Fly Back To The Past With Our Newly Added Retro Games Collections!
In A World Full Of Trends, Let’s Look Back At The Classics.
Old But Definitely Gold
With computer technology advancing rapidly over the past several decades, video gaming in particular, has gone through an incredible transformation. From huddling on the floor around the CRT TV to playing online with hundreds of people on the go, things have certainly changed since their creation in the early 1970s.
Currently, we’re in what is called the eighth generation of home gaming consoles with the PlayStation 4 and Xbox One, and we’re bordering on the ninth with the release of the Nintendo Switch. However, even with their detailed graphics, high-polygon models, and realistic physics, there is still something about older games that gives them a unique charm.
If you were a kid of the 1980s or 1990s, you probably have memories of the Atari 2600, Nintendo Entertainment System(NES), or the SEGA Genesis (Or the Mega Drive if you’re not in North America). Fond memories, like setting the high score on Ms. Pac-Man, discovering the warp pipes in Super Mario Bros, or arguing with your friends at school about which was better, Nintendo or SEGA.
So how about we relish in some nostalgia? With our newly added retro games collections, you can once again experience that feeling you had as a kid! So go dig out that NES and/or SNES, dust it off, and hook it up to your TV! (You don’t need your parents help to set it up now!) If you don’t have an NES or SNES you can consider picking up this retro console that can play both!
So, get comfy and follow us as we go through these newly added collections that while old are pure gold!
8bit-Collection JALECO Vol.1
Be transported to the golden age of gaming with 8-Bit Collection Jaleco Vol. 1! This cartridge packed with four great retro titles that will give you all those nostalgic feels of the 1980s! Continue to scroll down and see the four titles this one cartridge comes with.
Exerion is a fixed shooter originally released in 1983 by Jaleco and was licensed to a Japanese video game developer and publisher, Taito for the distribution in the United States.
The game features inertia simulation and parallax effects. In this game, players are able to travel through a series of strange scenarios firing up aliens with the use of their guns. In addition, players have two types of guns to choose from: the fast single shot, which is limited and the second one is the slow double shot but, unlimited.
Formation Z is a side-scrolling shoot ’em up video game initially released by Jaleco way back in 1984. It was released and distributed by an American electronic gaming and amusement manufacturer Enterprise in Nevada, known as WMS Industries Inc or Williams Electronics Inc. Outside Japan, the game was known as Aeroboto.
The game brings you to the year 2701. Follow the role of the robot that can instantly transform into an aero fighter. In this game, your mission is to hinder an alien super weapon from landing on the Earth and wreak havoc on the planet.
The aero fighter side of your character are able to explore anywhere on the screen, however, it has a very limited fuel to execute such activity. While the robot can either move forward, backward, and jump. In order for you to avoid obstacles and successfully destroy any on-screen foes, a combination of the two must be done. Plus, extra points can also be obtained by doing so.
Field Combat is the third arcade video game on the cartridge. Originally, it was released in 1985 by Jaleco. In this game, you take the role of the single commando officer set in a generic futuristic battlefield.
The objective of the game is to reach the end of the battlefield through the use of a warship that can fire off missiles known as the Genesis. The player takes control of the Blue forces and must take down the other party which is the Red forces. In order for you to survive, you must avoid or shoot the helicopters, infantrymen, and tanks.
In addition, this game features a very interesting characteristic. It is possible for the players to ask for reinforcement from an army. So, whenever the players run out of units to support him in the combat, he can use his special weapon. And, it is able to absorb his opponents and adds them to his army.
Furthermore, an enemy with a UFO-like spaceship can be seen in the game. When on the battleground, it attempts to grab and escape with a player-friendly unit, if there is any on the battlefield. It will also get involved in an air-to-air battle with a friendly helicopter if there is any.
The last arcade video game included on the cartridge is City Connection. Jaleco initially developed the game in the year 1985. It is a platforming game in which player takes control of a car. But, it is not the typical type of car since it can never be stopped. And, that is where the real challenge comes in. The car can only do a 180° handbrake turn or jump with its normal jump or high jump.
The game throws the player to a non-stop driving experience throughout a series of cities. But, it is never a smooth ride, folks. You have to avoid several obstacles and paint every part of the roads in order for you to survive in the game.
The game features 12 stunning locations such as Manhattan, the Grand Canyon, Easter Island, Paris, Neuschwanstein Castle, London, Sydney, Egyptian temples, and cities in India, Holland, China and Japan.
Enjoy the ride to City Connection and witness each location having its own background and music which makes it a very remarkable classic game.
8bit-Collection JALECO Vol.2
Another fascinating 8-Bit Collection by Jaleco is out now and is titled, 8bit-Collection JALECO Vol.2. It 8-bit cartridge that has a collection of 3 retro titles. Take a closer look below and find out more about what these three amazing classic games have to offer.
Presenting the first video game in the line of Volume 2, Ninja JaJaMaru-kun. Jaleco originally released the game on November 15, 1985, in Japan for the Famicom and for MSX in 1986.
The game stars the brother of Ninja-kun from the first video game in the Ninja-kun series, Ninja-Kid. An abduction happened and unfortunately, it happened to Princess Sakura. The suspect responsible for kidnapping the Princess is Damazu-Dayuu. And because Ninja-Kun set forth on a journey, JaJaMaru-kun came into the picture to save the day.
At the beginning of the game, the player starts with three lives and limited actions. The player can only run, jump and throw shurikens. The game is split into stages, each with four floors and eight ghost-like foes from Japanese folklore, showing their names before the stage begins. Sakura-Hime and Damazu are placed at the top of the screen, unreachable.
Once you defeated an enemy, a spirit will appear and rise to the top of the screen. Collect all the spirits before it disappears for you to earn points. Among eight enemies, the one on the top floor is tougher to beat than others, and you must be extra careful dealing with it.
Sakura will sometimes drop petals that the player can collect, while Damazu will sometimes run around, dropping bombs so it can be very tricky. Defeat all the enemies using shurikens and advance to the next stage!
Next is the Esper Boukentai. It is a platform action game developed by Jaleco in 1987 for the Famicom. Jaleco’s arcade game, Psychic 5, was used as the game’s basis for the story and cast of characters that you are going to use for the rest of the game.
Each of the characters in the game has various attributes that include their jumping ability, their capacity to hover in mid-air, and their strength.
Here in this game, some of the characters must be rescued first in order for you to use them in the game. In addition, the game features over 50 household items which serve as animated enemies spread out in each level.
Pinball Quest (Overseas Version)
And, the last video game of Volume 2 is Pinball Quest. It is a game developed by TOSE and published by Jaleco in the year 1990. Surely, we all know the very famous arcade game, Pinball. And obviously, this is where the developers got the idea. What makes it unique among the other pinball video games is its role-playing aspect.
16bit-Collection JALECO Vol.1
The fascinating retro games of Jaleco never stops as it releases its 16-bit Collection. Introducing, the 16bit-Collection JALECO Vol.1. As the name implies, it is a 16-bit cartridge that has five retro titles in it. Just imagine one cassette filled with old masterpieces? Radical!
Rushing Beat Ran
Rushing Beat Ran or also known as Brawl Brothers is the first game on the cartridge. It is a side-scrolling beat ’em up game developed and published by Jaleco in 1992 for the Super Nintendo Entertainment System.
In the Final Fight, the player has to walk sideways and fight against bad guys for various stages. Furthermore, next to the general food-health supplies, the players are able to pick up armors such as sticks, guns, grenades and the likes. There is also this Angry Mode feature of the game where injured fighters are given a blowout of energy.
Rushing Beat Shura
The second title on the cartridge is Rushing Beat Syura or also known as The Peace Keepers. It is a beat ’em up game released in 1993 for the SNES.
The game takes you to the year 2015 when the most powerful organization on the planet known as Deutschland Moldavia is threatening to rule the world. And the terrifying plan of the wicked company is, they are going to genetically manipulate the humans into powerful monsters or mindless slaves.
Players get to choose between the four characters and the other two that become available in the later game. Each of the characters possesses their own type of strengths and weaknesses.
In addition to combinations of standard attacks (jump, run, and throwing attacks), all characters are also able to block attacks, perform single heavy attacks, special attacks that absorb a certain amount of energy and super attacks. In order for you to damage all enemies on-screen, you can use Super attacks but is only limited to be used twice per continue.
If you are hit frequently, there is a chance for you to escape from dying. You have to switch into Angry Mode that makes you invincible and even more powerful.
Most levels offer different paths and exits, and after every level, another character may be selected. This means that levels can be played in no particular order and is not necessary to play through all the levels to attain one of the various endings.
Fire Fighting or also known as The Ignition Factor is the third entry in this Volume and was developed by Jaleco for the SNES.
In this game, you take on one of the most dangerous jobs, a firefighter. The game will take you to several stages. That includes a mine, a museum, a skyscraper and a variety of buildings.
Before you go on a mission, there is a map featured in the game where you can view and discover the trapped victims and threatening hot spots. Right after you examine the map, you must think and choose the best equipment you are going to carry and use in your mission. Chemical & electrical fire extinguisher, an oxygen tank, a rope and an ax are some of the types of equipment that you can utilize in the game.
However, the more equipment you equip, the more it will be limited to your actions. You will not be able to run or kick, so in conclusion, you can just merely walk.
Your ultimate goal in this game is to cross the building while avoiding fires or extinguishing them, rescue victims and keep from being burned. Along the way, you will be facing series of obstacles that will stop or kill you including collapsing floors and explosive barrels.
Remember, here in this game, there are no power-ups that can renew your health or fire extinguishers so you must be very extra careful.
Points are given after each stage for saving victims, the time left on the meter as well as “Event” points. So, if you received a certain amount of points at the end of the game, you will then be treated to a special bonus stage.
Ikari no Yousai (Operation Logic Bomb)
The fourth game in the Volume is Ikari no Yōsai or also known as Operation Logic Bomb. Jaleco developed this action video game in 1993 for the SNES.
The story of the game focuses on a group of people who have joint ambitions to institute a modern scientific theory. They called it the “crystalline substance transfer theory in dimensional physics.” Undeniably, this helped to achieve the rapid development in recent years. However, leaders are also experiencing a huge amount of fear that it can also cause leaks of confidential material. Hence, all the research was done on expansive grounds in a nationally sponsored facility that was constructed behind the rocks.
But, because the near future also obliges practical research, the people lost contact with the scientists working at the facility. Immediately the defense forces are dispatched to an elite survey of troops. And suddenly, a sky reconnaissance plane was shot down last, forcing the area to go into a state of emergency.
And finally, the last entry in this volume is Super E.D.F or also known as Earth Defense Force. It is a horizontal scrolling shooter video game developed and published by Jaleco in the year 1991.
Here in this game, an evil organization, called AGYMA, threatens the 200 years of peace the galaxy has experienced. From their base on the far side of the moon, they have entered into many significant locations on the planet Earth.
So, as the player of this game, you have to unleash your inner superhero side and take down the wicked foes. Take the role of a lone pilot of a special craft working for the Earth Defense Force and has the mission to defeat the AGYMA: the XA-1.
The game features 6 levels and a total of 8 states of the art weapons with which to fend off the attacks and stop AGYMA’s plan to wreak havoc on Earth and disturb peace in the entire universe.
8bit-Collection Data East Vol.1
And so we are done with the amazing works of Jaleco. So now, it is time for us to see the wonders of the next Retro gaming company, Data East Corporation! Data East company was in operation from 1976 to 2003 and was able to release 150 video games title in total.
Now, we are going to witness a compilation of some of their great works on just one cassette. Presenting, the 8bit-Collection Data East Vol.1. It is an 8-bit cartridge that has a number of six retro titles in it. Let’s go check it out!
The first retro title in this cartridge is, BurgerTime. Mmmh, who are the burger lovers out there? Well, you better give this classic game a try and feed your hungry soul with some virtual burger delight. Nom nom!
BurgerTime is an arcade game where players take the role of Chef Peter Pepper who is tasked to walk over hamburgers positioned transversely a maze of platforms and avoiding pursuing characters at the same time.
Here in this game, when you walk through the length of the hamburger’s ingredient like a bun, tomato, meat patty, etc., it falls to one level. If it lands atop another ingredient, the following, in turn, falls one level. When all vertically aligned ingredients have been dropped out of the maze onto a waiting plate it means that a burger has been completed. Once all burgers are achieved, the game level is completed.
However, it is not a clear road, folks. The road to success is never a one-way street, neither is this game. Opponents will start to appear during gameplay and you must avoid it. There are three kinds of enemies that you will encounter here in this game: Mr. Hot Dog, Mr. Pickle, and Mr. Egg. Enemies can be dodged, stunned, crushed (with a falling ingredient), or dropped by enticing them onto an ingredient, resulting it to fall. In this last case, the piece will fall two extra levels for each opponent caught on it. In just a few seconds, the enemies that have been crushed or dropped will return to the maze.
To obtain a high score, the player must lure more than one opponent onto an ingredient just before dropping it. Why? Always keep in mind that here in this game dropped enemies has larger point valued than crushed ones.
Through your journey, you will be equipped by pepper shots to use against nearby foes to stun and render them harmless for a small amount of time. Obtain extra shots through collecting bonus foods, such as coffee, an ice cream cone, or French fries, which appear in the center of the maze when a certain number of ingredients have fallen.
There are six screens of progressing difficulty, with more burgers and opponents, burgers that have more ingredients, and designs that make it more accessible for you to be cornered and much complicated for you to grasp the ingredients. Finishing all six screens brings you back to the first one.
The second game in line is the Side Pocket. It is a pocket billiards video game released in 1986 by Data East.
The main play mode of the game known as the “Pocket Game.” It demands the player to clean off the table in a limited number of shots, as well as to attain a predetermined score. The player gains scores by dropping balls, dropping balls on back-to-back shots, and dropping balls in numerical order.
Furthermore, there is an instance that a pocket will light up. If that happens, aim to sink the ball right into that pocket as bonus points and extra points can be obtained by doing so.
In addition, the game also consists of a two-player mode. There is no change in the gameplay except the two players take turns. If one player fails to pocket a ball or scratches, the control of the ball goes to the other player.
This game also features a two-player nine-ball mode. A variety of trick shot trials are also available to the players, to earn further points or extra shots, challenging the player to sink all balls into preferred pockets through a single shot.
Bad Dudes (Dragon Ninja Overseas Version)
The third game is called Bad Dudes or also known as Bad Dudes Vs Dragon Ninja, or simply Dragon Ninja in Japan. It is a 1988 arcade game developed by Data East.
It is a side-scrolling beat ’em up where players are placed in the role of the titular duo assigned to rescuing President Ronnie from the ninja kidnappers.
The game allows up to two players to play at the same time. Player One takes control of the character named “Blade” who dressed in white pants and Player Two takes control of the character named “Striker” who is wearing green pants.
At the beginning of the game, players start off with some basic punches, kicks, and jumps. As the game progress, players will have the chance to earn several power-ups. Some of the upgrades are weapons such as knives and nunchakus, some restore a player’s health, and other add a few seconds to your remaining time.
Here in this game, there are several kinds of enemies possessing their own means of attack. Players will encounter the basic blue-colored ninja, the acrobatic kunoichi female ninja, attack dogs, as well as people who are on fire. In order for you to attack the enemies, you can either beat them down or simply avoid them. Most enemies can be defeated with any kind of a single hit, and multiple enemies can be destroyed with one hit if they are standing close together.
Once you defeated or avoided all of the enemies in each level, it is now time for the gruesome battle between you and the super warrior bosses. In order for you to jump to the next level, you have to successfully take down the boss.
Buggy Popper (Bump ‘n’ Jump)
Next is Buggy Popper or also known as Bump ‘n’ Jump. It is an arcade game developed by Data East in the year 1982.
The main objective of the game is to drive from the beginning of a level to the end while bumping the opponent vehicles into obstacles and jumping over various large obstructions like bodies of water.
The game features the bird’s eye view which limits the player to see huge obstacles on the way until it is too late to jump. With this, the game displays a flashing exclamation point when the large obstacles are about to come in your way.
The opponent’s vehicles are classified as cars and trucks. Cars can be bumped into obstacles or jumped upon and destroyed, while trucks can only be jumped upon to destroy them. Also, be very cautious about some falling obstacles that will destroy you or one extra life.
Aim to crash as many enemy vehicles as you can for you can receive bonus points for it at the end of each level.
We are on the second last entry in this cartridge folks and it is titled, Daikaijuu Deburas. It is a 1990 Famicom strategy game where player’s role is to protect his city from the giant monster that comes from the sea. So, if you are a fan of strategy and monster games, you better give this game a try.
Now, are you ready to face the humungous creature on your own?
And finally, the last title that will complete the six retro game entries of this 8-Bit Data East Collection is Dark Lord. It is a role-playing game that was originally released way back in 1991 in Japan.
If you haven’t experience retro games before, you better check this game out and see what kind of RPG they had in the past and witness what wonders it brings that makes retro addict keeps on coming back.
16bit-Collection Data East Vol.1
The long list of classic games brought back in today’s era never stops as another Data East Collection is now out on the market, titled 16bit-Collection Data East Vol.1. It is a 16-bit cartridge that includes four retro titles.
Now, let us take a closer look at those four oldies but goodies game!
To start off, let’s talk about the first entry, Magical Drop. In Japan, it is known as MagiDro (マジドロ). It is a series of puzzle games developed for several gaming consoles such as Neo Geo Arcade, Super Famicom, Sega Saturn, PlayStation, Bandai WonderSwan, GBC and the Neo Geo Pocket Color by Data East.
In this game, a stack of random colored bubbles falls from the top. When a bubble hits the bottom, the player is considered defeated. Bubbles can be picked up and dropped by the player’s clown at the bottom, and are damaged when three or more of the same color are put together on a single column.
Chains are established either when a single drop produced a chain reaction, or when more than one group of bubbles is destroyed in swift succession. Normally, the game is played with two players, (one may be a computer opponent), and chains cause the opponent’s stack to drop faster.
All in all, there are 24 characters in this game each having different attack patterns. The columns of the opponent’s stack will drop at particular rates relative to each other depending on the chosen character. This produces a disjunction of colors resulting to be even more difficult for the other player to empty their stack.
Next in line is the Fighter’s History. It is a series of competitive fighting games that were released during the 1990s.
The game series was best known for its main unique feature which is the weak point system. In this game, if the player repeatedly hit the opponent’s weak point, the player can momentarily beat them once per round, leaving the opponent exposed to an attack. The location of an opponent’s weak point alters with each character and is normally represented by a particular piece of clothing such as a headband, a vest, and a mask.
Tatakae Genshijin (Joe & Mac)
Third in line is the Joe & Mac: Tatakae Genshijin also known as Caveman Ninja. It is a platform game released in 1991 by Data East.
The game features the two characters of the game known as Joe and Mac. The green-haired caveman is Joe while the blue-haired is Mac. The aim of the game is to liberate a group of women who were abducted by an opposing tribe of cavemen.
Here in this game, you are going to battle through several prehistoric levels using a boomerang, bone, fire, flint, electricity, stone wheel, and a club.
Motteke Oh! Dorobou
And finally, the last game in the cartridge is Motteke Oh! Dorobou. It is a 1995 heist-themed board game by Data East that was released in Japan.
The game has a group of player-controlled thieves working against each other and against an AI-controlled law enforcement to execute a heist and escape with a pile of filthy lucre.
The players are able to select between six career burglars, each with their own strengths and weaknesses, and picks three more as their opponents.
16bit-Collection Data East Vol.2
We are now down to the Volume 2 of Data East Collection with a title, 16bit-Collection Data East Vol.2. As the name implies, it is a 16-bit cartridge which built three retro titles in just one cassette. The game includes Fighters History: Mizoguchi Kiki Ippatsu!!, Tatakae Genshijin 2: Rookie no Bouken (Congo’s Caper), and Super Birdie Rush.
Go on and take a closer look at each game below.
Fighters History: Mizoguchi Kiki Ippatsu!!
Fighters History: Mizoguchi Kiki Ippatsu!! is part of the Fighter’s History game series of Data East Corporation. The game was released exclusively for the Super Famicom in Japan on February 17, 1995. It was the only game in the series published exclusively for the home market. Initially, it was planned to be made as a port of one of the games in the series called, Fighter’s History Dynamite, but various changes were made to the game including the addition of a new game mode where the protagonist is Mizoguchi.
The story of the game takes place after the events of Fighter’s History Dynamite. In addition, there are also three new game modes namely, Practice, Tag Battle, and Survival with nine playable characters to choose from.
Tatakae Genshijin 2: Rookie no Bouken (Congo’s Caper)
Next is the Congo’s Caper. In Japan, it is known as Tatakae Genshijin 2: Rookie no Bōken. It is a side-scrolling platform action video game that was released in Japan in 1992.
The story of the game focuses on the half-human, half-monkey boy protagonist named Congo. He sets out on a mission to rescue his girlfriend who was abducted. The game consists of 35 levels set in multiple worlds including a jungle, a mountain range, a pirate ship, a volcano, and a ghost town.
Prepare yourselves to encounter several wicked antagonists of the game such as a T-rex, a ninja, a demon, a pirate, a mad scientist, and a vampire. If Congo is knocked by an enemy, he returns to his monkey form. And, if he was knocked again, the player loses a life.
Super Birdie Rush
The last retro game in this cartridge is, Super Birdie Rush. It is a sports game which was released in Japan in the year 1992. It is a top-down golf game where players can either select between Stroke Play, Match Play, and Tournament which takes progressively longer time to complete.
The game takes advantage of Mode 7 when presenting an overhead view of each hole before the player can tee off. It otherwise takes the common video game golf route of having the player hit the button to stop a moving gauge in order to determine how much power is behind the swing.