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  By Our Customers
Compatible with Nintendo DS™ (NDS™)
Works on all systems sold worldwide, a correct regional account may be required for online features.
1-2w Expected stock arrival within 1-2 weeks.


Our previous price:US$ 34.99
You save: US$ 15.00( 43% )
Warner Home Video Games
1-2w Expected stock arrival within 1-2 weeks
Our previous price:
US$ 34.99
You save:
US$ 15.00( 43% )
add to cart orsave for later
Click on a thumbnail to see more pictures for Scribblenauts


  • Bring any noun to life by writing or typing it in the notepad! All objects behave as they would in real life. Flee from aggressive monsters, save a fairy princess, or swim under the ocean with a mighty whale! Whatever you imagine will come alive!
  • Hundreds of unique scenarios that range from simple (get the Starite out of a tree!) to complex mechanic based puzzles. Solve puzzles in dozens of completely unique ways
  • Numerous environments, multiple game modes, and unlockable content provide a lasting and enjoyable experience!


The premise is simple: The player uses the touch-screen to help their character, Maxwell, acquire the star in each level by solving a series of puzzles. The twist is, in order to solve each puzzle the players use the notepad to write down objects that are used to reach the goal. This game is all about experimentation, imagination and endless replay value. Think of any person, place or thing, write it down, and watch it come alive! Write Anything, Solve Everything!

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further info

Official Release Date  Sep 15, 2009
Genre  Puzzle
Version  US
  ESRB Everyone 10
Titles rated E10+ (Everyone 10 and older) have content that may be suitable for ages 10 and older. Titles in this category may contain more cartoon, fantasy or mild violence, mild language and/or minimal suggestive themes.
PAX-Code PAX0002702473
Catalog No.  NTR-P-BS-LE
Item Code  0883929085613
Players  1

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customer reviews

Average rating:  (4 out of 5)
Total votes:41

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Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the team.

yifangdai (7) on 24, Aug. 2011 11:30 (HKT)
Interesting game
Something entertaining for when you are free. Some levels are tricky, but others are too easy.
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Keroicon (18) on 16, May. 2010 08:25 (HKT)
Good game, but...
I bought Scribblenauts thinking that this game would be a game that in the start it will be really easy and then it increases it's difficult, and needed more of my inteligence and criativity to resolve the puzzle, this all in some fun and casual way. And when I played, found it very cool, got happy to have the option to play in my language, really recommend this game! The only problem it that sometimes it got so hard, that you get pissed with the difficult, but some people that likes these hard games will love it. In the game there are some bugs, they're boring, but since we ignore them, it's a wonderful game.
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daniel-levy (56) on 30, Apr. 2010 15:06 (HKT)
Cool concept but a little rough around the edges.
In concept this game should be great but on paper not so much. A few stupid game design choices but if you can look past that this game is good and very unique that its a must play for people.
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earthbounding (30) on 30, Apr. 2010 12:22 (HKT)
A sad example...
...of a game that could've been perfect. Control frustrations keep this from being a favorite.
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rhysilver (9) on 03, Mar. 2010 12:27 (HKT)
Scriblenauts is a game that can get very frustrating very quickly. The movement system needs a lot of work, if you attempt to select an object with your stylus, especially a small object like a piece of rope, and miss it your character will instantly run to where you just selected. This is incredibly annoying when you are trying to set up an action and the character just bowls into everything.

Some words it doesn't recognise so you need to think of anything else it may be called before you can get it. Other items are not what you expect, either size wise or in what they are capable of.

Also many of the levels can be completed by using the same commands and so the only replayability comes from "How else could I achieve that?".

A nice idea but lots of little flaws spoil it and unlike some games the flaws are too many to redeem it.
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