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US$0.40

Guitar Hero: Aerosmith

Version: US
US
(1 المزيد)
يعمل على جميع الأجهزة المباعة حول العالم، وقد يكون حساب إقليمي صحيح مطلوباً للميزات الإلكترونية.
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US$21.99
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التوافق


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PAL 
 
 

مميزات المنتج

  • تتضمن اللعبة مسارات أصلية من Aerosmith، بما في ذلك أغنية "Sweet Emotion" الشهيرة في قائمة Top 40
  • قدّم مسارات أيقونية أخرى من أبطال الروك أند رول الذين اختارتهم Aerosmith، بما في ذلك Cheap Trick و Joan Jett وغيرهم الكثير
  • سر في مسار مسيرة Aerosmith ابتداءً من حفلتهم الأولى في Nipmuc High
  • شارك الأضواء وادمج مهاراتك المتألقة مع الأصدقاء في اللعب التعاوني لتحقيق أعلى درجات لديك حتى الآن!

المواصفات

الإصدار
Standard

وصف المنتج

ارتقِ إلى مستوى الملوك الروك مع Guitar Hero®: Aerosmith®. أضِئ المسرح ببعض أفضل مسارات الروك أند رول على الإطلاق، بما في ذلك أعظم نجاحات Aerosmith وأغاني من بعض أفضل الفرق في العالم. كن جزءاً من الفرقة وأصبح Aerosmith مع شخصيات الفرقة بأكملها وهي تعرض حركات أسطورية في أكثر حفلات الروك إثارة للكهرباء.

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Guitar Hero: Aerosmith
Talk about an unlikely hero. The creation of Guitar Hero was first inspired by the love that the Japanese had for music games. Electronics entertainment company RedOctane was making guitar peripherals for Japanese game Guitar Freaks and approached developer Harmonix in 2005 to create something similar. And the rest is rock 'n' roll history. The game was an instant hit and has spawned numerous sequels, selling 1.5 million copies to date. If this is your first time having a go at the game, it's not a big deal if you have no musical talent whatsoever. Essentially, you have a miniature guitar controller with five colored fret buttons and a strum bar. On your TV screen, you will see colored circles moving downwards as the song is played. Simply jab the corresponding fret colored button with your left hand and hit the strum bar with your right to "strike" the note. Doing this in succession, in sync with the beat, rakes in the points. Things get complicated when you have to tap double frets, switch between colored frets and sometimes, when the circle comes in rapid fire, you have to move your fingers really fast. Whoever claims they have great hand-eye- coordination should give this game a shot. The latest, Guitar Hero: Aerosmith, is basically a stand-alone expansion to Guitar Hero III: Rock Of Legends, which was the best-selling game in North America last year. So while you won't need Guitar Hero III to play the Aerosmith version, what is disappointing is that outfits, guitars and other extras obtained from it cannot be carried forward to this game. The continued success of the franchise is a significant step forward for publishers Activision and RedOctane, as it signifies the popularity of a game that was initially shunned by the music labels. When the first Guitar Hero was launched, none of the recording labels wanted to license music rights to what was seen as a silly guitar game. Today, the game is instrumental in helping bands sell their music. One week after Guitar Hero III was launched, all of the songs in the game saw a sales boost of 250 per cent throughout its traditional retail and online channels. Now, not only do bands want their songs to be featured in Guitar Hero III, they want to appear as avatars in the game and to "cut their own album" in the Guitar Hero world. A former Guns N' Roses guitarist made such a special appearance in Guitar Hero III and Guitar Hero: Metallica, based on the iconic heavy metal band, is next on the set list. In real life, musicians are taking to the game. The game requires you to be very coordinated to keep up with the beats. But when you're strumming a guitar, it should be more relaxing, compared to what you've seen of the game.

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