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Guitar Hero: Aerosmith

Version: US
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상품 특징

  • Aerosmith의 마스터 트랙을 수록하고 있으며, 톱 40 히트곡 "Sweet Emotion"을 포함합니다
  • Aerosmith이 선정한 록 앤 롤 전설의 아이코닉한 곡들을 연주합니다. Cheap Trick, Joan Jett 등 많은 아티스트의 작품을 수록
  • Aerosmith의 첫 공연이 열렸던 Nipmuc 고등학교에서 시작하여 그들의 경력을 따라가 봅시다
  • 친구들과 협력 플레이로 뛰어난 실력을 발휘하고 최고의 점수를 달성하세요!

상품 사양

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상품 설명

Guitar Hero®:Aerosmith®로 록 음악의 정상에 올라가세요. 역사상 최고의 록 앤 롤 곡들로 무대를 밝혀보세요. Aerosmith의 최고의 히트곡과 세계 최고의 밴드들의 곡을 수록하고 있습니다. 밴드의 일원이 되어 Aerosmith가 되어보세요. 가장 흥미진진한 록 공연장에서 전설적인 무대를 펼쳐보세요.

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Guitar Hero: Aerosmith
Talk about an unlikely hero. The creation of Guitar Hero was first inspired by the love that the Japanese had for music games. Electronics entertainment company RedOctane was making guitar peripherals for Japanese game Guitar Freaks and approached developer Harmonix in 2005 to create something similar. And the rest is rock 'n' roll history. The game was an instant hit and has spawned numerous sequels, selling 1.5 million copies to date. If this is your first time having a go at the game, it's not a big deal if you have no musical talent whatsoever. Essentially, you have a miniature guitar controller with five colored fret buttons and a strum bar. On your TV screen, you will see colored circles moving downwards as the song is played. Simply jab the corresponding fret colored button with your left hand and hit the strum bar with your right to "strike" the note. Doing this in succession, in sync with the beat, rakes in the points. Things get complicated when you have to tap double frets, switch between colored frets and sometimes, when the circle comes in rapid fire, you have to move your fingers really fast. Whoever claims they have great hand-eye- coordination should give this game a shot. The latest, Guitar Hero: Aerosmith, is basically a stand-alone expansion to Guitar Hero III: Rock Of Legends, which was the best-selling game in North America last year. So while you won't need Guitar Hero III to play the Aerosmith version, what is disappointing is that outfits, guitars and other extras obtained from it cannot be carried forward to this game. The continued success of the franchise is a significant step forward for publishers Activision and RedOctane, as it signifies the popularity of a game that was initially shunned by the music labels. When the first Guitar Hero was launched, none of the recording labels wanted to license music rights to what was seen as a silly guitar game. Today, the game is instrumental in helping bands sell their music. One week after Guitar Hero III was launched, all of the songs in the game saw a sales boost of 250 per cent throughout its traditional retail and online channels. Now, not only do bands want their songs to be featured in Guitar Hero III, they want to appear as avatars in the game and to "cut their own album" in the Guitar Hero world. A former Guns N' Roses guitarist made such a special appearance in Guitar Hero III and Guitar Hero: Metallica, based on the iconic heavy metal band, is next on the set list. In real life, musicians are taking to the game. The game requires you to be very coordinated to keep up with the beats. But when you're strumming a guitar, it should be more relaxing, compared to what you've seen of the game.

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