Prepare to Die Again:
In 2011, gamers were subjected to a gaming experience like no other; in Dark Souls, a practiced methodical approach in the face of overwhelming odds took players to a time reminiscent of old school games where difficulty was a welcomed feature, unlike modern titles and their tendency for hand holding.
Lauded as one of the most difficult games of this generation, nothing surpassed the feeling of defeating the game's sadistic trials and gaining a sense of true achievement. Dark Souls became an overwhelming hit, and those who had the perseverance to brave through found themselves masochistically wanting more.
A New Level of Difficulty:
With the announcement of the sequel, Dark Souls Fans voiced their biggest fear: that the sequel's difficulty would be watered down for the sake of attracting a new audience. Despite this, From Software's development team has ensured that the punishing difficulty remains; veterans and newcomers will be assaulted by new challenges adding to the experience – enemy AI has been completely improved with reactive and adaptive tactics tailored to deal grief to the player, boss fights forgo any sense of predictability, and new environmental traps are engineered for many a frustrating return post death.
The Souls of Many, Online:
Dark Souls II continues in the series approach towards a psuedo-online experience, but different from it's predecessors are the new dedicated servers. For serious PvP Dark Souls players, this perhaps is the biggest change; no longer are lagging back-stabs an issue.
Also, in support of this change, the “Humanity” mechanic has now been changed to “encourage” online play – there are now punishments for constantly playing offline, but easier means to access the online features, such as message leaving, finding jolly-cooperation, summoning and covenant features.
Imminent Beautiful View, Imminent Despair:
Graphically, Dark Souls II achieves new heights compared to it's predecessors Demon Souls and Dark Souls; aside from the new advanced lighting technology, every detail and texture is extremely well realized, creating an extremely immersive experience. Enemies and bosses look even more foreboding making for great visual clues for would be explorers.
Japanese Xbox 360 NTSC-J
The game will only have Japanese subtitle,
Asian Xbox 360 NTSC-J
The game will have English subtitle
US Xbox 360 NTSC-UC & EU Xbox 360 Pal
The game will have English, French, Spanish subtitles
|Original Name||黑暗靈魂 II|
|Official Release Date||Mar 11, 2014|
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|Average rating:||(5 out of 5)|
Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the Play-Asia.com team.
Never be afraid to die.
Great and challenging game.
Unlike other games nowadays, where you can just play casually and walk through the game start to finish. It's not as hard as the earlier games in the series, but still challenging enough.
What a game!!!
If you thought Dark Souls1 was the benchmark think again, darksouls2 is even better.
but do note that upgraded version for xbo and ps4 is in the works
great deal at this price
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