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- Adjust computer bowlers to fit your play style
- Six game modes
- Unlockable items
descriptionQuirky lanes are oiled up and the bowlers are getting loose. Your job is to come in and school the wannabees on how easy it is to pick up that 7-10 split. Strike Force Bowling lets you and up to three friends attack the pins like a rock-chucking bandit.
Strike Force Bowling features six modes of play: Practice, Open Bowling, Golf, Tournament, Skins and Challenge. Each can be played in a variety of venues, including a pirate ship, tropical island, ancient Egypt and castle. You can still play down at the local alley if you want that atmosphere of dim lighting and cheesy elevator music.
You can edit the skills of the five default bowlers by redistributing points to better fit your style of play. Three more bowlers are unlockable.
Before you throw the ball, you set the angle of approach, the ball release and the amount of spin. Unfortunately, as soon as you've set these, the power and accuracy meters start running automatically. If you don't press the A Button for each meter, you'll probably wind up with a gutter ball.
Aside from such oddities such as a ball covered with a coconut husk, the bowling physics are fine and you can even control such real-life factors as oil dispersion.
The graphics and sound are what you would expect from a bargain-priced game. All the bowlers approach the lanes as if they're disjointed. Reaction shots are bland. The landscapes lack detail and the music is eminently forgettable.
|Official Release Date||May 10, 2004|
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