Click on a thumbnail to see more pictures for Europa Universalis IV - Cradle of Civilization
New Governments: Powerful decisions related to each of the special government types of the Middle East, including unique mechanics for the Egyptian Mamluks, Persia, and the heirs to Timur
Trade Policies: Activate your merchants in trade nodes for special missions beyond the collection of money – prepare the ground for a future military action or spread Islam to an eager audience
Islamic Schools: Study the doctrines and understandings of the one true faith for special bonuses and diplomatic advantage in a new adjustment to the last of the great Abrahamic religions
Army Professionalism: Drill and discipline your armies as you move from the age of mercenary captains to the mass levies of standing armies
Exploit Development: Reduce the strength of your provinces for a quick influx of cash or manpower, stripping your nation's future for immediate gain
And more: Changes to national ideas, missionary actions, Turkish Janissaries and many other game mechanics
The fertile valleys and trade routes of the Middle East have attracted ambitious conquerors since the beginning of recorded history. Now,Europa Universalis IVadds greater depth and more varied possibilities to this crossroads of empires in the new expansionCradle of Civilization. With new decisions and opportunities tied to the historical development of the region in the early modern era,Cradle of Civilizationfurther enhances the award-winning grand strategy ofEuropa Universalis IV.
Trademarks listed on our pages belong to their designated owner(s). If you have any matter you want to bring up to us regarding copyright or trademarks, please feel free to contact us . Play Asia and the stick logo are trademarks of Play-Asia.com .
Website & content copyright 2002-2018 Play-Asia.com .