Star Ocean: Integrity and Faithlessness
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- Journey to a Seamless World: Transition into and from battles and dynamic cutscenes in real time, as the lines between story, exploration, and battle are blurred into an immersive and exhilarating experience. The all new system ensures players remain enthralled in the sprawling lands of faraway locales and the personal stories of the people they meet
- An Evolution of Real Time Combat: Close in on enemies or fight at range using powerful combos to trigger distance-based skills. Incorporate special attacks into combos and switch between an expansive cast of playable characters at will to make use of their unique special moves
STAR OCEAN, the epic, sci-fi RPG saga that takes players to the stars and beyond, makes its triumphant return with its forthcoming fifth installment in the series. The title is developed by tri-Ace, the celebrated studio behind each of the previous iterations, with character designs by akiman (Akira Yasuda).
At this point in history, between the second and third games in the series, the Pangalactic Federation is nearing the fulfilment of its mission: Peace and order throughout the galaxy. However, the embers of conflict begin to stir once more on the planet of Faykreed, 6,000 light years from Earth, as a new story begins in the ocean of stars.
|Official Release Date||Jun 28, 2016|
Titles rated T (Teen) have content that may be suitable for ages 13 and older. Titles in this category may contain violence, suggestive themes, crude humor, minimal blood, simulated gambling, and/or infrequent use of strong language.
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Star Ocean: Integrity and Faithlessness – Depth of Gameplay Trailer (YouTube)
Star Ocean: Integrity and Faithlessness E3 2016 - Launch Trailer (YouTube)
Star Ocean Integrity and Faithlessness | Charles De Goale Trailer (YouTube)
|Average rating:||(4 out of 5)|
Please note that opinions expressed in any review are those of our customers and do not necessarily match those of the Play-Asia.com team.
Muito bom esse jogo segue as franuia antiga SO...
เป็นการคืนฟอร์มของ SO ได้ดี สนุก และ กระชับ
สนุกมาก ๆ แล้วจะชอบ RPG แบบ open world
-Seamless combat transitions and full-party battles are unique and interesting (despite minor problems)
-Story is shallow and incredibly short (~20hrs or less). Moments that should be emotional fall totally flat due to failed execution.
-Lovely as the world is, there's barely any of it to actually explore. There are a whopping 4 towns, 8 outdoor zones, and 8 dungeons. Expect a LOT of backtracking, even for how short the game is.
-You never visit any other planets, and you NEVER SEE SPACE (static 2D starscape with nothing happening doesn't count). "Space Battles" involve awkward 10 minute scenes of people yelling at each-other on the bridge. You don't get to see other ships, or battle FX, or anything.
-Almost all cutscenes have no camera work. You are expected to be your own camera-person, which is exhausting and plays a big part in killing the impact of important scenes.
-Anne is the only character who's at all interesting. Everyone else is a walking, talking trope.
After how much I enjoyed SO4, I really wanted to like this game as well. But it just felt flimsy and cheap, like they were in a hurry to get a big-ticket JRPG out for the PS4 to push sales.
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