Jaki Crush

Jaki Crush preowned

Naxat Soft
Compatible with Super Famicom™ / SNES™ (SNES)

For JPN/Asian systems only.
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sold Out of print / Out of stock.

Naxat Soft
Compatible With Super Famicom™ / SNES™ (SNES)
Get informed when this item is in stock by using our Personal Agent from the right.
sold Out of print / Out of stock

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  • This is a used item. If not otherwise mentioned below, spine card is included for titles that originally came with spine cards.


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further info

Original Name  ナグザット スーパーピンボール
Official Release Date  Dec 18, 1992
Genre  Pinball
Version  Japan
PAX-Code PAX0000867510
Catalog No.  SHVC-JH
Item Code  4988658923024
Players  1

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customer reviews

Average rating:  Too few reviews (min 3 reviews required)
Total votes:1

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Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the Play-Asia.com team.

Aalt (74) on 14, Oct. 2010 21:27 (HKT)
NAXAT Soft's pinballs are the best
The first entry in this trilogy (now semi-quadrology) was Alien Crush, a Geiger-esque sci-fi table. It's a really good pinball for the PC-Engine/TurboGrafx and is now on the Wii as VC game or in form of remade WiiWare. The second entry, and by far the best, was medieval Devil's Crash/Crush for the PC-Engine and Sega MegaDrive (and for the Wii). The third was Jaki Crush, Japanese folklore inspired pinball.
Jaki Crush like every other pinball on SNES and other consoles you've played, except its actually good and well programmed. NAXAT soft was known for its good programming and debugging and their pinball games really show this. The presentation is executed very well exceeding past games in the series, and controls are nigh spot on. There are very few and rare glitches here and there, far less than in your run-of-the-mill pinball game. The physics are very well made as well, rivaling those machines in the arcades that emulate existing pinball tables.
However, Jaki Crush's board leaves something to desire. The main table isn't your common pinball table and it is split in two areas connected by a large passage. Most of playing is in the bottom of the table, from where the ball is rather hard to hit up. The main board asks pretty damn precise hits from the player to access the upper board, which is first blocked to an extent. The upper part of the board consists of small target/mission board with few walking guards, and here there is second way to access the extra boards. This game has quite slew of extra boards, all one screen in size with variety of colour, presentation and missions.
Jaki Crush was never released in the West, and perhaps it was for the best. While it is just as good as Devil's Crush, it lacks some polish and the main board isn't for everyone's taste. With very harsh words, Jaki Crush puts the presentation over table design, and even then the game is the second best pinball game ever made after Devil's Crush.
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