around.
So in conclusion, Scribblenauts is flawed, but still much fun. Even though the first charm wears off quicker that you'd imagine, it's also a game that can be picked up for a quick session whenever, wherever. And in that way it never gets old. Buy it.
solmyr_86(2) on 09, Nov. 2009 18:12 (HKT)
Quirky in a good way This isa game that's worth playing. It's no wonder it is held in high regard among the gaming community. Sure there are flaws (such as sticking to real items), but the amount of itmes that there are is still quite amazing. The set design may seem a little dodgy, but it is very clever in design, especially when working on a particular problem. Just make sure that you avoid putting a dragon near you.......
toadwarrior(4) on 09, Nov. 2009 04:21 (HKT)
Innovative, hilarious and time consuming I love this game. You can virtually do whatever you want.
Some puzzles are tough but thankfully each level is worth enough points that you can easily complete most of the game (if not all) and skip over the brain busters.
Some may not like having to repeat every levle 3 times with new items but the thing is you don't have to do it but if you go ahead and do it, it's quite fun to think of new ways to complete tasks.
If you were just caught up in the Scribblenauts meme then you may be disappointed. Otherwise, anyone looking for a top puzzle game with humour, this is the game to get.