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Rodea the Sky Soldier

Compatible with Wii U™ (Wii U™)

For PAL systems only.
Version: Europe
Europe
Version: Japan
Japan
PAL
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Rodea the Sky Soldier
Rodea the Sky Soldier
Rodea the Sky Soldier
Rodea the Sky Soldier
Rodea the Sky Soldier
Rodea the Sky Soldier
Rodea the Sky Soldier

features

  • Touch the Sky - Complete each mission by traversing the aerial kingdom of Garuda while solving puzzles and demolishing enemies! Upgrade your flight capabilities and take full control of the air to discover secrets of the past and hints of the future
  • Delightful Tinkering - Explore each level and shatter enemies to collect Gears and Gravitons which Ion can use in her workshop to upgrade Rodea with new abilities and weapons, from upgrading his stats to powerful machine guns
  • Colossal Battles - Engage in battles on an epic scale as you combat the massive automatons of the Naga army. Dodge and weave in acrobatic combat as you evade the behemoths’ attacks and locate their weaknesses
  • Endless Hours of Bi-Lingual Fun - Replay your favorite levels to better your time and uncover numerous hidden objectives and items. Upgrade your gear to set new speed records and increase your score. Enjoy English text as well as new English and original Japanese voices
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description

Do you remember the announcement of Rodea: The Sky Soldier way back in 2011? Kadokawa Games'president Yoshimi Yasuda confirmed back in July that it is still alive, and we now have a Spring release set for thisNiGHTS-style action game!

Rodea: The Sky Soldier starts on the floating continent of Garuda. Your journey begins when a curious young girl named Ion ventures into ruins and reactivates the fabled robotic Majin soldier rode. After waking from a 1,000-year slumberRodea's memory is no more, except for the recollection of a"fierce battle from the past" and the face of a girl who looks like Ion.

As all this unfolds, the Machine Empire Naga has been revived after1,000 years of dormancy. Seemingly to be the antagonists of the title, their aim is to take control of the 'Gravity Energy' that resides onGaruda and use it to power their invasion of mechanical soldiers.

In order to protect the confused and frightened people of Garuda, Rodea, and Ion step up to face the machine army.

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customer reviews

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The Wii's Wonderful Finalé
Rodea: The Sky Soldier was one of the last titles announced for the Wii, and was ultimately released for the Wii U, with a distinct Wii version of the game bundled with it as a bonus. This review will concentrate entirely on the latter, which is apparently the brainchild of Yuji Naka, the creator of NiGHTs.

It is most fitting that a title marking the conclusion of the Wii's library should exclusively employ the console's revolutionary motion controls: Rodea is played solely with the Wiimote. The gameplay is remarkably simple yet surprisingly satisfying: move the Wiimote pointer to where you want to go, press one button (A or B) to start flying there, and press the other to spin towards it at full speed in a 'boost attack'. It's 'point-and-click' in real-time: an entirely new - and greatly enjoyable - approach to flight.

Rodea also has a number of power-ups, notably a machine gun; these not only increase the main character's abilities, but also extend his life, by enabling him to withstand one more hit. This proves most useful in the game's (over two dozen) stages, given its plethora of hazards and foes. Despite this, the game ran well on the Wii, since I only noticed a reduced frame rate in one instance. What does slow down one's progress are the difficulty spikes - notably at the end of stage eight and at the beginning of stage twenty-one. Of course, it is well worth persevering through these difficult portions of the game towards its massive boss battles, but one would do well to acquire numerous lives in advance by replaying the earlier levels.

The adventure has a straightforward, yet somewhat poignant storyline. It is the tale of the android R0-Rodea and his promise (to a certain princess Cecilia) to protect the kingdom of Garuda from the invading Naga Empire, as well as of Ion, a friendly, technically gifted girl who repairs and enhances Rodea - and subsequently follows him in her airship. . There are a number of other noteworthy personalities (both humans and robots) and even some character development, along with a fair amount of humour.

Rodea's graphics are some of the most pleasant I've seen on the Wii. There's a range of colourful scenery from the verdant floating islands of Garuda to lava-laden volcanic caverns, metallic military bases and blizzard-prone icy realms. Animations are excellent, as are the cut-scenes, with considerable attention to detail: Rodea's right arm, for example, looks different before and after it's been repaired by Ion.

This title's music, from the opening theme onwards, is also splendid, yet unobtrusive. It not only suits the game's stages well, but immerses one more deeply in the experience. The sound effects are more than adequate, while the Japanese voice acting fits the game very well.

I took roughly thirty hours to finish Rodea, but with medallions to collect as well as performance rankings to improve, not to mention a multi-player mode, it has plenty of replay value. What lacks value is the documentation: one only receives a short, black-and-white instruction booklet explaining the controls in several languages.

Overall, I would highly recommend Rodea to anyone who possesses a Wii, a Wii U - or like myself, both.
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