info

platform:

Sega CD

Genre:

Shmup

Publisher:

Namco

Developer:

Namco

Difficulty:

Adjustable

No. of Players:

1 player

Released:

1994

Media

In Game Picture

In Game Picture

In Game Picture

Review

StarBlade

By: Zach Karnazes | January 16, 2005

Namco, one of the big names in video gaming, developed Starblade for the Sega CD in 1992. Now, most would welcome such a big name coming to the failed Sega CD console, I however, scorn it. This is a terribly boring game, even for the most diehard shooter fan (me). Sadly, there are even worse Sega CD games out there, but it’s games like these, games that should be decent, these are the ones that disappoint me the most.

The only decent aspect of Starblade is its 3D graphics. You don’t control where you are going and almost every ship is see-through, so don’t expect to be impressed. Early 3D graphics by a company that’s capable of much more. I personally think Namco should’ve stuck with 2D, maybe made a nice CD version of Dangerous Seed…instead we have this.

The sound also leaves a lot to be desired. It’s not that the sound is bad….there isn’t any!! This game is entirely devoid of any music whatsoever! Not even an opening theme! There’s just the same voices, repeating the same lines with the same lame explosion sounds. This ladies and gentleman, is video game “music” at its worst.

Gameplay? One word: Yawwwwwwwn. Talk about dull, the entire you game you hold (count em) One button! That’s it! The Sega CD wasn’t an Atari 2600 Replica last time I checked, but I guess Namco is determined to fall into the past. Even the first model Genesis controllers had 3 buttons (4 if you count the start button) and Starblade, a game reasonably well into the Genesis’ life span, uses one button. In addition, you don’t even tap it, you hold it. It seems Namco made ultra sure to remove any enthralling gameplay that might entertain the player. To top it all off (as mentioned before) you don’t even control your ship! The computer does (and makes you nauseous in the process). There’s only about 15 minutes of play in the entire game, just to make the torture nice and condensed. Truly pathetic gameplay that bores even the biggest shooter fans silly…which is quite an insult considering this is a shooter.

This is definitely one of Namco’s saddest efforts. Starblade reeks of a complete lack of original thought, design, or care…something I’ve never expected from Namco. Look at Treasure, Sega, and Compile; even their worst games are a million times more creative and interesting than Starblade, which is nothing more than proof of what separates the boys from the men. The worst offender of all? The decision to even release this game in the first place. Titles like this are another example of the poor use of such a truly great system and it probably stopped many people from buying the Sega CD/Mega CD console, despite its library of at least 20 brilliant games (i.e. Sonic CD, Robo Aleste, Snatcher, etc.).

When all is said and done, you’ll beat Starblade; you’ll hate Starblade, and you’ll only return for a good laugh. The levels are short, the continues are plentiful, and the gameplay is non-existent. Don’t even bother dusting off this piece of crap.

Reviewer Score: 3.0   |   Avg. Reader Score: 7.0

 

Comments


Add a Comment:
(you must be a registered forum member to comment)

Username:

Password:

Score:

Comment (400 characters left):


Current Comments:
User:Score:Date:Comment:
dogeymon 7 July 26, 2008 Actually, this game DOES have music. It\'s on the final boss. And it almost scared me. To finally have some music. Saving it for the last boss was a nice touch. Made it feel final. Hey, this game is fun when you're feeling lazy and the 3D graphics impressed me back in the day. I still play it every now and then.
 
Tanegashima 7 April 28, 2008 Wow, a 3? Its not that bad. I quite enjoy rail shooters and this one is a challenge. I do totally agree about the sound though, the regular effects are really muffled and there is no music, which is a shame for a CD based game. To each their own, I suppose.