htoL#NiQ: The Firefly Diary (English Sub)
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Focusing on the concepts of light, dark, and death Hotaru no Nikki (stylized as htoL#Niq) is a brand new, incredibly creative, IP from Nippon ichi Software and Masayuki Furuya. Although graphically the title looks lighthearted, be wary it received a 17+ rating in Japan due to "gruesome death scenes".
The story begins on December 31st 9999 and focuses on the characters Mion, a young girl with amnesia who wakes in a desolate world and Hotaru the player-controlled firefly who chooses to lead her through the ruins, to the outside world.
In the 'World of Light' Mion's movements are dependent on how you maneuver Hotaru, with your main goal being to lead her to safety. You can move Mion or get her to perform specific tasks. In the 'World of Shadow' you control a firefly that can remove objects within the game but you must avoid both traps and monsters lurking in the shadows. Although you have no physical attack, your manipulation of the environment will be an incredibly powerful tool when it comes to taking out enemies.
Similar to the Japanese version, htoL#Niq won't be using the typical 'world switching' mechanics seen in other games, but instead allows the player to control the Light World firefly on Vita's front touchpad and the Shadow World firefly on the rear touchpad.
|Original Name||螢火蟲日記 (英文版)|
|Official Release Date||Feb 25, 2015|
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htoL#NiQ: The Firefly Diary - Official Trailer 2 (YouTube)
|Average rating:||(4.5 out of 5)|
Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the Play-Asia.com team.
Seriously it was a great way to close the series and at the same time add an interesting twist to the formula!
If you have played 999 or Virtues Last Reward you need to play this one too
One of the most engrossing games I've played.
I had a great time even though I did not play 999. Maybe it will be incentive to play through Zero Time Dilemma a second time after I've played through 999.
but otherwise, it's not a bad continuation. Check it out if you liked the other two games, just don't expect to be wow'd.
And the trilogy is completed.
Not quite as good as the last game, but still a must have for fans of the series.
This is the 3rd episode of the Zero Escape trilogy that goes like this :
- 999: 9 Hours, 9 Persons, 9 Doors (Ios phones, 3ds, PsVita & Steam)
- Zero Escape: Virtue's Last Reward (3ds, PsVita & Steam)
- Zero Time Dilemma (3ds, PsVita & Steam)
This saga deserves a much, much better place than the one it has right now. It's a really smart saga, with a small yet strong community of fans. Your brain will melt by making theories about who did what, the games are all intriging and fun, the characters are more than what they seem to be, and this story proves that videogames can be Art.
Careful, though : it's Visual Novel, with manga aesthetics and a lot of speeches. But it doesn't mean you won't do anything. On the contrary! The thinking on the "die and retry" concept is here brilliantly used. And the story is incredibly great.
So Please, buy it. The author didn't have the success he rightfully deserves in Japan. But it's a must play nonetheless. So no excuses: play it!
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