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Remothered: Tormented Fathers STEAM digital
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Product Languages
| Language | English, Italian, French, Spanish - Spain, Portuguese - Brazil, Turkish, Russian, German, Simplified Chinese, Japanese, Polish, Hungarian, Traditional Chinese, Arabic |
Product Features
- Many ways to survive: The endless combinations of game dynamics make the experience available to every gamer: stealth, action, strategic, hide 'n run. Deceive your stalker and block him in another area of the house. Attack your enemy and make your items more powerful. Carefully study the behaviour of your stalker and his path. Don’t get too close to your enemy, act like an unperceivable shadow, hiding yourself from his sight. Or just mix these dynamics together
- Psychological plot: Characters in the story are everyday people that turn themselves into scary monsters
- Movie-like cutscenes: Thanks to his impressive direction, Chris Darril puts into play a story rich of complex life-like characters
- Audio clues: Use the soundtrack and the 3D audio sound effects to understand when your stalkers are getting closer
- No health bars: Your body is the only way to understand how you are doing
- Realistic puzzles: Environments and characters have been conceived to be realistic and credible
- Top-notch soundtrack: Nobuko Toda (Final Fantasy, Halo, Metal Gear Solid) and Luca Balboni wrote the music for the game
- Real-time loading: Explore the mansion without worrying about empty moments or boring loading times
Item Description
Remothered: Tormented Fathersis the pure and realistic survival horror videogame. A game by Darril Arts, directed by Chris Darril, developed by Stormwind Games.
Psychologyplays a huge role within the game: heroes and enemies are atypical andthe line between good and evil is blurred. The plot is rich with unpredictable twists, but it is touching at the same time. The development of the game is similar to that of a film narration, where the player perfectly identifies himself with the character. The soundtrack, composed byNobuko Toda(Final Fantasy,Halo,Metal Gear Solid) andLuca Balboni, enhances the terrifying atmosphere of the game.
Psychologyplays a huge role within the game: heroes and enemies are atypical andthe line between good and evil is blurred. The plot is rich with unpredictable twists, but it is touching at the same time. The development of the game is similar to that of a film narration, where the player perfectly identifies himself with the character. The soundtrack, composed byNobuko Toda(Final Fantasy,Halo,Metal Gear Solid) andLuca Balboni, enhances the terrifying atmosphere of the game.
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