Star Ocean 5 is currently being developed by tri-Ace for PS4 & PS3, with the latter being the lead platform. PS4 will be a port with Square Enix looking into ways to utilize the share functionality.
Square Enix have announced that the title will release on February 25, 2016 for Japan, and an unannounced date in 2016 for the West (PS4 only).
Set in the year 537 Star Ocean 5 will take place between Star Ocean 2 and 3. Set on the dangerous and remote planet of Feycreed, located 6,000 light years from Earth, growing conflict will once again threaten the Galactic Federation and humanity's hopes of order and peace.
Battles will be both seamless and in real-time. In addition to the traditional event scenes, there will also be seamless events where the enemies attack you. Different outcomes may occur if an enemy captures on of your allies during an event.
Basic battles are very much the same as previous titles, where the player controlled character will take on an enemy in a 1v1 battle. However, boss battles will include the whole party in your fights, which creates a difference in strategy and overall feel.
Famitsu interviewed the title's producers and developers with some very positive answers being provided. Kobayashi, a producer, claims that "Star Ocean 5 is about bringing a sense or reassurance back to longtime fans..." and that there are no plans for story DLC or a re-released "Full Version". "I sincerely don’t want to do anything with this game that’ll upset people even a little bit," Kobayashi said. The overall game will reportedly be taking major cues from the fan-favorite Star Ocean 3.
|Original Name||スターオーシャン5 Integrity and Faithlessness|
|Official Release Date||Apr 28, 2016|
|CERO C (15+)|
TGS 2015: Star Ocean 5: Integrity & Faithlessness releases February 25!
WEEKLY GAME RELEASES: April 24th - April 30th
Official Website (Japanese)
Star Ocean Series Trailer
E3 2015 Trailer
Battle System Introduction
|Average rating:||(4 out of 5)|
Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the Play-Asia.com team.
-Seamless combat transitions and full-party battles are unique and interesting (despite minor problems)
-Story is shallow and incredibly short (~20hrs or less). Moments that should be emotional fall totally flat due to failed execution.
-Lovely as the world is, there's barely any of it to actually explore. There are a whopping 4 towns, 8 outdoor zones, and 8 dungeons. Expect a LOT of backtracking, even for how short the game is.
-You never visit any other planets, and you NEVER SEE SPACE (static 2D starscape with nothing happening doesn't count). "Space Battles" involve awkward 10 minute scenes of people yelling at each-other on the bridge. You don't get to see other ships, or battle FX, or anything.
-Almost all cutscenes have no camera work. You are expected to be your own camera-person, which is exhausting and plays a big part in killing the impact of important scenes.
-Anne is the only character who's at all interesting. Everyone else is a walking, talking trope.
After how much I enjoyed SO4, I really wanted to like this game as well. But it just felt flimsy and cheap, like they were in a hurry to get a big-ticket JRPG out for the PS4 to push sales.
not the greatest JRPG from a great series, but still enjoyable. One of the main complain that many have with it is that is that the game is not as long as they thought it would be when compared to the previous titles
Nothing even remotely decent can be found in this game except for maybe graphics and BGM. Story is on par with run-of-the-mill cliched anime series, three-way battle system lacks depth and becomes a buttonmashy skill spam fest after the first couple hours of walkthrough. Quests are your typical "bring X amount of items or kill X amount of enemies" with no substance at all. Private actions are nothing special for the most part. Item creation offers no variabilty at all - just a simple list of stuff you can synthesize. The overall scope is extremely small with very few locations and dungeons sprinkled with palette swapped mobs. Anne is probably the only redeeming point this clustercluck of a game has.
I had a lot of fun with this game. It filled the JRPG void I had in my heart after Tales of Zestiria ripping that part of my heart out. The battle system was good, but I didn't feel it was as fast-paced as Last Hope. There's a good amount of challenge sprinkled throughout and a ton of side-quests, as usual. All of the moves were ripped from other Star Ocean games, but they're still fun to combo with. This game won't light the world on fire, but it is a good entry to the franchise.
Take a good look Tales: if it ain't broke, don't re-invent the wheel. Just makes minor adjustments.
Log in or create account to post your own reviews.