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| Language | Japanese |
Japanese game creators have advanced the world's technology!
Ideas, scale, budget, enthusiasm... everything is super-class!
On the eve of the birth of 3DCG, the developers of Sega, who boasted their technology, poured their heart and soul into the amazing development of the "tactile games" of that time. "Hang-on", "Space Harrier", "Out Run", "Afterburner", "R360"... etc.
This is a book for people who were excited by the shiny cabinets (machines) installed in game centers, all people who make things,
and businessmen who want to touch the pride of various businessmen who contributed to the evolution of technology, from Hayao Nakayama to Jensen Huang! Now that it can be revealed, the struggles of creating the large-scale "tactile games" that once took game centers by storm.
The story of NVIDIA, which supported Sega's cutting-edge technology, is also a must-read.
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