Sekaiju no Meikyuu / Etrian Odyssey

Sekaiju no Meikyuu / Etrian Odyssey

Compatible with Nintendo DS™ (NDS™)
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sold Out of print / Out of stock.

Compatible With Nintendo DS™ (NDS™)
Works on all systems sold worldwide, a correct regional account may be required for online features.
Get informed when this item is in stock by using our Personal Agent from the right.
sold Out of print / Out of stock

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further info

Original Name  世界樹の迷宮
Official Release Date Jan 18, 2007
Genre RPG
Version  Japan
  CERO A (Free)
PAX-Code PAX0001358827
Catalog No.  NTR-P-AKYJ
Item Code  4984995900186

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Average rating:  Too few reviews (min 3 reviews required)
Total votes:1

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PuNiao (365) on 13, Jun. 2007 12:52 (HKT)
Etrian Odyssey
The game\'s storyline is basic at best. The people of Atria has discovered a seemingly bottomless dungeon known as the Yggdrasil labyrinth, and have sent out requests for adventurers to map it fully. As one of these new adventurers, you form a party of five to explore and eventually conquer it for fame and glory. Do not expect this to be at all easy, however. Every option in Etrian Odyssey\'s difficulty level is set on \"Very Hard\", with no apologies given. Managing resources, fighting battles and planning each character\'s growth all have deep and long-lasting implications. With nine different classes and only five slots, there\'s an almost infinite amount of class combinations to take into the field. Each class boasts its own distinct features. The Bard, for instance, does hardly any damage, but makes up for it with various songs that either boost the party or help defend it. Battles are turn-based, and gamers input their entire group\'s actions before seeing the results. There is minimal animation in Etrian Odyssey, so do not expect flashy attacks or gorgeous sound effects to accompany battle, although what is available does a decent job. These battles are tough, as weapon and armour upgrades are few, while monsters grow stronger at much faster rates then the party itself. Death is a constant threat right from the start, as monsters are intelligent enough to focus on and kill characters, unlike other RPGs.

As if worrying about monsters were not enough, you also need to take charge of making your own maps. Players need to map out each level by moving around and uncovering terrain on an initially blank map. Mapping is done using the touch screen. As players explore, they have to make sure they accurately draw the floors, walls and event locations - or risk getting lost. While mapping is easy and quick, it does grow tiresome. It is also difficult to switch between two different ways of holding the console - either one- or two-handed - without causing wrist strain. This is not a game you should play while standing inside a moving public transport. Etrian Odyssey is the sort of niche title you would recommend to those who want to stretch their dollar value. With so many options available, and so many ways to win (or lose), the game easily lasts beyond the 60 hours it says it needed to beat the last boss. If loot, not story is preferred, there is nothing better.
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