Dark Messiah of Might & Magic
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Dark Messiah of Might & Magic

Dark Messiah of Might & Magic

Compatible with Windows™ (PC)
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features

  • Cutting-edge technology: Experience an enhanced version of the famous Source engine, including new jaw-dropping environments and incredible special effects. Discover the fresh perspective of a view with complete body awareness, realistic movements and physics rendering, making it the first fantasy action game featuring a complete first-person combat system.
  • Never-ending action: Challenge the forces of evil in 12 huge levels and learn to master over 30 weapons and a variety of devastating spells. Engage the enemy in intense melee combat with swords, bows, staffs and daggers, summon magic powers against the legions of darkness or sneak in the shadows to stalk nefarious creatures. It’s heart-pounding action where success in combat will dictate destiny.
  • Evolve your character: Extend your gameplay experience without being limited to a single discipline. Learn powerful new spells and attacks using Dark Messiah’s unique Skill Evolution System as you progress through the game.
  • The Might & Magic universe’s darkest and most engaging side: Eighteen years after the events of Heroes V, you become the young hero Sareth, trained in the art of magic and war in order to fight the prophecy of the Dark Messiah. But the revelations of your past may alter your course and reveal a path to the truth. Explore a secluded region of Ashan populated with fearless orcs, savage goblins, dreadful undead, elusive trolls, massive dragons and many other creatures that defy nature’s creation in both size and cunning.
  • A revolutionary multiplayer mode: Get ready to battle with up to 32 players in the revolutionary Crusade mode, which will allow you to gain experience and new equipment across dynamic online campaigns. Enlist with the humans or the undead and choose among five complementary character classes. Wage epic online battles, sprawling over multiple zones, from the dark Necromancer’s lair at Nar-Heresh to the man-made splendor of Stonehelm.

description

Discover a new breed of action-RPG game powered by an enhanced version of Source™ Engine by Valve.

In this game set in the Might & Magic® universe, players will experience ferocious combat in a dark and immersive fantasy environment. Become an expert warrior, mage, or assassin. Use a vast array of devastating weapons against huge, vicious creatures in a deep and captivating fantasy.

further info

Language English
Genre Action Adventure
Version  Asia
PAX-Code PAX0001338631
Item Code  3307210212511

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customer reviews

Average rating:  (5 out of 5)
Total votes:6

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PuNiao (365) on 28, Mar. 2007 07:27 (HKT)
Dark Messiah of Might & Magic
A prophecy foretold that a Dark Messiah, the son of the Demon King, would one day free the demons from their prison. The gamer\'s protagonist is Sareth, an orphan on a quest to retreieve a powerful relic at the behest of his master. A mix of first-person action and role-playing, Dark Messiah lets you develop Sareth\'s skill as a warrior, thief or mage. But what makes Dark Messiah so captivating is the visual details. Made with the Source engine that powers Half-Life 2, Dark Messiah\'s graphics and physics are nothing short of breath-taking. Moisture on stones, dust particles floating in the air, flickering of fire and shadow, dangerous curves of the female form all add to the tantalising details. The game physics are a scream to experiment with -- objects can be picked up, thrown and broken, severed heads will roll bumpily down slopes. The bloodletting is as spectacular as Kill Bill, as blood spraying, dripping and dripping puddles.

Combat involves attack and parry. so do not expect to execute any cool combos. What makes combat so satisfying is the many methods of attack -- you can hack away with swords, fire bows, cast offensive spells, throw objects and kick. One well-positioned kick can force enemies off a great height, into the fire or even impale them on spikes. The game offers well-varied action -- from fast-paced chases across the rooftops to clambering around in catacombs looking for quest items. Dark Messiah\'s multiplayer games allow for playing as archer, mage, priestess, knight or assassin to wreak some team-based havoc.
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DiscPete (1) on 18, Dec. 2006 05:12 (HKT)
Dark Messiah of Might and Magic
Dark Messiah attempts to merge semi RPG with FPS-style game play and successfully creates an new type of game.

You may think that games like Oblivion and Battlefield 2 (and games of it\'s ilk) have nothing in common, and until now that may have been true. Let me introduce you to Dark Messiah - part of the Might and Magic series.

The game is in First Person perspective; it\'s not really a first person shooter, more of a first person melee or combat game. It\'s set in a fantasy world, where their advertising blurb tells you don\'t play as a warrior, or a wizard or an assassin - play as them all! As you follow the exploits of Sareth in the single player storyline you will learn new skills and get new items/weapons which will enable you to become proficient in a specific area or jack-of-all-trades. It\'s a skill \'tree\' if you like, where if you choose one particular branch, you may be weaker on another.

This type of feature should give the single player game a good amount of re-playability because you may pick up a really nice weapon along your travels but won’t be able to use it as you didn’t have enough points in that particular branch of your skill tree. People will also play the game several times just to complete it in a different style, such as all-out melee combat the first time around, then maybe replay as an assassin type player and sneak everywhere and kill with your daggers from the shadows.

Although the game and it’s (beautiful looking) environments aren’t really open ended and explorable in the same way as say, Oblivion, it’s does have a lot of flexibility in the way you can complete the game and it’s objectives along the way. In that respect it is as open and flexible as any game, especially as there are a lot of hidden places which will require a certain amount of searching to find them.

The storyline itself gives you the role playing aspect, and what holds this up apart from other similar games is that it uses Valve\'s Source engine. For those of you who have played Half-life 2 will know how good that is – in fact it\'s even better because it\'s an \'enhanced\' version to boot. What this means is that the whole \'world\' you play in will be very interactive, pick up barrels and throw them at enemies, move boxes around to get at hidden items and so on.

The online multiplayer aspect for up to 32 players is where it becomes more like an FPS game similar to BF2. There are 5 classes to choose from: Warrior which is your basic soldier, fastest on the field and most powerful when it comes to dealing direct damage as well as taking it; Priestess can be considered the medic of the group with her healing and protective skills; Assassin with his ability to cloak (looks like the Predator!) and stealth attributes can be considered your covert ops specialist; Ranger can also use stealth and ranged attacks (sniper maybe?); and the wizard has been compared to artillery with area of effect attacks etc.

Apart from deathmatch and team deathmatch, DM introduces the Crusader mode, where you start off in the middle map of five and depending on whether you win or lose, you will go either forwards or backwards onto the next map until you hopefully reach the enemies stronghold and conquer it to win. Another aspect of game play that is similar to BF2 is the use of various spawn points and the map on which to select them as well as change you class.

During the campaigns you will earn new skills and become more powerful with better weapons etc, and these will be saved over all the maps until the campaign has finished, when it will be reset - sort of an xp save type of thing. Should you switch to another class mid-battle, you will start that class from scratch but will keep any skills learnt on subsequent changes. Skills that can be gained vary depending on the class but include things like better stealth, zoom attack when using a bow, shield blocking and so on.

So, if you fancy a bit of swordplay (and be honest, which of you guys didn\'t have a sword and shield when they were kids!?) in an FPS setting, then this may be right up your street.
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arturchix on 16, Nov. 2006 17:33 (HKT)
Half-Life 2 meets Might and Magic
Dark Messiah is an extremely fun action game. If you have played before any of the Might and Magic games, be prepared that this game is not a RPG though it has several RPG elements like skills and inventory. The game uses Source engine – the same that made Half-Life 2 one of the best games of all times (so far) and the game feels somewhat similar to Half-Life 2, not Elder Scrolls IV Oblivion, how many have compared it. I’ve read lots of Dark Messiah reviews written by professional gaming journalists, and IMO part of them treat the game very wrongly since this is not a RPG but pure action game. And Dark Messiah delivers pure action!

What I love most in the game is the combat which is the best I’ve seen in any game so far. Player can kill the enemies in dozen ways including swordfighting, backstabbing with daggers, burning with direct damage spells, kick on spikes, freeze them and disintegrate into pieces, with Telekinesis spell grab them and send to the Moon, etc. It was funny to read some reviews where some of the reviewers called the Dark Messiah combat repetitive. Now if something is repetitive, then shooting with the same guns all the game! In Dark Messiah during one game I was heavily using sword, bow and several direct damage spells at the same time, which makes the game so much fun. And there are enemies on whom certain attack works the best – for example, swordfighting against any melee enemies, archery against zombies.

The storyline of Dark Messiah is rather simple – if you have watched the last amazing trailer, you already pretty much know what will happen there. There are several unexpected turns of events though that you might find very suprising – for an action game it fits perfectly and once again I disagree with several reviewers who say that the storyline is dull. If someone is dull, then those reviewers!

The graphics are really nice, as you could expect it from a game that uses Source engine. I was playing the game on medium settings and yet I was amazed by the beauty of dungeons (though a bit straightforward) and the detail the developers have put into them. The character models are well designed as well though it made me smile that one of the main characters Leanna wears a miniskirt, has big breasts and sounds so totally naïve girl! Meanwhile Xana is a real succub character, you’ll love her dialogues.

Voice acting in the game is simply superb, I really can’t add anything to it – it really feels that the voices were recorded by professional actors, like in Half-Life 2. The game soundtrack is amazing as well though I wish they’d use some themes a bit more – the same combat soundtrack in the end of the game really started to feel a little repetitive but that’s a minor thing.

While I was experiencing no tech problems with the game, I know some gamers have so I’d strongly advise to install any patches up-to-date before trying the game, though I had absolutely no need for one. The game demo gives a good example what the game is about, even if it shows so little. Dark Messiah is one of the best games I’ve played so far.
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sejin (1) on 02, Nov. 2006 08:25 (HKT)
A Leap Into the Fantasy FPS
To be honest, I always took a much greater interest in the multiplayer portion of Dark Messiah rather than its single player brethren. Developed by Kuju Entertainment, the company responsible for helping develop the EyeToy games for the PS2, the multiplayer mode for Call of Duty: Finest Hour, and Battalion Wars for the Nintendo Gamecube, the multiplayer mode of Dark Messiah encompasses a unique style of gameplay in a fantasy setting. The game splits between 2 factions, the Humans and the Undead. Each faction allows 5 playable classes, the Assassin, the Priestess, the Mage, the Archer, and the Warrior. The only difference between the Humans and the Undead is their physical appearance; otherwise, they are essentially the same.

Now the question is, how does the multiplayer stack up?

Pretty nicely, and I won’t stop there.

Despite some slight conflicts of class balance, the multiplayer portion of the game leads as an excellent and worthy contender of popular multiplayer first person shooters. To begin with, the Assassin is a very fast paced and fun-to-play class. In fact, all classes are extremely fun to play, and it will only get better as Kuju decides what should be done to help make the game even better. (And they do, their commitment to the Open Beta was extraordinary, as far as updates and forum responses go). The Warrior is a tanker lover’s dream, being able to negate any spells and absorbing the most damage with its Reinforced Armor. Surprisingly, the Warrior’s attacks are powerful as well. The Priestess is most likely the main concern of many balance critics. With her instant self-heal ability and an armor buff that lowers any kind of damage, the Priestess can take on any class and win. I haven’t even mentioned the insane range of her Corrupt ability and the Bramble spell that slows ALL players to a crawl. Kuju Entertainment obviously decided that Priestesses should do more than just supporting other classes. The Mage is insanely powerful as well, but only in late levels. Finally, the Archer is a class that rewards those with practice; arrows not only take time to reach the target, but they also arc as well. However, 1 fully charged shot deals 56 damage; 2 shots will kill the player.

In conclusion, the multiplayer portion of Dark Messiah is anything but the norm. It features a retrospective view of the modern first person shooter with 5 totally different playable classes. The game delivers tons of different tactical strategies, and will only get better as Kuju Entertainment continues to please its fans with updates and additions to the game.
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