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01. Jun, 2016 11:55 (HKT)

Reco Love Blue Ocean & Gold Beach launch August 25 w/ first print bonuses!




RECO LOVE BLUE OCEAN / GOLD BEACH
Reco Love Gold Beach (PlayStation Vita, JPN) US$ 64.99 24h
Reco Love Blue Ocean (PlayStation Vita, JPN) US$ 64.99 24h

First-print copies of both versions of the game will include a drama CD and set of two downloadable swimsuit outfits for use in the game.

Kadokawa Games and Dingo have announced two new love simulators for the PlayStation Vita produced by Ichiro Sugiyama (Photo Kano): Reco Love: Blue Ocean & Reco Love: Gold Beach. Both versions of the new game share the same characters and setting, but the story developments and events with heroines will differ.

Although all the characters appear in both games, between Blue Ocean and Gold Beach, almost everything is different, from the story to the free event scenarios and "Reco Session" poses. Both games are fully voiced, and between them both there are a total of 40,000+ voice files!

The player-controlled protagonist of the Reco Love is a second-year high school student who attends Mitsumi Academy, a beachside school equipped with a pool and all. While attending a two month long summer vacation at Mitsumi Academy he will develop relationships with the various heroines, ultimately resulting in the goal of confessing his love at the Mitsumi Festival on the final day of camp.

In addition to the  photography theme found in the likes of Photo Kano, the title will also be expanding towards an overall "video" theme for the love simulator. Through the title's newly developed "Reco Session" feature, players will be able to shoot a short video of the girls in multiple locations, including the beach. Reco Love makes use the PS Vita's motion sensors, treating the handheld like it’s a digital video camera itself.

The videos players record can not only be stored within the game's albums, but they can also be converted and saved as MP4 files for easy sharing. Since a single video can be recorded for 30 seconds, it seems the design is to promote sharing on social media platforms like Twitter, YouTube, or Niconico.
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