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Rhythm's New Genre:
Utagumi 575is a game that creates new ground fora genre; by takingliterary sensibilities and mixing itwith popular Japanese music, the Haiku -a Japanese poetic form that follows the strict rule of 3 lines following 5 to 7 to 5 syllables per line - a new style of gameplay is invented. Instead of the formulaic approach of only matching button presses to various tempo based patterns,Utagumi 575incorporates this with a hiragana guessing game. The result for players is that after fulfilling the correct cadence requirements, a prompt for missing Japanesecharacters appears, and these are filled in by paying attention to the phrase be displayed, the context of the song, and rules of a Haiku.
Inspired By Vocaloid:
While this may sound complicated, the intuitive user interface makes it easy to instantly transition into this new style of play. In fact, any one who is familiar with games likeHatsune Miku Project Diva For any Vocaloid games for that matter will feel right at home, as many aspects of this game are developed by Vocaloid contemporaries; aside from gameplay differences, there will definitely be a robust selection of songs.
Graphically, everything is designed with a strong anime influence; from cinematic cutscenes, gameplay and animated movies, everything moves with the fluidity appropriate to a new flagship franchise. It is extremely easy to be charmed by the distinct personalities of protagonistsAzuki and Matcha; the former is a free spirited girl who moves and attracts those around her with a vivacious energy and the latter being one of independent though and introspective charisma.
As the first product of Sega's Project 575, this game can be recommended to music, anime and even Japanese literature fans!
|Original Name||うた組み575 (通常版)|
|Official Release Date||Jan 23, 2014|
|Genre||Music & Party|
|CERO B (12+)|
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IMPORT SPOTLIGHTS: Sega's new project - Utagumi 575
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Official Website (Japanese)
|Average rating:||(5 out of 5)|
Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the Play-Asia.com team.
I learned about this game off another import of mine, Miracle Girls Festival, and after some research I decided to get Utagumi as well. It's quite fun.
Even knowing ZERO Japanese I am able to easily play and enjoy this game. Having to pick the lyrics is total guess work for me, but it doesn't even ruin your basic combo if you mess it up. So guess away. The touch only controls work well, even the usage of the back touch pad, and none of that is usually my thing.
The characters are really cute and entertaining, and NOT oversexualized which I really like a lot.
Doing the songs and being able to unlock costumes and backgrounds and such is a breeze. With some trial and error and familiarity with these kinds of games I'd say it's still well worth a purchase even not understanding a single bit of Japanese.
contains a variety proper to play, no dlc necessary! just play with every game unlockables (is many many as backgrounds, customes, themes)
Awesome game to who Love Vocaloid, iDOL Animes or Rhythm Games~ Really good~
This is a really fun rhythm with some funny story as your entertainment. What I like about this game that the game make full use of Vita's touch screen (Back and Front). We can also make our own lyrics song :).
For vocaloid and rhythm game fans out there, this is a really solid game for you to grab!
This game is really solid! An unsurprising tap-along, pinch-along rhythm portion, but you also get to fill in the blanks to make haiku verses!
I know what you're thinking... but if you can read kana kind of quickly, you can probably do well at this game. You don't need to read the whole verse, you generally don't have to worry about syllable count, sometimes there are hint spaces filled in for you, and if you can just remember a part of the line you need to insert, you can memorize a song.
The character designs by Hiro Kanzaki are really cute, and Sega was smart to call on him for this project. The girls are called Azuki and Matcha, named for the sweet bean jam and strong, bitter tea - they go together as well as their counterparts and between that and the haiku theme, you can imagine this is a very Japanese game. Levels come in groups themed on each month and of course they include traditional seasonal events like Tanabata etc.
But at this point I'm just rambling because this game surprised me with how great it is. I wondered if it'd be playable as an import, but it is, and it's better than the other Vita games I've bought this year!
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