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US$ 25.99
Super Paper Mario (Nintendo Selects)Super Paper Mario (Nintendo Selects)
Compatible with Nintendo™ Wii (Wii™)
PAL / Action
Usually ships within 2 to 4 weeks

Super Paper Mario

Super Paper Mario

Compatible with Nintendo™ Wii (Wii™)

For JPN/Asian systems only.
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sold Out of print / Out of stock.

Compatible With Nintendo™ Wii (Wii™)
Get informed when this item is in stock by using our Personal Agent from the right.
sold Out of print / Out of stock

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Mario and Luigi are enjoying a lazy afternoon at their house when they hear the terrible news: Princess Peach has been kidnapped! The two brothers head straight for Bowser's castle to get her back, but Bowser is just as surprised about Peach's kidnapping as they are. At that moment, a strange top-hatted villain warps in and abducts everyone but Mario. The mysterious villain then forces Peach and Bowser to get married, creating a rift of dark energy that threatens to tear the universe apart! Only Mario can save the day...but he can't do it alone.What at first glance appears to be your classic 2-D adventure ripped straight from the stylized pages of the Paper Mario universe, soon turns into an hysterical 3-D action game possible only on Wii!

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further info

Original Name  スーパーペーパーマリオ
Official Release Date  Apr 19, 2007
Genre  Action
Version  Japan
  CERO A (Free)
PAX-Code PAX0001480394
Catalog No.  RVL-P-R8PJ
Item Code  4902370516029

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customer reviews

Average rating:  Too few reviews (min 3 reviews required)
Total votes:1

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Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the team.

PuNiao (365) on 23, May. 2007 15:06 (HKT)
Super Paper Mario
It is Princess Peach\'s wedding! And Mario is not invited. Everybody else from the Mushroom Kingdom, however is: Luigi, Toad, Goomba and Koopa Troopa. Bowser\'s there, too - but as the groom. They have all been assembled by Count Bleck, a being from another dimension, to participate in a sham marriage that would fulfill a dark prophecy. It states: \"A fair and lovely princess. A furious monster king. The union of these two will call forth the Chaos Heart, destroyer of world.\" But just as there is a dark prognostic, there too is a light one forecalling the rise of a hero who will prevent this outcome - Mario. For that purpose, he must travel to eight different worlds and clear a total of 32 levels (1-1 to 8-4) of hop-and-bop platforming action. Just like his older adventures.

Super Paper Mario is the near perfect marriage between two distinctive styles of Mario games. It combines the tongue-in-cheek story and character-building elements of the Super Paper Mario role-playing game (RPG) series with the action-oriented style of the Super Mario Bros platforming games to offer the best of both worlds. Almost perfect. But read on. Most aspects of Super Paper Mario\'s RPG grounding translate well to its improved emphasis on action and exploration. For starters, to level up, you will need to reach certain score milestones, which you can slowly work towards by either attacking your enemies or exploring levels for coins. Throughout the adventure, Mario gradually obtains a wide range of abilities including tmeporarily flipping Super Mario Paper\'s 2D world into 3D and setting down bombs. While these abilities are primarily implemented to solve puzzles necessary for progression, they are also excellent combat options and set your mind reeling with exploration possibilities.

Items found in levels or bought in shops can also, once again, be used either for combat purposes or to gain entry to previously unaccessible areas. However, having so many options at Mario\'s disposal in every single situation may, for the experienced players, be a turn-off. I like the idea of losing only one Hit Point (HP) whenever I accidentally fall into a pit, as opposed to dying immediately like in Super Mario Bros But when I have 30HP, several healing mushrooms, and a temporary shield of invulnerability, things get ridiculously easy at times. Then, there is the matter of having to access a menu to switch characters and abilities. Who wants to pause the game and bring up a menu, albeit briefly, during a heated boss encounter? Although these sound more like areas where Super Paper Mario lacks refinement in then genuine problems, they do detract from what could have been the best Mario game ever made.
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