Omega Labyrinth Z

Omega Labyrinth Z

D3 Publisher
Compatible with PlayStation Vita (PS Vita)
Works on all systems sold worldwide.
24h In stock, usually ships within 24hrs.


Our previous price: US$ 59.99
You save: US$ 3.00 (5%)

D3 Publisher
Compatible With PlayStation Vita (PS Vita)
Works on all systems sold worldwide.
24h In stock, usually ships within 24hrs
add to cart orsave for later

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At Anberyl Girls Academy, there is legend of a mysterious Holy Grail that can grant any wish. The holy grail is hidden deep inside an ancient cave at the academy. The cave, which is usually off limits, is opened only on the anniversary of the academy’s founding. However, while the Holy Grail was found by some students, it was for some reason destroyed, and that became the true legend… or that’s what was expected… The girls’ adventure surrounding the Holy Girl will begin once again…

further info

Original Name  オメガラビリンスZ
Official Release Date Jul 06, 2017
Genre Dungeon RPG
Version  Japan
  CERO D (17+)
PAX-Code PAX0008698832
Catalog No.  VLJS-05094
Item Code  4527823998216


customer reviews

Average rating:  (5 out of 5)
Total votes:3

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Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the team.

de_forest_peter (13) on 29, Jul. 2017 02:42 (HKT)
Omega Labrinth Z!!!
The rogue-like formula returns well in this game as the new features add to a great sequel
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de_forest_peter (13) on 29, Jul. 2017 01:28 (HKT)
Omega Labrynth Z!!!
This game definitely knows it's identity and play's well to the strengths of the first game. I find the game is not as unforgiving in the randomness of the dungeon monsters and mechanics you need to progress in the story. The new characters follow certain tropes but they are different than what I have seen in manga/anime to be fresh enough.
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trixieSparkle (1) on 25, Jul. 2017 21:42 (HKT)
An excellent roguelike!
The developers took the already decent roguelike formula of the first game, and polished the game mechanics and event triggers to make everything feel more balanced, cohesive, and fun!

Some key gameplay differences from the first include adding a variety of purse items to carry/convert/transport items with different effects, shops to buy/sell items being sprinkled throughout the dungeons, hot spring events that give temporary skill effects, the ability to add a GPS to your favorite items so they won't be lost forever (although the omega power recovery cost is high enough to discourage over-use of the feature), and changing spell books to only have a single charge per book. Also, many events from the first game can be unlocked by completing sets of challenges for every dungeon.
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SN: 226 | 1007 { 58 } | | WS: 1 | | Cat: 1667