featured reviewPuNiao (365) on 29, Mar. 2007 07:00 (HKT)
Metal Gear Solid: Portable Ops
Fans of the Metal Gear Solid (MGS) series have patiently waited for the game to make it to the PlayStation Portable (PSP). There was the turn-based strategy game Metal Gear Acid (MGA) and its sequel, but its gameplay was not quite like the quirky, yet heart-pumping tactical espionage that was MGS.
Set six years ...[read more...]
- Extensive single-player storyline, unveiling a lost chapter in the Metal Gear Solid saga
- New MGS gameplay elements such as the "Surround Radar" system
- Online multiplayer mayhem —Team Death Match, Death Match, and Capture Mission
- Acquire new squad members for use in single and multiplayer modes by connecting to Wi-Fi access points
- Animated cinematic scenes illustrated by world-renown artist Ashley Wood
- Full voiceovers for cinematics, performed by returning cast from MGS3: Snake Eater
descriptionMetal Gear Solid: Portable Ops is an all-new action game in Hideo Kojima's legendary Metal Gear Solid series. With an original storyline that follows the events of Metal Gear Solid 3: Snake Eater and innovative online gameplay modes that encourage players to fight alongside newly recruited comrades, Metal Gear Solid: Portable Ops offers a stealth action experience like none other.
|Official Release Date||Dec 20, 2006|
|CERO C (15+)|
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|Average rating:||(5 out of 5)|
Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the Play-Asia.com team.
I have played Metal Gear Acid and I thought this was similar to MGA. But I was totally wrong. Portable Ops is way better than I expected and the feel of playing it is more like playing Peace Walker. And this game also fills some missing plots in MG storyline.
One of my favorite MGS games of all time. Great Value for a great game.
A pesar de que kojima no se involucró, muy buen juego
This is easily one of the best PSP games available. Even better if you're already a Metal Gear fan.
i'll be a dissenting voice here, for those of you who don't do a lot of connected PSP play. while the pokemon-like wireless aspects of this game are a technical achievement, it does make this a different game than straight-up stealth action. the levels in this game seem designed to facilitate the ally-collecting aspect of the game, but don't really present a the game's world in a realistic (ie. engrossing) way. as well, i found the controls a little counter-intuitive, even with some tweaking. all that being said, the game's use of the PSP's wireless modes is original and a real achievement, if that's the type of game you want to play. if you just want to sneak around and complete mission objectives to further an intriguing story, you ought to play one of the syphon filter games.
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