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Roguelike storytelling: Rich and unpredictable story with 3 main characters each with different fate and duty. A truly non-linear storytelling with 7 completely different endings
Deep turn-based combat system: The combat system was designed to enrich the player experience and force them to risk their team members in order to win the battle
Incredible art style: The dark fantasy world of Ash of Gods is a visually incredible place with amazing characters and stories
Soundtrack by Adam Skorupa: All tracks written by Adam Skorupa and Krzysztof Wierzynkiewicz
Ash of Gods: Redemption is a mix between a roguelike role-playing visual novel and an online turn-based strategy game. This is a story intending to show all the complexity and ambiguity of moral choices. Good people often become rascals while inhumans behave more human-like than humans themselves. This is the story of “angels” who, after being given freedom, turned the life of humans into hell in the absence of God. This is a novel that shows you that no conflict has a right or wrong side, because even your enemies have mothers and children.
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