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xdeathcat13(2) on 12, Oct. 2009 14:10 (HKT)
Not much change A slightly better UI from the first, more map designs, a little more complex character creation, more textbox, and still no animation. Acquire increased the requirements needed to create some of the 'higher ranked' characters which in turns forces the player to create more characters. Characters and environmental design increased but not much to look forward to. Maps in the prequel follows the order of LCR (left, center, right) where the center has a portal to the dungeon maze. This sequel however, has it's own set of map for each area and the map branches out to other maps requiring the user to remember where each portal in each map goes to.
If you enjoyed the first, you'll like playing this just as much, if not more.
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