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featured reviewdebelgnis (4) on 03, Jun. 2008 18:28 (HKT)
Great character designs, great battle system
This Japanese RPG is worth buying if you have some Japanese skill. What's more important than good looking and erotic character designs is the battle system. It requires skills to make a combo that does a massive damage. It's about power management and timing. You'll not get bored because it's not about pushing A and wait, ...[read more...]
- Fighting-style combat—Combo attack your enemies and never let them hit the ground to deal the most damage. This unique “juggling” gameplay and timing-based attacks keep every encounter fresh and exciting, unlike most RPGs.
- Story intended for mature RPG gamers—Intended for the more seasoned, older gamers, the story includes more nuanced, complex characters and manages to mix drama, romance, and humor to great effect.
descriptionSuper Robot Taisen OG Saga: Endless Frontier is a unique sci-fi, fantasy RPG that takes place in the “Endless Frontier,” where different worlds are separated with barrier-like “dimensional walls.” With a mixture of traditional JRPG gameplay elements and fastpaced, action-packed combat not unlike the very best fighting games, Super Robot Taisen OG Saga: Endless Frontier manages to deliver the kind of grand RPG experience fans of the series have come to expect, while offering a multitude of new and exciting gameplay mechanics that are sure to appeal to franchise newcomers.
|Official Release Date||Apr 28, 2009|
Titles rated T (Teen) have content that may be suitable for ages 13 and older. Titles in this category may contain violence, suggestive themes, crude humor, minimal blood, simulated gambling, and/or infrequent use of strong language.
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|Average rating:||(4.5 out of 5)|
Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the Play-Asia.com team.
I can see how the battle system has inspired the one from the Project X Zone games on 3DS. Try juggling enemies while aiming to hit at the last minute before they touch the ground to score critical hits. Battles are random encounters, and you will battle multiple enemies at a time while taking turns.
The dungeon maps are based on exploration and trying to open new paths and finding items, which is unusual, but welcome, for SRW games.
The music is what you would expect from the series. I had a big smile when Lamia Loveless' theme song started playing after Aschen Brödel transformed for the first time in order to bust a door with a Genbu Spike! :D
Highly recommended for anyone who played previous SRW OG or PXZ games!
it's like the limit break of final fantasy game for it's unique battling system.
very fun game!
Load up this game and you will find a game reminiscence to old SNES games of the yesteryears. The graphics in this game undermines what the DS is capable of. There isn't an opening animated intro, the game's graphics are what used to be a norm for GBA games. There isn't even a trace of 3D rendering anywhere in the game, from start till end. If you're still reading this and are able to look past the lack of modern eye candy, then you're in for a ride of a game.
Graphics aside, this game is just made of pure win. Battles are still fought with both teams taking a side of the screen but thats about where the similarity stops. The objective of the battle system in this game is to juggle your opponent in the air for as long as possible to increase the damage dealt by pushing the attack button in a timely manner. Each character gets at most 5 actions per term, depending on how much of the "COM" gauge is remaining (COM measures how many times you can attack per turn). However, you can switch characters while the enemy is in mid air, further holding the juggle to deal extra damage and increase your frontier gauge, to release a super attack. This only gets better when it comes to a boss battles and this game has a ton of boss battles. It almost has a boss waiting at every corner, which each boss taking close to 15 minutes to finish off depending on how well you do.
Apart from the battles, this game also has a great story with a great sense of humor thrown in to live it up. Characters insult each other constantly but seems more comical than offensive. You will meet some characters from other games such as Kos-Mos from Xenosaga and Xiaomu from Namco X Capcom. You don't need to know which character comes from what series though as they're not tied in with other stories.
Also worth mentioning that this game goes up to 40 hours in gameplay which is fairly long for a DS RPG game but it never stops to be amusing. If you're looking for a RPG game that will entertain for long hours, look no further than this. If you're looking for a game with gorgeous visuals and awe inspiring 3D effects, ignore your common sense for once and get this game anyway. You're in for a blast.
This has a unnique battle system similar to FF8's limit breaks, but on a new level where you personally control the actions of your character in full, timing, attacks, spells and more.
Also other weapons, unique worlds to visit and not too hard maps to solve.
If you like Marvel Vs Capcom's juggling and super attack gameplay, and you like final fantasy-style RPGs, then this game is for you.
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