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Sekaiju no Meikyuu IV: Denshou no Kyojin (Atlus Best Collection)

Compatible with Nintendo 3DS™ (3DS)

For JPN/Asian systems only.
Version: Japan
NTSC
1w
Expected stock arrival within 1 week.
US$53.99
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Sekaiju no Meikyuu IV: Denshou no Kyojin (Atlus Best Collection)
Sekaiju no Meikyuu IV: Denshou no Kyojin (Atlus Best Collection)
Sekaiju no Meikyuu IV: Denshou no Kyojin (Atlus Best Collection)
Sekaiju no Meikyuu IV: Denshou no Kyojin (Atlus Best Collection)
Sekaiju no Meikyuu IV: Denshou no Kyojin (Atlus Best Collection)
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description

Explore the world in a balloon. Chart your course on the map as you proceed through the jungles and cross the vast seas. Sekaijuu to Meikyuu becomes even bigger and grander. Monster that had been drawn in dot art in the previous instalments are now in 3D, their every snarl and every attack become more threatening. The player immerses fully into the game by creating his or her own character and setting up his or her own team of explorers. Every labyrinth requires a different skill set, recruit a large range of characters into your camp so you can utilize their strengths.
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customer reviews

Average rating:  (4.5 out of 5)
Total votes: 4

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Fun and Challenging
Expect the same and more in this new title. Very fun and makes you craving for more.
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Sekaiju no Meikyuu iv
Without Japanese, the game is pretty complicated even in casual mode. The animations are well done and the controls are well executed. However, the difficulty makes it a hard game to come back to when others are just as alluring and easier to play.
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A worthy successor.
The Sekaiju no Meikyuu series has been well known for its old-school gameplay and difficulty.

The fourth game in the series does the series honor. It continues to tweak the basic formula, adds interesting new twists, and yet keeps the basic parts: Challenge and Exploration.

This is not a game you play for half an hour. It is definitely addicting. Give it a try...if you DARE.

For it's still rather difficult, even if you are cowardly enough to take it on in "Casual Mode" (which really just warps you back to town if you die, that's all it does).

For people that played other games in the series:
Differences to earlier Etrians/SQs: Stratums are shorter, but to make up for it, there are now side dungeons, which often have their own unique twists. There is also a kind of overworld, similar to the ocean in EO3 - but this time, it matters. You can only enter a dungeon if you found it on the overworld - and there are, of course, FOEs that guard them fiercely.

Classes are more similar to EO1+2/SQ1+2, but the dual class system is back from EO3/SQ3 as well
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