Tomb Raider Underworld

Tomb Raider Underworld

Eidos Interactive
Compatible with Xbox360™ (X360)
Works on all systems sold worldwide.
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sold Out of print / Out of stock.

Eidos Interactive
Compatible With Xbox360™ (X360)
Works on all systems sold worldwide.
Get informed when this item is in stock by using our Personal Agent from the right.
sold Out of print / Out of stock

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  • This is a used item. If not otherwise mentioned below, spine card is included for titles that originally came with spine cards.
  • Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore
  • Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more
  • Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved
  • Choose to pacify or kill, target multiple enemies at once with the new dual-target system, and shoot with one hand while suspended with the other
  • Utilize the latest technology in Laras upgraded inventory to navigate the world


A new advancement in exploration-based gameplay. As fearless adventurer Lara Croft explore exotic locations around the world, each designed with an incredible attention to detail resulting in breathtaking high-definition visual fidelity that creates truly believable world and delivers a new level of challenge and choice.

further info

Official Release Date Nov 18, 2008
Language English, French, Spanish, German, Italian, Dutch
Genre Action Adventure
Version  US
  ESRB Teen
Titles rated T (Teen) have content that may be suitable for ages 13 and older. Titles in this category may contain violence, suggestive themes, crude humor, minimal blood, simulated gambling, and/or infrequent use of strong language.
PAX-Code PAX0002491299
Item Code  0788687200585


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Average rating:  Too few reviews (min 3 reviews required)
Total votes:2

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teerayut_l (50) on 12, Mar. 2013 11:23 (HKT)
Another great one from Tomb Raider series
If you own PS2, don't miss this one. Stunning graphic is ported from PS3. You play it, you will love it.
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PuNiao (365) on 28, Jan. 2009 17:17 (HKT)
Tell Lara I love her
This year sees the return of two very famous archaeologists. While the aged Indiana Jones limps his way back into the cinemas, the ever-graceful Lara Croft has managed to flip and somersault into another globetrotting adventure, Tomb Raider: Underworld. Continuing from where Tomb Raider: Legends left off, Tomb Raider: Underworld follows Lara's quest for her mother's whereabouts. Mixing Norse and Arthurian legends, among others, the storyline is a stretch as Lara seems to be the only one able to discover ancient structures - sitting there in broad daylight - with ease. Still, story substance is not what fans look for in a Tomb Raider game but the puzzles and actions of the title character. Developer Crystal Dynamics has done an excellent job on this score. The puzzles are now on a larger scale. Chambers and levels are stretched across underwater caverns and hidden fortresses and the experience is enhanced by our favorite heroine's greater movements and agility.

Simple actions like jumping off a ledge and shooting a grappling hook imbue Lara with greater flexibility. She can now point her twin guns at separate targets so players do not get rushed from the side when Lara is focused only on the on-screen enemy. Now also more action-oriented, she can kick and smash enemies, aside from shooting circles around them. This places Tomb Raider: Underworld more into the action genre, instead of the more traditional puzzle one. From ledge swinging, motorcycle riding to monster killing, these actions now form part of the puzzle, instead of having Lara simply jump, swing, pull and let go. This time, think of Lara finding a lever, attaching it to the wall, pulling it and opening a gate and having to get on her bike and zip to the gate before it slams shut. With the greater agility comes new problems. The camera pan is at times not fast enough to track Lara's movement and when she is swinging, the camera can automatically change directions without your input.

The controls can get rather frustrating during the more intense jumping portions as a change in camera angle can affect the jump's direction, which ends with Lara screaming and plummeting to her death. Even as Lara has been upgraded, someone had forgotten to do the same to the enemies, making them typical roadkill. They are not wont to put up much of a fight, especially as Lara has unlimited ammunition, and when she finally gets to use Thor's might hammer, she is practically invincible. Puzzle-wise, the intricate settings make for a larger scale problem but not much more difficult. As long as you explore every chamber, you will come across all the items needed to activate that hidden door or switch. As for design, Lara has ditched the braids for a ponytail and changed her wardrobe. No worries, players still get to choose to equip her in the fullest of equipment or the barest of necessities for each level. With the detailed graphics that include water droplets sliding down Lara's body, no one can complain that this is not the most beautiful Lara yet.
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