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Blue Dragon (Japanese language version)

Version: Asia
Asia
(2 더보기)
NTSC
USD 0.00

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지원 언어

언어  Japanese

호환성


NTSC-J 
 
 
NTSC-U/C 
 
 
PAL 
 
 

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Mistwalker의 저명한 게임 프로듀서 사카구치 히로노부와 개발사 Artoon이 선보이는 기대작 Xbox 360™ 독점 타이틀 《블루 드래곤》. 《드래곤볼Z》의 캐릭터 디자이너 토리야마 아키라와 《파이널 판타지》의 음악가 우에마츠 노보우가 참여한 소년 슈와 그의 친구들의 모험을 그린 장대한 RPG입니다. 영웅이 될 것 같지 않은 이 소년들은 자신들의 동작을 따라하는 환영의 그림자를 조종하는 힘을 가지고 있으며, 슈와 동료들에게 기적 같은 힘과 마법의 능력을 부여합니다. 전사들은 검사, 암살자, 파워 매직 등 다양한 섀도우 체인지를 활용하여 자신만의 전투 스타일을 창조하고 발전시킬 수 있습니다. 슈와 친구들은 그림자를 무기로 삼아 자신들의 기술을 발휘하여 다가오는 위기로부터 세상을 구해야 합니다. 고대 유적이 많이 남아있는 행성에서 캐릭터와 그림자는 미스터리와 환상으로 가득 찬 세계를 여행하며, 가장 미세한 접촉도 비할 수 없는 반응을 일으킬 수 있습니다.

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평균 평점: 

5/5

(37 리뷰, 3 with text. )
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이 리뷰가 도움이 되었나요? 
No title
Honestly Blue Dragon, I was quite suprised by this game.
It s kind a mix of Final Fantasy and Grandia. ( the system is rather based on Grandia than on Final imo )
The 1st DVD drags on and on, but the 2nd and 3rd one are pretty fun and it can be really entertaining.
This game holds content for about 40h, 30 of them are worth the time.
Well, the story is also interesting, here and there a little too predictable but not bad though.
The graphics are impressive as well, from time to time, you can hardly distingush between prerederned and in game FMV!
The sound is...ok, old school FF mix.
Gameplay can be boring ( just like FF was ) but
either ways you wont regret to finish this game!
이 리뷰가 도움이 되었나요? 
Blue Dragon
Despite the involvement of Hironobu Sakaguchi, father of Square Enix\'s world-renowned Final Fantasy (FF) role-playing game (RPG) franchise, expect in Blue Dragon not the convoluted character-driven storyline of your average FF, but simplistic fare that is mostly as an excuse to propel the protagonists to their next dungeon. The lack of plot might bother you initially, but is soon forgotten once you get a taste of the excellent character growth and combat mechanics in here. Protagonist Shu and friends each possesses a shadow creature that can be placed under any of nine inter-changeable shadow categories representing such typical RPG roles as the warrior, elemental mage and thief. Each category caters to its intended role by granting practical statistic bonuses and a basic category skill.

As the category\'s rank (a shadow\'s equivalent of character levels) increases, the bonuses snowball, and advanced category skills are unlocked. Only four advanced category skills can be equipped at a time, but the good news is that they can be equipped independent of the character\'s shadow category, allowing conscientious players to mix and match for improved results. Although the shadow category system is derivative of older FF games, it works well. Genre veterans will be pleased with how familiar and flexible the nuances feel. but not everything is derivative.

Intoducing simultaneous encounters, a revolutionary feature that makes the process of ranking up and unlocking skills much less mundane. Monsters are visible in the dungeon areas your party explores, so enemy encounters are triggered when you come into contact with one. So addictive are the combat mechanics that it is disappointing whenever there are distractions to lengthen the quest. The biggest beef: the ridiculous amount of out-of-places objects - cupboards, pillars, trees and rocks - you can search for gold, items or experience points. Annoying as it may be to examine every little nook and cranny, the rewards are too substantial for you to pass up.
이 리뷰가 도움이 되었나요? 
Goog game for the 360 only...
It\'s a Japanese version and doesn\'t include english subtitles for you to understand what is being said. Be patient and wait until an english version is released if you care about it.

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