Alien: Isolation (Nostromo Edition)
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- OVERCOME AN EVER-PRESENT DEADLY THREAT - Experience persistent fear as a truly dynamic and reactive Alien uses its senses to hunt you down and respond to your every move
- EXPLORE A WORLD OF MYSTERY AND BETRAYAL - Immerse yourself in the detailed setting of Sevastopol, a decommissioned trading station on the fringes of space. Encounter a rich cast of inhabitants in a world scarred by fear and mistrust
- IMPROVISE TO SURVIVE - Hack systems, scavenge for vital resources and craft items to deal with each situation. Will you evade your enemies, distract them or face them head on?
Are the rumors true? Could this be the Alien game we were promised? The Alien game we deserve!? We'll just have to wait and see, but things are starting to sound preeetty good...
According to gameplay reports Alien: Isolation is largely focused on stealth mechanics, and unlike most video game adaptations of the Alien franchise Alien: Isolation features few Aliens throughout its duration requiring the player to go unnoticed in order to survive being hunted. That doesn't mean there is no shooting, you will encounter humans and androids to get your FPS fill but it should not consume the gameplay. In fact, increasing your light or sound makes it all the easier to be found.
All that said the most exciting aspect of the game is the Alien and it's AI, and how it will track down our protagonist. Both you and the Alien will have ways to thwart each other through the non-linear level (reportedly featuring multiple exit and entry points) but the developer's goal is to make you feel like the AI is tracking you, learning from you, and toying with you. If that isn't unnerving enough, you will be unable to track the Alien's specific location and have no information at all if the Alien is not moving.
Adding to the immersion, the game will feature no on-screen HUD forcing you to inhibit your attention while using your inventory items to gather information. The developers even go so far as to introduce a depth-of-field effect making it impossible to see the Alien's location and what is in front of you at the same time. Alien: Isolation also features a crafting system allowing the player to create weapons and tools to defend themselves. The items used for crafting appear in randomized locations throughout the levels, forcing players to explore in order to find them on each playthrough instead of memorizing their locations.
Nostromo Edition includes the bonus content "Crew Expendable". Players can choose to play as one of three surviving crewmembers (Ellen Ripley, Dallas or Parker).
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|Official Release Date||Oct 07, 2014|
Titles rated M (Mature) have content that may be suitable for persons ages 17 and older. Titles in this category may contain intense violence, blood and gore, sexual content and/or strong language.
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Alien: Isolation Official Launch Trailer - Arrival (YouTube)
|Average rating:||Too few reviews (min 3 reviews required)|
Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the Play-Asia.com team.
Excellent game with the atmosphere of tension in many corners, playing in the dark..... is very cool
This game nails the atmosphere of tension and horror from the first 2 movies very well. I can say without a doubt that this is the best alien game since DS's Aliens: Infestation, which is sad because that was a 16-bit style platformer/shooter, which is great, but I think an alien game should emulate the movie's atmosphere of dread. This game does.
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