Dark Souls Remastered: Switch Port Dev Revealed – A Task as Heavy as Havel’s Set

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Dark Souls Remastered – PS4, XBOX One, Nintendo Switch, PC
Release: May 25th, 2018 (Worldwide)

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With Dark Souls Remastered just a few months away, we’re pretty sure that veterans are hitting that nostalgia Estus hard, like a homeward bone back to memory lane circa 2011. For us, this path brings us to the time when the series moved over to the PlayStation 4 with its subsequent follow-ups; when Hori’s L2/R2 grip covers dropped, the possibility of remote play actually being viable was a literal <<Praising Intensified>> moment, so you can only imagine how excited we are to know that Dark Souls will be on the Nintendo Switch. Seriously, we can’t get over this, just like when we saw Maneater Mildred rule 34 for the first time.

Digression aside, (we won’t judge if you’re into that – have you seen some of the images that people send us on the Play-Asia.com Twitter?) there’s been a tidbit of news about the Switch version remaster, specifically on the developer; after doing a bit more digging, knowing who is doing it brings us a lot of confidence in our anticipation of meeting expectations.

Your soul is mine bb~ (Photo from Pinterest)

Chinese-based studio Virtuos has recently been confirmed as the developer for the port, and together with Bandai Namco Games, From Software’s beloved murder baby Dark Souls will come back to life on the Nintendo Switch.

In terms of track record, it’s reassuring to know that Virtuos has delivered a wide portfolio of work consisting of many high-profile projects on multiple next-generation platforms apart from the Dark Souls Remastered. Previous ports you’d might recognize include Batman: Return to Arkham, Assassin’s Creed: The Ezio Collection, Final Fantasy XII: The Zodiac Age, Final Fantasy X / X-2 HD Remaster, as well as the classic Heavy Rain Remaster, all heavy hitting titles respective to their original releases.

 

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That being said – and while an impressive list – all these titles thus far have been either for the PlayStation 4 and Xbox One; how will Virtous handle a Nintendo Switch port? Well, if based solely on the merits on the remastered release of L.A. Noire for said console, which also happens to be considered one of the best versions of Rockstar Games’ cult detective simulator, then we can die happy, again and again on the go.

(cue Firelink Shrine theme…)

And while we’re on the topic of death, as well as Dark Souls, we must dedicate an honorable mention to the title that started it all: the original Demon’s Souls. As of right now, it’s now an end to an era; the servers for the PS3 maso-core game that started it all has just officially closed. Credit goes to Atlus for keeping the servers online for as long as they have, and while you can still play offline, online cooperative play, invasions, and other additional features, aka part of what made Demon’s Souls such an engaging title is unfortunately no longer available.

 

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Yet come May 25th, we’ll take slight solace in knowing that the spirit of Demon’s Souls will live on through Dark Souls Remastered, reborn within the bonfire and on all major platforms. (Unless that is Demon’s Souls finally gets a green light for the remaster? But that’s another challenge all together… perhaps if gamers vote with their wallets? There’s always hope.)

What are your thoughts about playing Dark Souls on the go? Are you excited? Will there be a way to finally pause the game as you get off the bus? And if you’ve played Demon’s Souls before, what are your greatest memories? Let us know in the comments below. Fellow Chosen Undeads, always be praising!

 

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Contributed by “King Slime”

 

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